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Eris Ernaga
GamersForChrist
99
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Posted - 2013.04.09 02:13:00 -
[1] - Quote
What this thread is about
This thread is for people who want to add their ideas on how to improve the connection between Dust and EVE and to make Dusters more aware of EVE vice versa. I expected everyone to have an basic idea of how Dust works, how it connects to EVE, and what they should be doing in New Eden. But at this point Dust has a lot of players who simply downloaded the game from the play station 3 store because it was free with out taking in the fiction and lore of EVE. It's sad to know a lot of people who don't even understand what Dust and EVE are about are simply treating it like a bad shooter game that wont leave beta. I encourage every Duster with a computer to try EVE online, if you would like an extended 7 days to your 14 day trial and an extended 30 days or 500 mill after you buy the game for 20 dollars contact me. My Dust account is Eris Ernaga and my EVE account is Erris Ernaga follow the link to start your EVE trial account https://secure.eveonline.com/trial/?invc=105853ff-dc42-4756-bf09-131cc2f0d92c&action=buddy
EVE - Fiction
EVE has it's own background story and there are always current events taking place in New Eden CCP is always releasing new expansions so it's not like other games that simply release the game and don't update it regularly with new content. This makes for a always expanding story line and adds deeper fiction to the game then a stuck never changing plot like we can see in other games. Here we can see the battle for Caldari Prime the home world of the Caldari people unfortunately plagued by Gallente rule and trapped in an Gallente solar system https://dust514.com/media/videos/battle-for-caldari-prime/
Ways to connect EVE and Dust
The main way mercenaries can connect to EVE is by playing the game I encourage everyone with a computer to start a trial account. By following the link in "What this thread is about" you will get an extended 7 days to your trial account and 500 mill or a plex once you purchase the game make sure to contact me. There are unlimited ways to connect Dust mercenaries to EVE and it will take some deep thinkers at CCP and players thoughts in the feedback section. I ask that anyone who wants to see the two games become even more connected post a reply to this thread with fresh ideas.
Planets in low orbit - Well a great thing CCP is doing is making it so that we can see the EVE ships in low orbit around the planets we are fighting on and eventually allowing us to shoot back at these ships. This will give some risk to the players in orbit around the planets who want to help mercenaries by orbital bombarding the other team. This in it self is a great connect between the two games and is the direction CCP should continue to move in.
Risk versus reward - There is always risk when investing into something, planetary control will have a lot of risk, it is expensive and takes a lot of man power to conquer and hold planets. You will have to buy the clones, dropsuits, and vehicles to fight off other corps in able to get the bases to produce clones. CCP needs to make sure it is worth EVE players time to help invest in to these battles and provide orbital strikes. CCP needs to make Dust more of a benefit EVE side and EVE Pilots more a benefit to Dust mercs. Leave ideas in the comments section.
More then building clones - At this moment as far as I know we can only build clones from the bases we own on planets. This feature needs to be expanded for different kind of bases and structures like manufacturing, industrial bases, and defensive bases. If we can manufacture, mine, or set bases up for mainly attacking EVE pilots we will be offered more variety. There will also be more reward from manufacturing and mining from these planets and it will be something we can trade with EVE pilots. Post more ideas and feedback in the comments section.
Post feedback and replies in the comment section |
Eris Ernaga
GamersForChrist
99
|
Posted - 2013.04.09 02:13:00 -
[2] - Quote
Reserved for links |
Eris Ernaga
GamersForChrist
99
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Posted - 2013.04.09 22:26:00 -
[3] - Quote
Looking for feedback, support, comments thank you. |
slypie11
Planetary Response Organisation
131
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Posted - 2013.04.09 23:40:00 -
[4] - Quote
I would love to have more connectivity with EVE, so that our actions really matter. In the future, CCP said that EVE players might need clones like us, and apparently EVE capsuleers will get a bonus if they fly over an allied planet. I made a thread, https://forums.dust514.com/default.aspx?g=posts&m=668197#post668197. Not many people seem to like the idea, but I thought it was pretty good. Unfortunately, EVE didn't seem to work on my iMac, and looking at it more closely, it looks a little to complicated for me. |
Robert JD Niewiadomski
NULLIMPEX INC
46
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Posted - 2013.04.10 10:20:00 -
[5] - Quote
Was wandering if EVE Planetary Interaction will be possible on planets occupied for DUST Planetary Conquest and if this two parts of New Eden can influence one another in some distant future...
Also I'v suggested "not mandatory optional option" to merge your EVE and DUST characters and wallets into one character and wallet. Game clients and view of: skills, assets (fits, items, ships, vehicles etc) and some specific parts of both games (PI, PC, etc) would need to stay separated i guess... Original thread on this idea: https://forums.dust514.com/default.aspx?g=posts&t=65912
And when CCP will finnaly let us go out of Captain's/Merc's Quarers and roam stations, will Mercenaries and Capsuleers be able to meet there, see each other "face to face" and have some proximity text/voice chat ...or brawl? |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
242
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Posted - 2013.04.10 10:34:00 -
[6] - Quote
What I find amusing is that CCP is going to have to drag many capsuleers along kicking and screaming. Check out this thread on Reddit. The video they're discussing is one that has been linked on these forums before, the interesting thing is how r/eve reacts to the idea of DUSTies impacting EVE in any meaningful way. |
Robert JD Niewiadomski
NULLIMPEX INC
47
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Posted - 2013.04.10 10:46:00 -
[7] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:What I find amusing is that CCP is going to have to drag many capsuleers along kicking and screaming. Check out this thread on Reddit. The video they're discussing is one that has been linked on these forums before, the interesting thing is how r/eve reacts to the idea of DUSTies impacting EVE in any meaningful way.
Maybe CCP should ship free PS3's to bribe (err... convince) the leaders of the mutiny? |
Eris Ernaga
GamersForChrist
103
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Posted - 2013.04.10 20:01:00 -
[8] - Quote
Robert JD Niewiadomski wrote:Was wandering if EVE Planetary Interaction will be possible on planets occupied for DUST Planetary Conquest and if this two parts of New Eden can influence one another in some distant future... Also I'v suggested "not mandatory optional option" to merge your EVE and DUST characters and wallets into one character and wallet. Game clients and view of: skills, assets (fits, items, ships, vehicles etc) and some specific parts of both games (PI, PC, etc) would need to stay separated i guess... Original thread on this idea: https://forums.dust514.com/default.aspx?g=posts&t=65912And when CCP will finnaly let us go out of Captain's/Merc's Quarers and roam stations, will Mercenaries and Capsuleers be able to meet there, see each other "face to face" and have some proximity text/voice chat ...or brawl?
Liked the second and third post I always thought it would be a good idea to let us merge our accounts so we are one entity not two separate people. Also I like the third post about bringing players face to face in station rooms. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3398
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Posted - 2013.04.10 21:11:00 -
[9] - Quote
I want us to become a glorious disease that spreads through and capures massive ships from the inside. EVE players should be able to hire Dust mercs to infiltrate and capture enemy starships on their behalf. The capsuleer of the starship being boarded could hire Dust mercs to fight on their behalf and defend the ship. We could capture a ship and sell it to the highest bidder, or just hold the ship for ransom. There are many issues about this that have to be overcomed, like disabling self-destruct, and EVE allies to guard the site so the conquest of the ship can be completed without outside interference.
War barges should be an actual ship in EVE piloted by an actual capsuleer player in nullsec. |
slypie11
Planetary Response Organisation
134
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Posted - 2013.04.10 21:23:00 -
[10] - Quote
KAGEHOSHI Horned Wolf wrote:I want us to become a glorious disease that spreads through and capures massive ships from the inside. EVE players should be able to hire Dust mercs to infiltrate and capture enemy starships on their behalf. The capsuleer of the starship being boarded could hire Dust mercs to fight on their behalf and defend the ship. We could capture a ship and sell it to the highest bidder, or just hold the ship for ransom. There are many issues about this that have to be overcomed, like disabling self-destruct, and EVE allies to guard the site so the conquest of the ship can be completed without outside interference.
War barges should be an actual ship in EVE piloted by an actual capsuleer player in nullsec. This would be awesome with one exception. To make dust more like EVE, why not let mercs have the ability to double cross their allies and/or contractor. For instance, a corp asks for money up front from a contractor hiring them to capture a ship. Once on the ship, these mercs instead begin to fight for the owner of the ship. Also, a merc could be paid off by the owner of the ship to kill his teammates. I want mercs to be thought of less as a commodity and more as people who are just as likely to do what is more profitable for them. |
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Eris Ernaga
GamersForChrist
105
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Posted - 2013.04.11 04:59:00 -
[11] - Quote
KAGEHOSHI Horned Wolf wrote:I want us to become a glorious disease that spreads through and capures massive ships from the inside. EVE players should be able to hire Dust mercs to infiltrate and capture enemy starships on their behalf. The capsuleer of the starship being boarded could hire Dust mercs to fight on their behalf and defend the ship. We could capture a ship and sell it to the highest bidder, or just hold the ship for ransom. There are many issues about this that have to be overcomed, like disabling self-destruct, and EVE allies to guard the site so the conquest of the ship can be completed without outside interference.
War barges should be an actual ship in EVE piloted by an actual capsuleer player in nullsec.
lol good idea but you would like a lot of players in eve mad. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3400
|
Posted - 2013.04.11 05:18:00 -
[12] - Quote
Eris Ernaga wrote:KAGEHOSHI Horned Wolf wrote:I want us to become a glorious disease that spreads through and capures massive ships from the inside. EVE players should be able to hire Dust mercs to infiltrate and capture enemy starships on their behalf. The capsuleer of the starship being boarded could hire Dust mercs to fight on their behalf and defend the ship. We could capture a ship and sell it to the highest bidder, or just hold the ship for ransom. There are many issues about this that have to be overcomed, like disabling self-destruct, and EVE allies to guard the site so the conquest of the ship can be completed without outside interference.
War barges should be an actual ship in EVE piloted by an actual capsuleer player in nullsec. lol good idea but you would like a lot of players in eve mad. I don't see why its any worse than your ship being blown up by another EVE player. |
Eris Ernaga
GamersForChrist
105
|
Posted - 2013.04.11 05:24:00 -
[13] - Quote
KAGEHOSHI Horned Wolf wrote:Eris Ernaga wrote:KAGEHOSHI Horned Wolf wrote:I want us to become a glorious disease that spreads through and capures massive ships from the inside. EVE players should be able to hire Dust mercs to infiltrate and capture enemy starships on their behalf. The capsuleer of the starship being boarded could hire Dust mercs to fight on their behalf and defend the ship. We could capture a ship and sell it to the highest bidder, or just hold the ship for ransom. There are many issues about this that have to be overcomed, like disabling self-destruct, and EVE allies to guard the site so the conquest of the ship can be completed without outside interference.
War barges should be an actual ship in EVE piloted by an actual capsuleer player in nullsec. lol good idea but you would like a lot of players in eve mad. I don't see why its any worse than your ship being blown up by another EVE player.
Because while the games are connected someone from another game blew it up. If this was implemented you would need to make it so it was an optional choice for example. If you want to take part in shooting at dustys you have to risk them boarding your ship. This could be done by infiltration ships that infiltrate ships around orbit of the planets you are fighting on and are deployed from the war barge. However making these infiltration ships deploy to deep space or where eve players are minding their own business would be annoying and should deserve action from Concord.
You were implying dustys could just attack people wherever correct? Or am I wrong and you maint only around the planets we are fighting on. |
Robert JD Niewiadomski
NULLIMPEX INC
51
|
Posted - 2013.04.11 07:23:00 -
[14] - Quote
Eris, in EVE you can be blown up by anyone. Depending on system security status tbe offender can be blown up by space police in revenge (highsec) or be spared any responsibility (nullsec)... I don't see why capsuleer should be mad as this is a part of EVE Online upon everyone vwho plays it agrees to... OBS is planned to bear a returnfire from ground risk to the capsuleers... |
Eris Ernaga
GamersForChrist
108
|
Posted - 2013.04.11 07:38:00 -
[15] - Quote
Robert JD Niewiadomski wrote:Eris, in EVE you can be blown up by anyone. Depending on system security status tbe offender can be blown up by space police in revenge (highsec) or be spared any responsibility (nullsec)... I don't see why capsuleer should be mad as this is a part of EVE Online upon everyone vwho plays it agrees to... OBS is planned to bear a returnfire from ground risk to the capsuleers...
well because like CCP has been saying EVE is fragile. What if for example and EVE player has just started the game and a dust merc corp who is training in space ship infiltration invades his ship? Is this fair no not really in fact it's only annoying space ship infiltration needs to be kept to planetary orbit from the war barge and not much further. I want the two games to connect yes but going to deep can be a bad thing one is for the ps3 and one if for the pc we can't forget that. |
Alan-Ibn-Xuan Al-Alasabe
Planetary Response Organisation
254
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Posted - 2013.04.11 07:57:00 -
[16] - Quote
I used to be very solidly against player ship boarding. My view has softened a bit over time. I remain opposed to being able to capture ships (it's just bad for the economy), or even outright destroy them. It puts the capsuleer completely at the mercy of a mechanic they may have no way to counter. It would be like EVE players being able to drop orbitals on you at will with little to no cooldown or need for a DUSTer to mark targets.
Here's what I propose instead. A special eWar module for ships in EVE that can activate clone reanimation units on board a ship, of which every ship has at least two. Once on board the mercs can hack capture points, each of which correspond to certain systems on the ship. With this they can inflict penalties to things like turret tracking and damage, capacitor regeneration, shield regeneration, resistances, speed, agility, targeting. Perhaps even affect the warp core and/or jump drives.
This way DUSTers can't destroy a ship by themselves, they can just make it easier to destroy from the outside. It also means that in most engagements boarding won't necessarily be the deciding factor, which is good because most people won't be able to put together a 16-man team on the spot to defend them. It would probably mostly be useful in cap fights, and occasionally perhaps help solo or small gangs of frigs take down rep tanked BSes. |
Eris Ernaga
GamersForChrist
108
|
Posted - 2013.04.11 08:08:00 -
[17] - Quote
Alan-Ibn-Xuan Al-Alasabe wrote:I used to be very solidly against player ship boarding. My view has softened a bit over time. I remain opposed to being able to capture ships (it's just bad for the economy), or even outright destroy them. It puts the capsuleer completely at the mercy of a mechanic they may have no way to counter. It would be like EVE players being able to drop orbitals on you at will with little to no cooldown or need for a DUSTer to mark targets.
Here's what I propose instead. A special eWar module for ships in EVE that can activate clone reanimation units on board a ship, of which every ship has at least two. Once on board the mercs can hack capture points, each of which correspond to certain systems on the ship. With this they can inflict penalties to things like turret tracking and damage, capacitor regeneration, shield regeneration, resistances, speed, agility, targeting. Perhaps even affect the warp core and/or jump drives.
This way DUSTers can't destroy a ship by themselves, they can just make it easier to destroy from the outside. It also means that in most engagements boarding won't necessarily be the deciding factor, which is good because most people won't be able to put together a 16-man team on the spot to defend them. It would probably mostly be useful in cap fights, and occasionally perhaps help solo or small gangs of frigs take down rep tanked BSes.
Great ideas about the numbers we will more people in the future the game will probably only grow. |
Eris Ernaga
GamersForChrist
113
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Posted - 2013.04.11 22:24:00 -
[18] - Quote
Looking for comments and feedback. |
Eris Ernaga
GamersForChrist
121
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Posted - 2013.04.13 22:17:00 -
[19] - Quote
Still looking for comments and feedback. |
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