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The Robot Devil
BetaMax. CRONOS.
72
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Posted - 2013.04.09 10:24:00 -
[1] - Quote
I have been saying what the article from PCGamer is saying for years but everyone says that I don't know what I'm talking about. Their comeback is always "Then why is it so popular?" and I always say "Popular does not translate into good." The article is correct, fps games have made the games too easy, thoughtless and without any type of soul.
I like hardcore games and I like winning. Winning in a game like cod does not have the feel of winning in a game like DUST. Conversely loosing does not feel the same either. The other day I was playing on the Ashland map and someone drove a tank onto the platform where A is. I don't know why but it made me so mad I switched suits and died three times trying to kill the tank. I did it with my logi AV fit and ended up killing the tank and gunners. I have never been that mad at a person on a game. It felt good to destroy the tank and it felt good to win. Current fps don't feel that way, I get bored with games that have no reward for winning and no pain for loosing.
Thankfully, we have DUST to cure our lust for blood, conquest and tears. Everything in New Eden is bigger and better, even tears. |
The Robot Devil
BetaMax. CRONOS.
74
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Posted - 2013.04.10 04:45:00 -
[2] - Quote
Garrett Blacknova wrote:The Robot Devil wrote:Everything in New Eden is bigger and better, especially tears. FIxed.
Fixed indeed. |
The Robot Devil
BetaMax. CRONOS.
74
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Posted - 2013.04.10 04:56:00 -
[3] - Quote
Yani Nabari wrote:BlG MAMA wrote:when a game is good it becomes popular , if the game sucks people dont play it and it doesnt become popular its simple as 1+1=2 It leaves out the part where something good continues on to something else and is only popular because of the name tied to it.
The name is the only thing they have to keep the players. Everyone plays hard for about three months and drops it when they're at the prestige they want. There is no risk and the rewards are shallow. People pay hundreds of dollars for a piece of junk plastic case and a remote control plane that is made of foam. These same people would not pay $5 for that junk if it didn't say cod in the side. Developers could drop the same game under a different name and it would bomb because it isn't cod. |
The Robot Devil
BetaMax. CRONOS.
74
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Posted - 2013.04.10 09:59:00 -
[4] - Quote
lllIIIlI IIIlIl wrote:Obviously if a casual, boring, no-skill game like COD can have $100,000+ prize pool tournaments multiple times a year then a super innovative, amazingly immersive FPS masterpiece like DUST514 should have at least that, or have plans for that when it comes out of beta right? This game is going to be relevant from a competitive perspective, right guys? We're totally better than those filthy casuals, right guys? We can blame all our problems on something unrelated to ourselves, right guys? Nah idiot.
We have had some tournaments but they were not $100k. There are lots of things that have tournaments and that doesn't mean anything to anyone but the people who play. There are cup stacking tourneys that you can play in if you want to be win some cash. Yes, cod takes some skill to play well but it is still reward less and caters to casual players. Complex games are fun and cod is not complex.
There is no story, no risk, little rewards and they are all copies of older versions of the same game. The problem should be placed more on the players than cod because the gamers are the reason it is dull. In a generation of save whenever and no loss in video games why do we expect anything less than a bland-everyday-casual shooter.
Finally, this game is competitive and there is room for casual mercs too. As time goes by we will see more and more content and the game will become more competitive. DUST is just an infant learning the ropes and as with children you cannot predict what will happen and when. No other game does as much as we do right now and no other game has as much potential as we do now. |
The Robot Devil
BetaMax. CRONOS.
76
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Posted - 2013.04.10 12:45:00 -
[5] - Quote
Wrong place |
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