Dunk Mujunk
Red Star Jr. EoN.
4
|
Posted - 2013.08.09 06:04:00 -
[1] - Quote
Kitten Commander already brought this up, and Jakar Umbra acknowledged it as well, but the map sizes definitely need to be enlarged before any fixed wing, fast aircraft could really be brought in, otherwise you're most likely looking at a cluster **** in the sky, unless you're just throwing in glorified DS's with different weapons. Grand Theft Auto: San Andres introduced properly functioning fixed wing aircraft to the series, only to take them away for GTA:IV. This was (to my understanding at least) due to the fact the map size of GTA IV was waaaaay smaller than GTA SA (way more detailed, but way smaller). You'd basically cruise straight across the map in no time at all. It would be the same in Dust on the current map sizes, and just as Kitten Commander said you'd look up and see a bunch of aircraft doing figure 8s basically.
Besides the horizontal, you have to consider the vertical as well. I've never taken a DS to its tippy top altitude, but i'm almost positive that the area of any given map would have to be greatly expanded in the vertical sense to accommodate decent fighter aircraft mechanics, or to keep the whole idea from feeling kinda tacky.
The only other issue I see isn't really an issue, but I wouldn't really want to many wild variations on aircraft being thrown in until the amount of players per side is jacked up. If you figure you field say 2 fighters, 1 dude each, and 1 gunship or bomber and say 2 guys there, then throw in 1 tank with a driver and gunner, and an LAV with a driver and a gunner, that's 8 people that are floating around in vehicles, no boots on the ground. That's fine and all, I just don't want battles to become almost exclusively vehicle on vehicle, with only a smattering of actual ground troops duking it out on foot. Of course, I guess they do have the limit on the amount of vehicles your team can field at once but, ideally, i'd like to see battles able to support enough people to be able to put a fighter wing up, a group of bombers and or gunships, a little 3-4 tank platoon with some LAVs to scout for the column, as well as a large ground force akin to what we see now. I don't know what the max player size per side can be atm though, so this may be a total non issue.
All in all though the ideas in this thread sound awesome, would love to have air battles raging overhead while i'm fighting down in the mud.
DISCLAIMER: I realize my newness, don't take my 2 cents for anything more than what it is. |