|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
58
|
Posted - 2013.04.07 08:28:00 -
[1] - Quote
Scores at the end of the game can differ depending on ping times. I've seen games where when comparing the scores at the end, there is slight difference in kills (never deaths) and wp, between 2people looking at the same scoreboard. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
58
|
Posted - 2013.04.07 08:31:00 -
[2] - Quote
That and people can leave squads... Someone might have been in with them for half the game then moved. Also just because they are in same corp doesn't mean they are in same squad. If its a medium size corp, at peak times it's easy to see other corp mates in games. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
58
|
Posted - 2013.04.07 08:39:00 -
[3] - Quote
Oh no! That Cipher guy called in 4 orbitals in a skirmish with only 2 corp mates on his team! How can they do that when they only have 8k wp between them!?! How dare he play with friends from other corps, that make up the rest of the SP you're desperately trying to account for.
Your original post is based on too many assumptions. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
58
|
Posted - 2013.04.07 08:45:00 -
[4] - Quote
Robert Brady III wrote:There is definitely a glitch surrounding orbitals. I played an ambush game where the opposing team, very unsubtey, called in 4 OBs back to back after earning only 2500 WPs. I personally have no idea how the glitch works, but I do know that it exists. I have seen a game where my team had 4 orbitals in ambush. Game ended before I could call my 2nd one in, it's very possible, especially in stacked lobbies. |
Spec Ops Cipher
Seraphim Initiative. CRONOS.
58
|
Posted - 2013.04.07 09:10:00 -
[5] - Quote
Robert Brady III wrote:Getting the WPs is possible, however like I said, they very unsubtley called in 4 back to back. I mean literally as one ended another one began. They did this until the match ended which was not very long. I am not quick to call foul play, but upon inspection of the scoreboard, the entire enemy team did not have even 5k WPs, let alone 10k WPs, and for the most part had been losing the match up until the squad got to 2.5k. It is foolish to pretend this glitch does not exist.
On a side note, it was not SI or any of its affiliates that used this exploit.
Thanks for the side note, I am speaking for myself, from personal experience in previous corps. |
|
|
|