slypie11
Planetary Response Organisation
123
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Posted - 2013.04.07 18:48:00 -
[1] - Quote
The Cobra Commander wrote:Daddrobit wrote:So it took them only ten years to update their game enough to the point where it's actually almost fun enough to play for longer than one to three months for an average gamer?
Cool, so Dust will have an almost decent playerbase by 2022!
/sarcasm
But seriously, here's my biggest worry with this game.
When you have an online PC game like EVE or WOW, you can afford to lose players due to inadequacies now and again. The reason being that you can always just eventually put out patches, updates, and expansions and then advertise your game some more. For PC games, it's easy to advertise your game on it's own system through sidebar ads and video ads with direct links to the actual game as long as you have the cash and a site willing to advertise.
But the same does not hold true for Console games.
When a console game loses a portion of its playerbase, it's nearly impossible to advertise to get people to come back. You can't have front page advertising for a game on PS Home or the PS Store 2, 3, 5, 10 years after the launch say, "hey guys, we got it right this time, come on back and give it a try!" Maybe you get to run a 20 character line for a week in the notification bar in the top right of the screen on the XMB. For consoles, you have to rely almost completely on the community of players and basic word of mouth to get people back into it.
"You John, remember that Dust game a couple years back on the PS3?" "Yeah, it sucked, why?" "Well a buddy of mine still plays it, says they just did a patch or something like that, says it's a bunch better." "I'm surprised they still have the servers running." "Wanna try it out again after this match, (of COD 7, MW4)?" "Meh, maybe...."
Then /if/ John and his friend actually download the game, they need to be instantly wowed into acatively playing it or else it's gone for good in their eyes.
And that's all you can honestly hope for.
That's my biggest worry. Player retention and acquisition. Sure you can have a ten year plan how players can invest their time and SP, but you better have a damned good game to keep them there. This +100! Right now this game is on PS3. The player base for PS3 in general will probably not wait around forever for CCP to "get it right." The PC market is not the same beast as the PS3 market. I look at my own friends list...when Dust was finally here for open beta I talked the game up and a lot of my friends gave it a try. But within a few weeks I saw that pretty much 90% of them had completely moved on. So yeah, I too worry that by the time they "get it right" many PS3/4 players will have moved on. + 1, I was suggesting some new game modes, and someone actually said no new game modes and kept taking about open world. While I would love to see open world, this won't be even remotely possible until PS4, and until then, we need more variety. That is why multiplayer is so strong in games like CoD. There are so many options, that you never get bored. |