|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Scheneighnay McBob
Bojo's School of the Trades
1186
|
Posted - 2013.04.07 15:56:00 -
[1] - Quote
Depends on the type of sniper you are, honestly. Both should be scouts
For overwatch snipers (traditionally your compy snipers, but they should ONLY be played by people communicating with mics) SKILLS FOR ALL SCANNING MODULES Nanocircuitry (depending on what you want to do, you may want to fit repair nanohives, but it's still an important skill) If you prefer scout type I, sidearm skills Skills for shield extenders or armor plating
If you're a tactical sniper (they move around constantly, but DO NOT use tactical sniper rifles- standard ones are way better for this) profile dampening drop uplink deployment nanocircuitry (doesn't need to be as high as for overwatch, but you still want nanohives) sidearm of choice skill (type I is a must for this role) Armor repair systems (you'll want to fit an armor rep) Again, skills for shield extenders and armor plating. |
Scheneighnay McBob
Bojo's School of the Trades
1188
|
Posted - 2013.04.07 16:59:00 -
[2] - Quote
Logi Bro wrote:How about you (gasp) don't be a sniper.
I hear shield tanked assault suits are pretty great if you are a K/DR *****. There are too many scrubs in assault suits with ARs already.
Wouldn't hurt if we had some snipers who know what they're doing. There's a playstyle that I've used before (although I didn't come up with it- I was inspired by someone who did extremely well as a starter fit sniper) that makes playing as a sniper very enjoyable, and very helpful. This style is much more than sitting on a hill the whole game like your average sniper. The specifics on this depend on what team has the upper hand.
- If your team has the advantage, play like a frontline assault with a long-range weapon. Support the blue blob by sniping past them at medium range, or countersniping.
- If the enemy team has the advantage, you'll play more like a scout than an assault. Sneak around the edge of the map, to effectively flank the other team, or hack something that's unguarded. While you're doing this, feel free to snipe any reds you see.
Along with this, I have a scout with a burst assault rifle and drop uplinks to put in key positions, so that my team can quickly regain access to objectives that got hacked. |
|
|
|