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Maken Tosch
Planetary Response Organisation
1910
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Posted - 2013.04.06 06:44:00 -
[1] - Quote
Clearly CCP hasn't banned anyone or said anything about it over this manner of team killing so it must not be an exploit. Also, welcome to New Eden. You will not find a more vicious hive of scum and villainy. |
Maken Tosch
Planetary Response Organisation
1910
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Posted - 2013.04.06 09:11:00 -
[2] - Quote
By the way, OP, if you think this is an exploit, then you will definitely go raging mad once you hear that your corp got robbed of all of it's assets and ISK while CCP does nothing but congratulate the thieves. |
Maken Tosch
Planetary Response Organisation
1916
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Posted - 2013.04.06 18:56:00 -
[3] - Quote
Temba Fusrodah wrote:Maken Tosch wrote:By the way, OP, if you think this is an exploit, then you will definitely go raging mad once you hear that your corp got robbed of all of it's assets and ISK while CCP does nothing but congratulate the thieves. So untrue, in order to get robbed your corp has to grant access to the thief, a poor choice can result in a poor outcome. Having an EVE toon that is a CEO of a corp as well as a leader of a small Alliance I fully know the player choices you make have consequences, CCP put the AWOXer on my team not me, big big difference. Never been robbed because I have a choice as to who has access to corp stuff, welcome to New Eden where your actions should have both results and consequences .... think they call it the "Butterfly Effect".
You look like a very intelligent player. That said, you probably already realize that even your closest Eve pals can become traitors overnight. It's all part of the meta game of building trust and then exploiting that trust. Take this as an example:
Once Upon A Time...
There was a massive alliance during the early years of Eve Online called Band of Brothers. They controlled so much of the economy and chunks of null sec that they had practically a monopoly on things. One day a director who was within the innermost circle of trusted members and who has powerful connections and access to key roles became disgruntled. He got in touch with an alliance known as Goonswarm Federation (a fledgling alliance at the time) who were already building up one of the most elaborate spy networks in New Eden history. Later on, when the time was ripe, that director took most of the ISK, Assets, and even went so far as to literally disband the entire Band of Brothers alliance within a single day. Territories became opened to the enemies of BoB and the CEOs and remaining directors were scrambling to do damage control (too little too late).
The event made such an uproar that players demanded CCP to undo such treachery and that no one player should have that much power. But CCP responded by saying "Sorry, no rules were broken. It stays as is."
Think about it. One man who was among the most trusted in all of New Eden's most powerful alliance became a spy and traitor overnight. If that can happen to such a powerful group, it will happen to your corp one day. |
Maken Tosch
Planetary Response Organisation
1919
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Posted - 2013.04.06 19:40:00 -
[4] - Quote
Temba Fusrodah wrote:Maken Tosch wrote:Temba Fusrodah wrote:Maken Tosch wrote:By the way, OP, if you think this is an exploit, then you will definitely go raging mad once you hear that your corp got robbed of all of it's assets and ISK while CCP does nothing but congratulate the thieves. So untrue, in order to get robbed your corp has to grant access to the thief, a poor choice can result in a poor outcome. Having an EVE toon that is a CEO of a corp as well as a leader of a small Alliance I fully know the player choices you make have consequences, CCP put the AWOXer on my team not me, big big difference. Never been robbed because I have a choice as to who has access to corp stuff, welcome to New Eden where your actions should have both results and consequences .... think they call it the "Butterfly Effect". You look like a very intelligent player. That said, you probably already realize that even your closest Eve pals can become traitors overnight. It's all part of the meta game of building trust and then exploiting that trust. Take this as an example: Once Upon A Time... There was a massive alliance during the early years of Eve Online called Band of Brothers. They controlled so much of the economy and chunks of null sec that they had practically a monopoly on things. One day a director who was within the innermost circle of trusted members and who has powerful connections and access to key roles became disgruntled. He got in touch with an alliance known as Goonswarm Federation (a fledgling alliance at the time) who were already building up one of the most elaborate spy networks in New Eden history. Later on, when the time was ripe, that director took most of the ISK, Assets, and even went so far as to literally disband the entire Band of Brothers alliance within a single day. Territories became opened to the enemies of BoB and the CEOs and remaining directors were scrambling to do damage control (too little too late). The event made such an uproar that players demanded CCP to undo such treachery and that no one player should have that much power. But CCP responded by saying "Sorry, no rules were broken. It stays as is." Think about it. One man who was among the most trusted in all of New Eden's most powerful alliance became a spy and traitor overnight. If that can happen to such a powerful group, it will happen to your corp one day. When that happens, and human nature indicates it is indeed when and not if, it will be because of a choice I made. I'll be pissed but such is the nature of EVE gameplay. A simple fix like not allowing vehicular homicide blue on blue to occur for the first 2 minutes of initially entering a battle would solve this. Perhaps a "Retribution" like criminal timer should result after a blue on blue kill, right now no risk for the killers, if they become red to both sides I suspect their like for ganking will subside. Then they could have a taste of the blue sniper rifles they so despise. As far as player choice is concerned, I check the team composition now and will not battle with II on my team, I also keep track of who the idiots are and don't team up with them once their actions have proven who they are.
FINALLY!!! Someone who accepts the concept of living with permanent consequences so that choices can be meaningful. May your clones stay up to date, sir. |
Maken Tosch
Planetary Response Organisation
1927
|
Posted - 2013.04.07 02:43:00 -
[5] - Quote
Temba Fusrodah wrote:Chojine Dentetsu wrote:I'm looking forward to all the spying / deep game mechanics and what not, it is that aspect of game play that places the New Eden universe atop the pinnacle of gaming experiences, imho.
At the moment, I keep reading about how EVE players are planning how to capitalize on Dust's assimilation into EVE.
I am hoping that somewhere along the way, us Dust bunnies turn the tables, one economy to rule them all, right? :)
You can topple a line of dominoes from either end... LOL first rule of espionage .... don't tell anyone that is what your primary interest is!
I don't think he was talking about himself. |
Maken Tosch
Planetary Response Organisation
1930
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Posted - 2013.04.07 15:24:00 -
[6] - Quote
Crash Monster wrote:Philipp Achtel wrote: There will always be those to whom the concept of vigilante justice is offensive. They will demand that the police apprehend the dangerous "criminals" because they are easy to hate.
But think hard, sir, before you advocate their destruction. It's the vigilantes, not the police, that stand between you and an endless tide of AFK farmers and other red-line cowards.
The concept of justice is great. However, vigilantes often seem to end up causing plenty of injustice over time... even if only because vigilantism opens the door to those who aren't looking for justice. No, we don't need policing either -- we need a system with adequate incentives by way of costs and rewards.
Love them or hate them. No matter what, vigilantes make New Eden go round. |
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