Bones McCrackin
TacoCat Industries
0
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Posted - 2013.04.04 14:44:00 -
[1] - Quote
The worst part is that the people who run proto suits and then act like it DOESNT give them an advantage.
I can hit certain assault builds with multiple locus nades and unload an entire SMG in their back and they dont die. If they have ANY skill at all, they will destroy me 1 on1. Are they immortal gods? No. If I beat one 1v1 with militia/standard gear, should they feel bad? Yes.
I usually avoid picking 1on1 fights with people I know are running some higher fits with higher skills (stats, not player skill) so its not usually an issue of "oh man the only reason he beat me was cause of his gear!" But it is 'LOL how did he lose? I had to empty two clips into him and he couldnt hit me!"
Then there are guys who have player skill and gear/skills, and those guys I just have to avoid until I get similar stuff. But the gear/skills in this game do make a difference, especially in smaller 1on1 2on2 type fights. Is it broken? No, its a fun mechanic. Sometimes it feels like 'boss fights.'
But to act like your gear and skills ARENT helping you win/get good stats is just silly. |
Bones McCrackin
TacoCat Industries
4
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Posted - 2013.04.04 19:32:00 -
[2] - Quote
Well protogear isnt expensive when you are pubstomping sure. Cause what, youll lose, 1 maybe 2 suits a game? If things are really harry, switch out to cheap stuff.
But with PC, thats where the Proto sink will come in. When the result of winning/losing really matters, and you have coordinated teams fighting each with supplies of proto gear, they will quickly deplete each others stash. You lose 2 proto suits, well unless you want to give up, you better bust out the third, cause the other team is.
Point is, when EVERYONE is running proto gear when they have a chance to, because winning matters, thats when youll see proto gear getting destroyed and people losing their supplies.
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Bones McCrackin
TacoCat Industries
4
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Posted - 2013.04.04 21:14:00 -
[3] - Quote
Cat Merc wrote:Lets see, the highest I saw a person do in proto gear is 900 HP. That's without any damage mods, any kinetic catalyzers, ANYTHING other than health mods.
An Exile AR has 60 bullets in its clip, and does 750RPM (12.5 bullets per second). 60/12.5 = 4.8 You can unload an Exile clip in 4.8 seconds. Now, the damage done by a single bullet is 31.4 without any skills what so ever. 34.1 * 12.5 = 392 DPS.
So it would take 2.2 seconds to take down the tankiest of assaults you can get. I hardly see how it would take two clips in the back and a bunch of locus nades.
Mind you, most people have around 550 HP, because they equip damage mods and don't want to lose speed from armor plates.
So that means less than 1.5 seconds of shooting. Now, include the damage skills, which add 25% bonus... (Which comes to a total of 490 DPS) Yeah.
It is an advantage, but Proto suits aren't the source of the power those players have. Its only a slight aid.
Your confusing multiple points in my post. In a scenario where I had to unload multiple clips, its in a heat of a battle, with a dude moving around. Maybe you are a god, but I miss quite a bit of SMG fire when a dude is dodging, not every bullet lands, by far. The point there was just "how did he not kill me in this situation?"
The other, multiple nades/clip and not dead thing did occur on a stationary target who I had the drop on. Their armor was repping INSANELY fast. I could only assume they had some proto reps and was standing on the rep nanohive (they were def on a nano, not sure what type).
I also likely started firing from out of the SMG optimal range as I closed in on them.
In that specific case, it was ridiculous, but im pretty sure thats due to the nano rep.
But my specific ancedotes aside, proto gear is a major help. Player skill still matters, but you put two equal players, one in proto, one in standard, and have them fight? Proto gear would probably win every single time without much of a fuss.
Also, keep in mind its not just gear, its a lot of other skills increasing various stats. I'm not complaining, i LOVE this aspect of the game, if I didn't I wouldnt be playing it. Its what sets DUST apart. But if you dont understand why someone gets a sense of pride in taking out someone who had a pretty decent advantage, I don't know what to tell you.
Plus, I don't have control over all the matches folks in proto play. I just have control over the one we played. And if I can cause them to lose ISK in that one match, I've done good. Can't worry about everything else. |