|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
lordjanuz
Norwegian Dust514 Corporation
92
|
Posted - 2013.04.03 15:08:00 -
[1] - Quote
Its the only way, and its a counter to the other tread. Thoose agree with me +1 the others -------> |
lordjanuz
Norwegian Dust514 Corporation
94
|
Posted - 2013.04.03 17:49:00 -
[2] - Quote
CCP FoxFour wrote:*cough*farm for likes*cough*
:P
As stated in the videocast thing we did yesterday this is something we are looking at adding, not for Uprising, but it is on our road map. We know it is needed and we want to add it.
CCP Nullabor's response to this during the video cast was that the first thing we want to get in is a player to player trade window type thing and then from there grow something bigger and better.
Especially with the fact that corporation battles will be dropping loot based on what players are actually using the need for this type of thing is growing.
So what I am trying to say, we know and we are working towards it. No ETA though.
Hehe working as intended, and this is a famous frase when someting goes wrong in WH in EVE the players dont now what the hel... did happend when the WH collapsed behind you.
Working as intended.... 33 days until new build..... cant wait. |
lordjanuz
Norwegian Dust514 Corporation
94
|
Posted - 2013.04.03 17:52:00 -
[3] - Quote
Sigberct Amni wrote:An ironic shiptoast is still a shiptoast.
Nice did you think out this all by yourself.. |
lordjanuz
Norwegian Dust514 Corporation
95
|
Posted - 2013.04.03 18:19:00 -
[4] - Quote
Bojo The Mighty wrote:Hypothetically, how much programming would be required to do 1 on 1 trading?
The Left and Right hand trading style?
For instance their are two boxes that appear when two players want to trade.
In one box, one player places money/items and quantity while the other player does the same in the other box. Both boxes can be seen by players so they know what they're getting. Once both players accept the deal, the two boxes switch, giving the player the items/ISK that was in the other box. Changes made after one player accepts the deal, nullifies that player's acceptance so they can't get screwed.
I'd just like to know if 1 on 1 trade could be implemented before a whole open market/ possible.
Sounds good, its like the way its done in EVE....
|
|
|
|