Laurent Cazaderon
Villore Sec Ops Gallente Federation
1266
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Posted - 2013.04.04 08:49:00 -
[1] - Quote
CCP FoxFour wrote:*cough*farm for likes*cough*
:P
As stated in the videocast thing we did yesterday this is something we are looking at adding, not for Uprising, but it is on our road map. We know it is needed and we want to add it.
CCP Nullabor's response to this during the video cast was that the first thing we want to get in is a player to player trade window type thing and then from there grow something bigger and better.
Especially with the fact that corporation battles will be dropping loot based on what players are actually using the need for this type of thing is growing.
So what I am trying to say, we know and we are working towards it. No ETA though.
Shame is that we were hinted with more "soon" stuff than "soonGäó" i can dig CCP_ETERNE saying it's coming very soon in february for instance. You guys need to be more clear when announcing stuff highly expected... Or at least make a clarification when you see people starting to plan and discuss stuff "for next build" when there's no chance it will be available then.
Just my 0.02 isk.
DAMIOS82 wrote:If uprising is suppose to be the full release, without a trade or sell fuction it's basicly just another beta update.
In my oppinion we should atleast have a sell button, that when pressed you can sell it for 70/80/90 % of the items fixed value. In most games this is the case. And a player market can always be added later on. I just want to be able to sell stuff i don't need anymore, get some isk back from it and buy better gear, that's what most of us want. And if other gaming companies can do this i'm sure CCP can do this aswell. Besides you allready have the basic model for it. when we buy stuff for a fixed price and select the amount we want, except now instead of buying we call it selling and we recieve isk instead of pay. It should not be so hard.
Not to mention player to player trading is fine for people who are in corps, but those of us who are not, would like a simple funtion like this. Otherwise its like i said just another beta or alpha, whatever you want to call it.
^ And this ^
I know nothing about programming but that should have been added first hand, as soon as salvage was added in closed beta. NPC selling can't be that hard to implement. I get that player to player stuff, even simple, may need more work. But basic sell function ? |