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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
46
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Posted - 2013.05.21 18:48:00 -
[1] - Quote
What is the native format of this document? I've tried using it as a Excel spreadsheet, as an open office spreadsheet... none seem to work right. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
47
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Posted - 2013.05.22 04:16:00 -
[2] - Quote
I am very much impressed with this tool. Shame there's no means of exporting it into an offline program, it'd be rather useful for fitting on the go. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
51
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Posted - 2013.05.22 17:48:00 -
[3] - Quote
I'm noticing a discrepancy between the tool and the game. Using this arrangement I get two different HP totals;
3 enhanced shield extenders, 2 enhanced armor plates, Amarr advanced logistics suit, Dropsuit Armor Upgrades 5, Dropsuit Shield Upgrades 1
In the Fitting Tool - 637 In Game - 640
I'm not sure where the difference is coming from. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
51
|
Posted - 2013.05.22 20:41:00 -
[4] - Quote
hydraSlav's wrote:Byozuma Kegawa wrote:I'm noticing a discrepancy between the tool and the game. Using this arrangement I get two different HP totals;
3 enhanced shield extenders, 2 enhanced armor plates, Amarr advanced logistics suit, Dropsuit Armor Upgrades 5, Dropsuit Shield Upgrades 1
In the Fitting Tool - 637 In Game - 640
I'm not sure where the difference is coming from. Are you sure that's the only skills you have affecting shield and armor? Cause with just those skills, i am getting 624 EHP Please check levels of your: Armor Plating Shield Extension Further, please check in-game vs in-tool - Dropsuit armor/shield after skills before modules are added - Shield after 3 shield mods are added - Armor after 2 armor mods are added Got to find the point where it breaks Thanks Okay, giving it a proper breakdown I have the following skills;
Amarr Logistics 5, Dropsuit Armor Upgrades 5, Armor Plating 3, Dropsuit Core Upgrades 2, Dropsuit Electronics 3, Dropsuit Engineering 4, Dropsuit Shield Upgrades 1, Shield Extension 3
Logistics A/1 has the affected stats of CPU 320, PG 56, Shield 126, Armor 225
So far everything matches up. Attaching three enhanced shield extenders gives these values;
In-game CPU 108/320, PG 18/56, Shield 231, Armor 225 Fitting Tool CPU 108/320, PG 18/56, Shield 228, Armor 225
Seems it's not calculating in the Shield Extension skill. Adding on the two enhanced armor plates gives;
In-game CPU 148/320, PG 30/56, Shield 231, Armor 409, Movement Speed 4.13, Sprint Speed 5.79 Fitting Tool CPU 148/320, PG 30/56, Shield 228, Armor 409, Movement Speed 4.09, Sprint Speed 5.82
Seems the speed computation isn't quite on par, either, as I have no SP in Dropsuit Biotic Upgrades or it's tree. Adding on the last module of a Militia Armor Repairer yields this;
In-game CPU 173/320, PG 32/56, Shield 231, Armor 409, Armor Repair Rate 7.5, Movement Speed 4.13, Sprint Speed 5.79 Fitting Tool CPU 173/320, PG 32/56, Shield 228, Armor 409, Armor Repair Rate 7, Movement Speed 4.09, Sprint Speed 5.82
Mayhaps the tool rounds down where it shouldn't? |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
51
|
Posted - 2013.05.22 21:45:00 -
[5] - Quote
No, I don't have Shield Extension 4. I stopped at 3 cause that's all you need for enhanced modules and I need to manage my SP while I'm waiting on that optional respec. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
55
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Posted - 2013.05.23 20:31:00 -
[6] - Quote
Don't forget the differences in speed stats. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
57
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Posted - 2013.05.23 23:35:00 -
[7] - Quote
The base speed listed for the A/1-Series is 4.5/6.4 in the marketplace and 4.55/6.37 in the fitting screen. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
57
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Posted - 2013.05.24 00:32:00 -
[8] - Quote
Happening now, but they are doing it in batches in order they are received, with submission deadline being May 31st. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
73
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Posted - 2013.05.27 19:55:00 -
[9] - Quote
Not sure if this has been reported yet, but the fitting tool isn't calculating the value of weapons into the fitting ISK cost.
Append: Nor the cost of grenades. Maybe that whole section of the tool isn't being read in regards to ISK. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
77
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Posted - 2013.05.29 04:21:00 -
[10] - Quote
You broke weapon costs again. ^,^ |
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Byozuma Kegawa
The Tritan Industries RISE of LEGION
78
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Posted - 2013.05.29 12:17:00 -
[11] - Quote
I'm noticing some discrepancies in the CPU/PG of certain items, like the Flux Repair Tool (CPU 24, PG 4 in-game). |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
78
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Posted - 2013.05.29 16:25:00 -
[12] - Quote
That's I've found so far. Alot of stuff to look through. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
84
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Posted - 2013.05.31 22:52:00 -
[13] - Quote
I don't think the tool is calculating the effect of Light Weapon Operation correctly. I have it at level 3 (-9% Light Weapon CPU Usage) and, in-game, I can fit a Laser Rifle just fine with 2 Complex Shield Extenders, Enhanced Shield Recharger, Basic Armor Repairer, 2 Enhanced Armor Plates, BDR-2 Repair Tool and a Nanite Injector on a Logistics A/1-Series dropsuit (Dropsuit Core Upgrades 4, Dropsuit Electronics 3, Dropsuit Engineering 5). CPU-wise it just fits with no points leftover. Your tool, though, reports I'm overshooting max CPU by 6 points. |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
85
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Posted - 2013.06.01 04:51:00 -
[14] - Quote
Okay, reloaded the doc and it seems to be working correctly now. Not sure what I was doing wrong... /shrug |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
89
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Posted - 2013.06.01 19:54:00 -
[15] - Quote
Can't provide screenshots, my phone hides it's photos behind some super-secret something-or-other. Anyway, fitting all but the weapon in-game (Complex Shield Extender 54, Complex Shield Extender 54, Enhanced Shield Recharger 60, Basic Armor Repairer 20, Enhanced Armor Plates 20, Enhanced Armor Plates 20, K-2 Nanohive 42, Nanite Injector 15) gives me 276/327. Removing the nanohive drops it to 241/327. It's possible that there's some secret discount taking place on the nanohive and that the weapons aren't really the culprit. Further checking reveals a similar discount on the nanite injector (2 point difference between the fitting total and the displayed total). |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
106
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Posted - 2013.06.01 23:15:00 -
[16] - Quote
I actually don't have Gallente anything leveled, only Amarr Medium Dropsuits and Amarr Logistics at 3. Sounds like I need to raise my Dropsuit Electronics to 4 post-haste...
Doing a test fit with just the Nanite Injector and K-2 Nanohive they are 13 and 36 CPU respectively. Tested it with a Militia Nanite Injector and Militia Nanohive and those are 17 and 25 CPU respectively. I do seem to be erringly enjoying the Gallente Logistics Dropsuit 3 bonus without the skill... oddly, unlike the Gallente bonus, only Nanocircuitry equipment is affected (which I also have at 3). |
Byozuma Kegawa
The Tritan Industries RISE of LEGION
127
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Posted - 2013.06.10 04:41:00 -
[17] - Quote
Actually, the Templar item data was leaked during the Templar event. I wrote them down and made comparisons... they really are just named skilless BPO versions of their Standard level counterparts. The Templar Laser Rifle is a Laser Rifle, so on, so forth. |
Byozuma Kegawa
Shining Flame Amarr Empire
148
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Posted - 2013.07.03 00:11:00 -
[18] - Quote
With the launch of 1.2, when can we expect to see the fitting tool updated with the new plates and dropsuits? I'd offer help in that regard but I don't have nearly enough SP to go to prototype on Commando. |
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