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Rei Shepard
Spectre II
130
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Posted - 2013.04.09 04:57:00 -
[1] - Quote
Icy TIG3R wrote:Currently, anything a Scout suit does, an Assault suit does better. So, what can be done to improve it?
I propose a 10% increase to base speed, and 15-20% increase to sprint speed.
Maybe, just maybe you shouldn't be using it like an Assault Suit ?, because if a scout suit performs better at the Assault role, where does that leaves THE Assault suit ?
The Scout suit is for ...scouting, infiltration, assasination....it is not meant for head on combat. |
Rei Shepard
Spectre II
131
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Posted - 2013.04.09 05:52:00 -
[2] - Quote
+1 for that post man.
Like he said, a good scout gets me from behind, a bad one i get from the front as an assault. |
Rei Shepard
Spectre II
141
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Posted - 2013.04.10 19:10:00 -
[3] - Quote
Fenix Alexarr wrote:Rei Shepard wrote:Icy TIG3R wrote:Currently, anything a Scout suit does, an Assault suit does better. So, what can be done to improve it?
I propose a 10% increase to base speed, and 15-20% increase to sprint speed. Maybe, just maybe you shouldn't be using it like an Assault Suit ?, because if a scout suit performs better at the Assault role, where does that leaves THE Assault suit ? The Scout suit is for ...scouting, infiltration, assasination....it is not meant for head on combat. Most scouts are so adorable, they rush at me at high speed, in a straight line towards me ....your forward speed has no meaning at this point, nor does your smaller frame size if you use it like this. And stopping to shoot back at me when i am already firing, does not help either...because you are not going to out tank the assault suit in its own assault style of play... This entire thread can be responded to with this post. *slowclap*
Lol, i have my moments :)
Quote:Icy TIG3R wrote: That's the thing, people who haven't advanced into them think they're fine, but it's ridiculously easy to kill a Scout suit. I may spec into something else, but I still want Scout's fixed. At the moment, a militia AR can kill me easily in about 5-6 seconds if I stand still, and I'm running complex shields.
Whoa ....it takes people 5-6 seconds to kill you WHILE you stand still ??, if i stand still in my proto Assault VK1-suit with 533 shields & 120 armor IF i stand still someone can smoke me in 1 whole second or less if they hit my head.
Pro-Tip: If you stand still, why are you using a speed based suit ? Let that sink in for a moment...
Really, never stand still, even while shooting, the moment you stop moving, yer dead even in a protosuit, hell heavies who think standing still is key = Gone in 1 Second. |
Rei Shepard
Spectre II
141
|
Posted - 2013.04.11 05:44:00 -
[4] - Quote
Ignoble Son wrote:After extensive play testing (and boy do I mean extensive) I have come to the following conclusions.
The scout suit needs:
GÇó More CPU (it is ridiculously under powered in this area)
GÇó a dedicated "electronics/biotics" high and low slot (e.g. The scout type-I would have one high slot plus one dedicated high slot that can only be used for electronics/biotics, as well as, two low slots with another dedicated low slot). This is so one can make a scout that can survive more than a three-tenths-of-a-second burst from any weapon or ohk by a massdriver (at the moment, electronics and biotics on a scout is simply impractical, and considering that that is what they are supposed to be designed for, I would say that this has been a utter FAIL). Of course, CPU/PG would further have to be increased to reflect this design.
GÇó Strafe/movement speeds need to be set back to where they were pre nerf.
GÇó Dropsuit specific Cloaking (when it comes) should be exclusive to scouts or should have severe drawbacks when used with other suit classes. Also one should be able to move while clocked in a scout suit. Perhaps this could be one of the drawbacks: scouts can move while cloaked, where as, all other suits cannot.
That is all.
I can understand that the scout suit needs some more cpu & pg to allow more fits but allowing a super fast suit, stealth movement coupled with a cloacking device and a say a breach shotgun is going to turn this game into aliens vs predator 2 and the ability to fit allot of stuff graciously is going to make for 4-6 man dedicated teams focused on solely invisible combat.
Up to the point you cannot react anymore when theres 6 people behind you, in eve the Stealth Bomber ships are recon class ships and can fire an alpha strike from a distance, then take a while to get back in cloak and are very easely destroyed when caught or fired upon when they are fighting without support.
Adding specialized additional slots like you say will only add onto the problem, and that is still beyond the issue of how 99% of the playerbase can't seem to hit a strafing scout at short range coupled with the pressure of being OHKilled added ontop to impair their aim further.
In short, If they design the suit to be a strafing, speed monster, with extra cpu & pg, additional slots for moar speed & shields, with exclusive rights to battle cloak we are going to have a problem when a scrub equips this suit, but a disaster if i would equip it.
Sensor dampened scouts, the good ones anyway always get into my back without the cloak and my situational awareness is flawless, imagine a scrub needing to find me while i am cloaked lol.
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Rei Shepard
Spectre II
142
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Posted - 2013.04.11 09:36:00 -
[5] - Quote
Ignoble Son wrote:I just think that you are comfortably enjoying going pretty much unchallenged on the battle field in your nice cozy assault suit. And that is what I will continue to think until you offer up some more credible solutions on this matter, instead of the junk you just made me sift through.
I have skilled up to Advanced Scout suits and used them with Assault Rifles & Shotguns as there is no benefit in using a laser rifle and for sniping i use Assault Suit.
1. True but the scout has higher inherited strafe speed, and if you have to GTFO of somewhere zig zagging like mad = people miss, run in a straight line = Dead.
2. Theres allot of people that can't even hit me in my Assault suit, from my own experience in my scout suit they even have less chance to hit me.
3. I used AR on mine allot, but shotgun = shotFun, ive taken out the entire enemy team one time with a breach shotgun and big blobs on many occasions, my assault suit does not have the speed and eventually i do run out of shields, what happened to your dual SMG scout fits ? considered them not working eventually eh ?
4. That fit sees and farther and shows more suits, its a failfit because you can use your eyes to do that for you, or oh Awereness of your suroundings, i am not really sure why you want to run around in that sort of fit.
5. So you are saying that, 1. you did not see his teammate, 2. it takes you with a shotgun 3 seconds to kill someone? 3. Before you engaged you did not consider any exit strategies or possible wild cards from coming around a corner 4. Anything happening in your surroundings you are oblivious to any of that? and that's the suits fault ?
Whenever I engage i know how many there are, they are dead in 1 shot, i shoot the one most dangerous to me first, if someone becomes more dangerous, i kill them first, i always have a plan of escape and keep in my head from where possible reinforcements can come.
Sure this goes t*ts up sometimes, but its a whole lot better then just going at a target blind with no tought and just take em how they come.
You've played with me and Madlax before and seen how we do it so its not like i am joking.
6. Like i said, thoughtless movement across open terrain and being spotted by superiour firepower = death, if its any consolation, an assault is as dead as a scout when a duvolle has a chance to line one up for 1 second, but you wouldn't know that because you only play scout.
6.a Compartivly Low SP/ISK for a cloacked ship ? what are you smoking ? ive been playing Eve for years and i dont have specialized pre-reqs needed to fly one and i fly tech 3 Tactical Cruiser called a Tengu.
If i want to spec for it now it takes me 17 days of training to barely be able to fly the tech 2 cloaked frigate and it costs 20 million isk without any mods, witch if you go cheap will be another 20 million or 500-800m ISK to properly fit it with faction stuff.
I don't call that cheap for a frigate because you could fit a Battle Cruiser for 100m and it will have 10 times the capability of the recon frigate.
7. I don't either because i would be invisible.
8. I play my assault 85% of the time because it fits my playstyle the most, i also dont play Dragon Rider failfits & Dual SMG failfits just for giggles and then come on here whining its infective.
You play Scout Logibro with Dual SMG's to make up for whatever it is your lacking or giggles, i dunno, i play to kill as many each round possible.
So far i have learned allot coming from COD and BF3, APB R and had to ditch allot of my bad habits, reading how you approach encounters sounds to me like you are still stuck to bad gameplay, fixing the suit still wont make it any better. |
Rei Shepard
Spectre II
142
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Posted - 2013.04.11 11:53:00 -
[6] - Quote
Quote:Not interested in what your personal opinions of Rei are. What I am interested in is making the scout role live up to its name. To have a suit class capable of performing the recon roll with out dying every time someone sees it. You people are acting as though my suggestions are outlandish. This is absolutely absurd.
Then i won't add my 2 isk anymore other then that you keep going on about how the recon dies each time it is "Seen", your role is not getting spotted, whenever you are spotted, you screwed up, whenever i screw up in my assault ie Assaulting 1 too many in a bunch, i die or if i knowingly engage a group of people i know have superior skill I die.
Not the suit, You...because those guys that are actually good and not getting spotted, i don't see them...
I know from playing i still can hang in there with moderate skill, i do know that my skill is only at maybe 30% of what i had when i where 20 years old (35 now), back then i could take Madlax and a full team of friends in Counter strike solo up to the point they put restrictions on me, i couldn't use that gun, cant use the bow, not the magnum and if i did they whined because they couldn't take me being 6 vs 1. Now 1 vs 1 against Madlax will give me a run for my money, 9/10 shots was in the head.
But now i have to substitute a part of skill with tactics and thinking ahead, a carpal tunnel syndrome gone bad has killed my fine motor control skills and i have issues making very fine adjustments to my aim, so if my initial shot is off i am screwed.
So whenever i see posts about people not using any tactic, standing stll etc but wanting their suit to compensate for their own lack of skill, i get riled up i suppose, its nothing personal but once you get passed the "its the suit, its the game, he had an advantage, he had a tank, he had a shotgun, he saw me, i ran out of bullets, he got lucky, he got lucky twice" and change it to "what am i doing wrong here and how can i fix this and be more efficient at what i do, your skill growth rate is always going to stay stagnant".
Ive got no issues Playing Scout, Assault or Heavy, i don't play Logi and i suck at anything Vehicle related, even if i use the best build vehicle in an FPS i will get it blown up, hence you will never see me in one and i have no clue how those tankers do so well. In this case its me, not the vehicle, i know this, i move on i am not going to try and get better with them because i know how that has gone over the passed 10 years. (not very well, in Planet Side 1 i was revoked from EVER driving anything on wheels in my corp with other people inside)
PS: Also going back to cloaking and suits, the scout suit most likely will get a reduced 95-99% CPU & PG bonus for it, while other suits pay full price, basically gimping themselves up to useless.
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Rei Shepard
Spectre II
142
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Posted - 2013.04.11 14:36:00 -
[7] - Quote
Quote:And that is what my post sounded like to you, hunh (your ego is astounding). I couldn't have possibly been that I was making legitimate complaints. Ok then, let's do some math:
Its directly coupled to my Counter Strike skill i used to have 15 years ago, it never got detached with how much skill ive lost over the years :p
Quote:Currently this is how I run a recon fit b-series scout suit:
2x complex shield extenders 1x enhanced armor plate 1x basic armor repair
1x exile assault rifle (ah you thought I only used the SMG didn't you, shows how little you really know about me) 1x AV grenades 1x remote explosives 1x gauged nanohive
Damn, you actually fit armor to a scout ?, take that garbage out and fit either a speed mod + Shield Regulator or a shield regulator x2, step in cover for a second and boom full shields.
Well we used to have this conversation one time how 2 SMG's rocked your world, but i kept saying use ffs an Assault Rifle, glad you wised up on that.
Quote:Now, why do I run this fit? Because, when I get to a point I am reckoning I am usually utterly alone, with the rest of my squad either a good distance behind me or moping up from our last engagement. I know that I will be engaging multiple hostiles with superior survivability, and most likely I will have to engage multiple hostiles to initiate taking control of a "situation" (I am of course talking about playing a skirmish here).
And I perform this roll very well.
Now under these circumstances should I be effing around with stealth mods trying to sneak up on people like some stupid jack@$$ or should I be using the speed inherent to the scout plus whatever survivability I can squeeze out of the suit.
Yeah, but i don't see how putting in an Armor Repper & Armor plate help at the speed advantage...and btw you keep saying recon recon recon, but if you constantly engage thats hardly recon, recon is relaying information to your team, not performing a rambo gurillia combat in tights.
Quote:I know that you like to play ambush a lot Rei, but the tactics that are viable in an ambush are not going to be reflective of the tactics that are going to be necessary to maintain control of districts when planetary conquest arrives.
We play mostly ambush because we only have 1-2 hours an evening to play together, on most skirmishes we deplete at least 60-80 clones in a game between us 2.
Quote:now let's take a look at this pathetic scout that Garrett suggested I use for this roll
87 shield 169 armor
GT 255
Now what you're telling me is that I am supposed to engage multiple hostiles, guarding an objective, how are looking ever direction they possible can trying desperately find any threats in the area in order to ensure their own survival, and I am supposed to do all of this while all of those hostiles out class me in survivability by nearly a multiple of three, and all because I've got some dampening mods and I happen to be able to see where they are on my scope. Ridiculous.
The reason I run what I run is because it work. It doesn't work as well as it should but it works a hell of a lot better than the ridiculousness you guys are suggesting.
So this brings me to the point were we need to ask a couple of fundamental question:
1. Who would be stupid enough to actually use scan and dampening mods on a scout?
2. So if scanning and dampening is not for scouts then who are they for?
You keep saying RECON, RECON but i keep reading COMBAT COMBAT...
In my proto suit i have 401 shields and 120 armor, grand total of 521 that is 50 hp more then you in your scout suit, i could fit up to a 900 but that just makes me a slow phat proto to put holes in and i don't use damage mods nor armor mods.
though i am not going to put my build on here, you should be able to figure out the rest i use in my VK1.
But like i said, i see you talk recon, but you fit for combat without doing much recon, because you try to do the combat at the recon point yourself instead of your squad.
Either gear for combat or recon, and perform like you ftted |
Rei Shepard
Spectre II
142
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Posted - 2013.04.11 16:36:00 -
[8] - Quote
Ignoble Son wrote:@ Rei:
Your post sums up my entire point: there is no viable recon fitting available to scouts.
what the hell am I suposed to do when I get to the recon point? Sit there and jerk it while the enemy hack the objective? Watch the enemy finish steam rolling the friendlies? Let them simply push through to a stratigic point? Recon is about more than just giving intel and any Army Ranger would be glad to tell you that. They don't give those guys guns for nothing you know.
All i read from you is that you want Recon AND be able to take care of the enemies on your own.
Basically you want to be a Cloaked Assault Recon....
Quote:{edit>>> I do what I can until reinforcements arive. And my 5% reduction in speed still puts me well above the speed of any assault out there especially when you consider that almost every assault is wearing at least one plate anyway. It does a hell of a lot better than what you are suggesting and that is experience talking.
And what the hell are you doing runing around in a vk with that kind of sh!t EHP? That sh!t would never fly in a corp battle against any one worth their salt
There are more usefull mods then just stacking MAX HP, armor plates are used on a VK0 not a VK1 and having speed + ability to recharge my shields to maximum in 8-9s from 0 is worth more then just having more HP.
So say you stack 533 shields on a VK1, someone depletes those, then you sit there 4.8s before regen kicks in and gain 28 shields a second = 23 seconds thumb twiddling or at 15s mark jumping back out with 250 shields.
Or with my suit you have 401 shields back after just 8.6 seconds.
So that guy if he engages me again after he "depleted" my shields at the 9 second mark he has 100 shields back, while my suit has 401, ill eat the guy for dinner and any shields idd lose to the first guy will be back for the second and the third ...unless they flank me or engage all at once, but then again i got greater spring speed then you have in my VK1.
It lets me chew trough those supposed teams you talk about, because each and every one of them stacks HP HP and more HP.
13ear even send me fan-mail, 12 of them after we raped his team, blew up his tank and killed him 4 times, ussually he quits a game after 2 deaths so it was a record by his standards. :)
My fits r fine and are specced for Lone Wolfing, yours are all "I wanna do everything all at once" witch in EVE does not work.
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Rei Shepard
Spectre II
142
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Posted - 2013.04.11 16:57:00 -
[9] - Quote
Quote:Hay some body's got to escort the fat boy and the medic them things don't escort themselves across the battle field you know.
And I never stick around after we break the enemy line. That's what the fat boy is for.
Since when is it the job of a recon to escort or guard personnel?
You want: *Invisible *Assault capabilities *Recon *Escort, Guard Duty *Commando Lone wolfing
With your scout ?
thats the stuff you wanna do summed up in this thread, in your tights...suit..
Wrong suit choice, the Assault is better at all that, except Invisible & Recon but those are the parts you talk about only and never seem to actually be doing.... |
Rei Shepard
Spectre II
142
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Posted - 2013.04.11 17:48:00 -
[10] - Quote
Ok, lets assume they fix the scout the way you like it,
You arrive at the coordinates before your team like in your post and encounter multiple assaults, you then proceed with engaging them like you say, you dont twiddle thumbs while waiting for backup and kill them all...
30s later the assaults get there, with ....nothing to assault, you again use your speed to get to another place on the map ahead of your assault team mates, they arrive again with the enemy team mobbed up and packaged ready for transit.
But wait the Assault pulls out a gun! Did he see an enemy you did not see ???
Nah.... The assault pulls out his barcode register gun and prints our a barcode for on the Crate to ship them to a biomass vat because your suits sensors are better then theirs so its impossible to have missed any....
You then tell your squadmates to rendezvous at Delta, and while giving them a handshake you make make sure to tell them to make sure theres enough rounds left in those barcode guns!
Cant have my shipment of clones not covered for freight next day delivery!
Anything wrong here, where does the Assault come in, like doing his job assaulting?? |
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Rei Shepard
Spectre II
142
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Posted - 2013.04.11 21:09:00 -
[11] - Quote
Icy TIG3R wrote:Rei Shepard wrote:Ok, lets assume they fix the scout the way you like it,
You arrive at the coordinates before your team like in your post and encounter multiple assaults, you then proceed with engaging them like you say, you dont twiddle thumbs while waiting for backup and kill them all...
30s later the assaults get there, with ....nothing to assault, you again use your speed to get to another place on the map ahead of your assault team mates, they arrive again with the enemy team mobbed up and packaged ready for transit.
But wait the Assault pulls out a gun! Did he see an enemy you did not see ???
Nah.... The assault pulls out his barcode register gun and prints our a barcode for on the Crate to ship them to a biomass vat because your suits sensors are better then theirs so its impossible to have missed any....
You then tell your squadmates to rendezvous at Delta, and while giving them a handshake you make make sure to tell them to make sure theres enough rounds left in those barcode guns!
Cant have my shipment of clones not covered for freight next day delivery!
Anything wrong here, where does the Assault come in, like doing his job assaulting?? See this is where you're wrong. A Scout doesn't have that much speed in any way to manage to get to objectives substantially faster than an Assault.
You mean, it doesn't seep in, what do i need to do ? take exact measurements of how far they walked or ran in that story and calculate by the speed of the scout suit vs the assaults how long behind they are?
Maybe they were delayed by a stray heavy trying to cross open terrain and offed him in 0.7 seconds, his thread is that way ->...
/Facepalm
It does seem our view 'the use of the scout suit' is very differently Ignoble and after a day at an impasse i call it a nighter.
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