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Rugman91
Deep Space Republic
157
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Posted - 2013.04.02 07:02:00 -
[1] - Quote
Garrett Blacknova wrote:Being revived doesn't count as a death. Getting killed counts as a death. Getting revived doesn't count as an un-death because you still died. But its not a death. Your bleeding out. Your still conscious and can even active remote expolsives |
Rugman91
Deep Space Republic
157
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Posted - 2013.04.02 07:05:00 -
[2] - Quote
Breakin Stuff wrote:It counts as a.death so people can't pad stats.and.there. is an accurate measurement of how often you get your ass handed to you.
I think it should not be changed and your kdr should reflect it because people are under the delusion that kdr=only measure of skill. How could this be used to cheat stats? All it would do is give everyone a slightly better k/d. Works fine for the battlefield series |
Rugman91
Deep Space Republic
157
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Posted - 2013.04.02 07:12:00 -
[3] - Quote
Garrett Blacknova wrote:It's death in the sense that your clone body is no longer able to hold its own weight up. The only things you can do are possible to trigger through use of the brain only.
You're not bleeding out, you're physically dead and entering brain-death. Makes more sense based on the lore behind what we are. No your bleeding out. Activation of remote explosives is not done psychicly. It requires movement of the arms. Also grenades can finish being thrown. |
Rugman91
Deep Space Republic
157
|
Posted - 2013.04.02 07:16:00 -
[4] - Quote
Sloth9230 wrote:Rugman91 wrote: How could this be used to cheat stats? All it would do is give everyone a slightly better k/d. Works fine for the battlefield series
Because you, not neccessarily you, we're unable to keep yourself alive. You needed help. KDR isn't the most important stat, but it does show who is capable of taking care of themselves. The only difference it would make is between those who use teamwork verses solo guys. Which in my option only makes the stat better. |
Rugman91
Deep Space Republic
157
|
Posted - 2013.04.02 07:35:00 -
[5] - Quote
Sloth9230 wrote:Rugman91 wrote:Sloth9230 wrote:Rugman91 wrote: How could this be used to cheat stats? All it would do is give everyone a slightly better k/d. Works fine for the battlefield series
Because you, not neccessarily you, we're unable to keep yourself alive. You needed help. KDR isn't the most important stat, but it does show who is capable of taking care of themselves. The only difference it would make is between those who use teamwork verses solo guys. Which in my option only makes the stat better. No. Lets say revives don't count as deaths: There's two heavies both with a 20-1 KDR. One of them got revived 15 times. Which one would you hire for a contract, The guy who can handle himself on his own, or the guy who always needs a babysitter? The only way it would work is if we also had a "number of times revived" stat, but then we'd just know what we already know. Yeah we're not actually dead, but everyone knows what the stat means My feeling is that your taking the stat to be more useful at determining the skill of a player than it actually is. I feel that in reality it would make little difference whether the deaths counted or not. It all comes down to player preferece. As i said before it works with every other fps so why not this one. If this game didnt count revives as deaths by default i seriously doubt we'd have people asking for it to be the way it is now |
Rugman91
Deep Space Republic
157
|
Posted - 2013.04.02 07:54:00 -
[6] - Quote
Right dust is different. But as i said before your taking the stat too seriously. A heavy or a sniper is always going to have a much better ratio than a cqc scout. Doesnt mean hes less effective. The only way to really know if someones good is play with them |
Rugman91
Deep Space Republic
157
|
Posted - 2013.04.02 08:48:00 -
[7] - Quote
Now we are starting to agree. Your right the stat is worthless. My point is not that its an improvment of the stat but that it is simply a matter of player preference whether "downs" are counted as deaths or not. I feel that most players prefer they not be
Btw thx for the avid discussion |
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