|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Rifter7
Improvise.
175
|
Posted - 2013.04.01 23:36:00 -
[1] - Quote
lets say you've got a guy sitting at an elevated place overlooking a point and hes got a couple nanohives that the smurfs dropped him.
at the same time a squad of 4 is rolling towards the point to take it and start heading within the flux users range and a hostile group at the point.
flux guy just starts throwing these grenades at the group like there's no tomorrow and the flux grenades hit some of the people in the squad as they're fighting and he friendly fires his own team but they don't lose their shields.
the hostile squad loses with a key factor being their lack of shields.. lets say there was a mass driver guy up there as well to just guarantee that fact and he was hitting the hostile squad below, as well as his own team but not harming them.
what do you guys and gals think? is that okay? leave your thoughts.. |
Rifter7
Improvise.
175
|
Posted - 2013.04.01 23:44:00 -
[2] - Quote
Kira Lannister wrote:I think it is ok, it's just like when an HMG is going off on a crowd, or a tank.
those aren't area of effect. you can't shoot your bullets over cover and remain largely untargetable. |
Rifter7
Improvise.
175
|
Posted - 2013.04.01 23:46:00 -
[3] - Quote
Zekain Kade wrote:Did a flux make you pee your pants today?
no im a laser guy, im usually not close enough for them to land the nade on me. |
Rifter7
Improvise.
175
|
Posted - 2013.04.01 23:46:00 -
[4] - Quote
Alina Heart wrote:Not understanding why you picked something so miniscule as flux grenades as your Item of choice when bringing up this problem? Blue dots don't take any damage when walking through Orbitals or when I run them over with my LAV. Flux grenades are fine.
If you're asking for friendly fire, then please change the title and body of your post.
im not really asking anything aside from your thoughts on it.
|
Rifter7
Improvise.
175
|
Posted - 2013.04.01 23:59:00 -
[5] - Quote
no i havent "recently discovered flux grenades" hahah.. it's something i myself have been doing with the mass driver for a while..
but i mean.. it feels like theyve got all this power in the current meta, and that due to the current mechanics in lolpubs that they're actually really simple to use in order to perform well with and even change the tide of a small battle.
i mean.. i know they're pubs, and this is just one of many examples (yes i'm aware of dropping ob's on friendlys, try dropping an ob on a squad mate as he runs in to hack a point if you want to be cool) but it's kind of like this fake strategy that shouldn't be possible.. i dunno. it's weird.
am just wondering what others thought, if i thought it was overpowered this would be in feedback... im also against adding friendly fire to pubs. just want to add that. |
Rifter7
Improvise.
175
|
Posted - 2013.04.02 00:02:00 -
[6] - Quote
Piercing Serenity wrote:To your point (which is admittedly hidden between the lines), I do think FF should be introduced. We should start with it only in corp battles as planned, then slowly scale it back as we see the reaction of the player base. I don't think it makes much sense to callously call in orbitals with your team in the blast radius. If my grenade only knows how to kill, why should my orbital be safer? Secondly, I think it would be a cool prospect to consider calling in an orbital, only to realize that calling it in will kill your squad and the enemies. You might see people start to pull out just before an orbital, and that just appeals to me.
That's my take anyway
yeah no i agree with you there.. it'd be interesting because there'd be a very clear player behavior indicator that an orbital was coming before it was placed.
i dunno tho i think smurfs would probably cost me more suits than red dots if it was in pubs tho.. |
|
|
|