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Garrett Blacknova
Codex Troopers
2329
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Posted - 2013.04.01 23:46:00 -
[1] - Quote
By FPS standards, DUST has a similar curve.
Most current-gen "AAA" shooters start off about LOTRO level, and level out at about... LOTRO's starting level.
Most legitimately good shooters start off about POTBS level, and flatten out by the time the POTBS line would be crossing the WoW line. Then run parallel with the "AAA" line, but slightly higher. |
Garrett Blacknova
Codex Troopers
2330
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Posted - 2013.04.01 23:54:00 -
[2] - Quote
Logi Bro wrote:I'm going to throw some logic in here, just for the sake of trolling you.
The EvE curve moves backwards on the X-axis, which represents time, so somehow as the game gets harder, it becomes so difficult that it reverses time itself. No it doesn't. There's a point at which it can potentially take a massive leap, but doesn't always have to, hence the multiple levels to the graph at the point, one of which divides into a path going up towards the eventual difficulty level and the other heavin gback down towards the more reasonable curve before once again taking a flying leap into the stratosphere. |
Garrett Blacknova
Codex Troopers
2330
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Posted - 2013.04.02 00:32:00 -
[3] - Quote
Logi Bro wrote:Garrett Blacknova wrote:Logi Bro wrote:I'm going to throw some logic in here, just for the sake of trolling you.
The EvE curve moves backwards on the X-axis, which represents time, so somehow as the game gets harder, it becomes so difficult that it reverses time itself. No it doesn't. There's a point at which it can potentially take a massive leap, but doesn't always have to, hence the multiple levels to the graph at the point, one of which divides into a path going up towards the eventual difficulty level and the other heavin gback down towards the more reasonable curve before once again taking a flying leap into the stratosphere. But the ozone within the stratosphere would absorb the time-canceling ultraviolet radiation rays, therefore making useless the paradox machine you created for the sake of this argument. You need to stop thinking of time as a strict single line.
It doesn't work that way. More than one possibility can be considered to be valid within a single moment. |
Garrett Blacknova
Codex Troopers
2330
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Posted - 2013.04.02 00:47:00 -
[4] - Quote
General Tiberius1 wrote:Logi Bro wrote:Garrett Blacknova wrote:You need to stop thinking of time as a strict single line.
It doesn't work that way. More than one possibility can be considered to be valid within a single moment. My TARDIS only operates on one plain of time, I only ended up in an alternate line by pure mistake once. I discount other lines because they have no effect on our own line, unless someone pokes a hole in between dimensions, in which case we're all screwed. -_- did we just go into a Doctor Who conversation? i apologize to the community for this thread He's trying to use Doctor Who references to cover for his failure to process the non-linear nature of time. |
Garrett Blacknova
Codex Troopers
2332
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Posted - 2013.04.02 01:16:00 -
[5] - Quote
Logi Bro wrote:the first Bioshock You mean System Shock? |
Garrett Blacknova
Codex Troopers
2332
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Posted - 2013.04.02 01:25:00 -
[6] - Quote
Logi Bro wrote:Garrett Blacknova wrote:Logi Bro wrote:the first Bioshock You mean System Shock? lols. I never played System Shock, but I doubt they had as big of plot twists as the first Bioshock and Bioshock Infinite. (I don't remember any plot twists in Bioshock 2) You really, REALLY need to play System Shock.
Bioshock is very blatantly System Shock, painted up to look like Fallout, then thrown in a fishtank. |
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