Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
289
|
Posted - 2013.04.01 06:16:00 -
[1] - Quote
I understand how Concord works in EvE and they uphold the laws of high sec space if you will. But how will they effect Dust since we are in instanced matches. We really don't have the ability to steal in match and everyone is upfor killing in match also. Will it be more of a killing in the warbarge or something of that nature? Anyone have any ideas on how CONCORD may effect us dust players? |
Jotun Hiem
The Tritan Industries
512
|
Posted - 2013.04.01 06:19:00 -
[2] - Quote
They probably won't for a long time.
CONCORD is specifically designated to handle Empyreans and inter-state conflicts between the empires involving them. They have pretty much no pull when it comes to planets.
Of course, CONCORD has already meddled in Templar One's retrieval by Mordu's Legion so they might end up sticking their nose in somewhere else, but they don't have the jurisdiction to do anything on a large scale right now. |
The Robot Devil
BetaMax. CRONOS.
44
|
Posted - 2013.04.01 07:46:00 -
[3] - Quote
I would like to see a system that polices the high sec districts for boosting, farming, AFKers and and maybe incorrect suits.
Now before everyone rages hear me out for a moment. Hopefully districts will be like systems - in the future - and we can travel to any district in any system at anytime. We may have to get a ride from a space taxi but we can go if we want to. There would be rules set for each district that was based on the security status of the system in which the district's planet is in.
Sec status rules 1.0 Starter gear only no vehicles - for noobs 0.9 Starter gear and free LAV 0.8 MLT gear and MLT vehicles 0.7 Standard gear and MLT vehicles 0.6 Advanced gear and Standard vehicles 0.5 Advanced gear and Advanced vehicles. 0.4 and under is anything goes. As with EVE we need a "carebear" area that allows new, low SP and casual gamers to have a place to go and not get destroyed. Concord could police the high sec areas. There is two ways to do this. The first way would not allow prohibited suits from being spawned( very boring ). The second and personal favorite would allow anything to be spawned or drooped but Concord would show up ( the speed at which they show up depends on sec status- higher sec = faster concord) and kill the out of suit mercs or destroy anything dropped by the mercs or anything over the designated equipment.
This kind of system would allow for the training of new mercs in an area where top players would not like to be or limit top players to a set of equipment. This would also be a place where rivalries could be fought out; ensuring that skill is the determining factor. Skills would not be policed only equipped gear and deployed equipment and vehicles. This would also add to the sandbox feel of the game. If I want to go to a district that is held by a corp I should be able to. I might get biomassed before I walk two steps but at least I can do what I want, where ever I want and when ever. A merc or squad could just show up and screw around but not capture the district. District timers - to me - are kind of backwards but it seems to be the only way to do it. |
low genius
The Sound Of Freedom Renegade Alliance
9
|
Posted - 2013.04.01 07:47:00 -
[4] - Quote
concord cheats. they'll factor in by cheating. |
The Robot Devil
BetaMax. CRONOS.
46
|
Posted - 2013.04.01 09:53:00 -
[5] - Quote
Maybe they do maybe they don't. What does it matter? |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |