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low genius
The Sound Of Freedom Renegade Alliance
6
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Posted - 2013.04.01 03:06:00 -
[1] - Quote
2-Ton Twenty-One wrote:There should be Match making in pug based on KDR and SP combination. Squads would run on a combined score, so you cannot smurf matches. IF the score difference was massive between 2 players it would put you in the FFA matches. or round up. or calculated it so someone as good/bad was also in the game to even the teams. Plenty of options/games to take notes from to make a good system.
******But it should be a voluntary pre-enabled option so if people want play with better or worse people they can disable it and play in FFA matches.
Possible options for FFA Matches Those people would be able to play in the FFA match making matches. FFA match making matches would have a different KDR stat set then MM matches. Or no recorded KDRs. That way if people wanted to play in a no holes barred match and play with people above their level to learn from fighting against they can without fear of it screwing them over in their precious KDR.
(I personally Don't have a F to give about KDR I evaluate players for recruitment based on personal observation and never underestimate my opponent, I apply maximum skill at all times least I become soft when it counts)
i would like to not ask the devs to spend any more time on pug's. they work fine, and in the end they'll be useless. let's keep a broader perspective. |
low genius
The Sound Of Freedom Renegade Alliance
6
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Posted - 2013.04.01 03:10:00 -
[2] - Quote
2-Ton Twenty-One wrote:Garrett Blacknova wrote:When KDR is a valid measure of my skill as a Logi, you'll get a +1 from me. I know many logis that hold their own in a firefight, but you do have a point and you can disable it if you dont want to play in those matches, and if you end up beating other players your kdr would rise would it not? thus you would be raised until you reach a point where you where not performing well. I am sure the game could tweak your MM score if you where winning lots of matches but your KDR was staying unchanged. it would keep bumping you in small increments until you start to get crushed.
i have to agree. discounting kdr in a game where kills matter, and even more than that, the kdr of your team matters... seems silly. |
low genius
The Sound Of Freedom Renegade Alliance
6
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Posted - 2013.04.01 03:18:00 -
[3] - Quote
2-Ton Twenty-One wrote:low genius wrote: i would like to not ask the devs to spend any more time on pug's. they work fine, and in the end they'll be useless. let's keep a broader perspective.
the broader perspective is giving new players a chance to learn at a reasonable rate. And how do they work fine? back that up. As in they run without crashing the game?
as for how they work fine: these matches mean nothing, in the grand scheme of things. they're to let new players gain some skillpoints and get a feel for the mechanics of the game. is it messed up that people are using aur gear and proto suits in a pug? yes, but that also doesn't matter, because you're only playing those silly pugs to get skillpoints so you can play the real game.
you're drawing a line between a player who started today, and a player who started a month ago. that's nothing in eve. that's nothing in dust 514. how much greater will the discrepancy be when some guys have 50 million skillpoints? it won't matter, because it won't be valuable to that player who has 50 million skillpoints to play a stupid pug. there's no money in it.
it's looking like the first 12 million skillpoints make a big difference, and after that, not so much. this is pretty much in line with eve, where you need about 12 or 14 months worth of skills to be good at what you do, and after that the difference between a good player and a bad player is the crew he runs with.
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