Garrett Blacknova
Codex Troopers
2307
|
Posted - 2013.04.01 07:32:00 -
[1] - Quote
I'm a Scout in a Standard (or Dragonfly) Dropsuit.
I have a Shotgun.
Enemy Standard Assault knows that a Scout is probably a deadly threat in CQC, and keeps distance.
Protosuit rushes straight in because "he can't kill me, I'm in a Protosuit".
My buffed Scan Profile means he can't see me coming. My bufed Scan Precision means I can see him coming.
I move around to the side as he's turning to face where I'm hiding, and because of my timing, he misses the faint trace of movement that could have given me away. I end up standing behind him with my Shotgun to the back of his head.
Protosuit dies, Standard Assault guy sees me coming out of cover and opens fire with his AR, almost killing me before I can sprint back into cover.
The guy in the Protosuit died specifically BECAUSE of his gear. He relied on his "gear advantage" to the detriment of intelligent play.
Good, smart, cautious players in Protogear are terrifying. Good, smart, cautious players in Militia and Standard gear are terrifying to average players in Protoype gear. |
Garrett Blacknova
Codex Troopers
2310
|
Posted - 2013.04.01 09:39:00 -
[2] - Quote
dalt ud wrote:Yes, even newbie shotgun can be dangerous for prototype guys if shotgun user is smart. But this is the only exception. And anyway you need some upgraded skills for it. Militia Heavy. Militia Forge Gun. Total of 0 SP investment in skills directly related to either of those things. Minimal risk of self-harm vs. one-shot potential against even Prototype Heavies.
Good grenadiers can - using Militia Locus Grenades - kill off most Protosuits with minimal risk to themselves.
And while a few SPs into Shotgun Ops will help, it isn't a necessity. It makes the weapon more consistent, but it isn't required for it to be functional. And eve if you did need some investment, you start with the better part of 500,000 SP unallocated and ready to be assigned where you want it.
Militia AR or Exile with sufficient SP investment is only about 50 dps short of the Proto version, you gain more from adding damage mods than from upgrading the weapon.
Even at Standard tier, a Flux Grenade/Mass Driver combo can put a world of hurt onto a Protosuit.
Laser/SMG combo can obliterate Protosuits even with Standard gear if you're good.
Skill > SP > gear. |