Was in a match at Manus' last night, my team redlined the enemy.
They started sniping from the redline, and we all counter-sniped successfully.
Hit detection issues aside, if you can't kill a redline sniper, thats your fault, not the game's.
On to the proposal...
Adding one more objective to call the game, will not do anything but allow you to pub-stomp and move on to your next game. This will destroy any possibility of the losing team recovering.
The MCC has to blow. When it blows, then you can leave.
Yes, you win. It's clear there is no chance for the other team to win. So get your head down, and sit on an objective, for the remaining 3-7 mins.
Stop worrying about what they are doing in their red zone, and chill out at your objective until the MCC blows. Open your overview map, and track enemy movements. So you know when it' time to get up and fight.
The redzone is meant to be fought from. It's purpose IS to allow sniping and shooting, and recovery, deployment of any and all vehicles, etc.
It is meant to allow a losing team, the safety, time, and space necessary to mount a coordinated counter attack. If you get killed by someone, ANYONE, within a red line, that is your fault.
The red zone is NOT a demilitarized zone. Go near it and get blown up, that's your fault.
The MCC is meant to take damage at a definite and well-balanced rate. Get killed because you got impatient and ran under it to shoot your AR at it, again your fault.
Gameplay-wise, you have no business being at their red zone. There is no objective over there. So if you go over there and die... your fault.
Stand exposed at an objective, and get sniped from the redline, again, your fault.
You can't ask for a systemic change to reward foolish behavior on your part.
If you want a faster match, go to Ambush.
BattleCry1791 wrote:When matches become so boring and repetitive that once players hit their cap they sit in the MCC and farm SP...when it's so mind-numbingly dull that guys get out drop ships to mess around, when's it's so glaringly obvious to the members of Team B that they are so outclassed and outgunned that they have no option other than to snipe from behind the redline...the game mode has utterly failed.
Read what you said here... VERY carefully.
Where is the systemic problem, requiring a systemic change?
Your complaint isn't with the System.
Your complaint is with stupid and/or uncoordinated players.
You cannot ask for a systemic change, for problems that are not systemic.
The only systemic problem here is the SP farming, and that is neither the red zone's fault, nor CCP's fault.
The red zone is functioning as intended.
The only real systemic fix that is necessary, is the one for the SP.
But good luck convincing CCP to do it, because the PLAYER'S are the ones that voted the current SP system into place to begin with.
(I did NOT vote for the current SP system. Myself, players in Imp, and COUNTLESS others warned that the current SP abuse would take place if it was implemented, but sadly democracy won in the end.)
Besides the SP, you really can't use the system to force players to do this or that. Waiting for an MCC to blow is hardly being forced to do anything. Again, you want a faster match, go to Ambush.