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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
10
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Posted - 2013.04.01 14:22:00 -
[61] - Quote
2100 Angels wrote:Garrett Blacknova wrote:2100 Angels wrote:Garrett Blacknova wrote:2100 Angels wrote:This is ridiculously awesome dude. Any plans to include officer weapons?
EDIT: Also, why when I try to download this to save it as an excel sheet, do all the function equations break? Probably the same reason when I try to download it, I can't even open the resulting file in Excel. Original file doesn't actually match Excel's coding, and doesn't "fit" itself into Excel formatting properly. Yeah I got some strange "code malfunction at line xxx" or something when I tried to reopen it from the file...... is this not an original xlsx? Pretty sure the base file on Google Drive is a proprietary format. I've downloaded spreadsheets with functions intact from google drive before....
This spreadsheet was created in Google Drive from scratch. I've tried exporting to Excel and looks like the lookup functions are not coming over, in particular the FILTER(). Maybe it's proprietary to Google Drive, maybe it's because i am using Named Ranges...
I've also tried this on an iPad. It didn't work through the native Safari (although i didn't try any other browsers). I then tried the Google Drive App, and although it works, you cannot get the dropdown list to appear and have to type the full name of the module, which is a PITA.
If anyone has experience or suggestions to get this fixed, i am all ears
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Alina Heart
DIOS EX.
22
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Posted - 2013.04.01 17:23:00 -
[62] - Quote
Light Weapon Reload and Proficiency Increases the Time instead of decreases it. Easy to calculate by hand by simple subtraction but I still thought it was worth bringing to your attention. |
hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
10
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Posted - 2013.04.01 17:46:00 -
[63] - Quote
Alina Heart wrote:Light Weapon Reload and Proficiency Increases the Time instead of decreases it. Easy to calculate by hand by simple subtraction but I still thought it was worth bringing to your attention.
Fixed in 2.0.5
Thanks for pointing this out!
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Alina Heart
DIOS EX.
23
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Posted - 2013.04.01 18:58:00 -
[64] - Quote
hydraSlav's wrote:Alina Heart wrote:Light Weapon Reload and Proficiency Increases the Time instead of decreases it. Easy to calculate by hand by simple subtraction but I still thought it was worth bringing to your attention. Fixed in 2.0.5 Thanks for pointing this out!
No problem, thanks to you too, this is an awesome tool. Liked. |
Lorena Dxun
The Red Guards
18
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Posted - 2013.04.01 19:01:00 -
[65] - Quote
It baffles me that people actually take time out of their day to code this |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
529
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Posted - 2013.04.01 19:29:00 -
[66] - Quote
how is this not stickied yet??????? |
Hauker Due
Rubber Chicken Bombers
28
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Posted - 2013.04.01 21:21:00 -
[67] - Quote
No Exile AR?
Other than that, looks good. Thanks |
Garrett Blacknova
Codex Troopers
2325
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Posted - 2013.04.01 21:24:00 -
[68] - Quote
Hauker Due wrote:No Exile AR?
Other than that, looks good. Thanks In terms of fitting, other than having no skill prerequisites, it's a Standard AR. |
Hauker Due
Rubber Chicken Bombers
28
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Posted - 2013.04.01 21:26:00 -
[69] - Quote
Garrett Blacknova wrote:Hauker Due wrote:No Exile AR?
Other than that, looks good. Thanks In terms of fitting, other than having no skill prerequisites, it's a Standard AR.
That works, thanks |
slap26
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
530
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Posted - 2013.04.02 17:25:00 -
[70] - Quote
great fitting tool |
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hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
14
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Posted - 2013.04.02 19:29:00 -
[71] - Quote
Released version 2.1.0 on April 2nd
New features: 2.1.0 - Implemented "Skills & Characters" sheet. The skills are no longer enterable on "Adv Fitting Tool". - Implemented online version check on "Simple Fitting Tool". Will check against the master. - Enabled Stacking Penalty on Damage Modifiers. - Added slot identifiers in big letters.
How to update from 2.0.5 (and below) to 2.1.0 - To update, make a copy of the new version with a different name (for example prefix the version number) - (Steps below are optional if you want to preserve your skills) - Copy your skills from the previous version's "Adv Fitting Tool" sheet doing the following: --- Click on A3, --- Scroll to A115 (don't click) --- Hold SHIFT and click A115 (you should now have A3:A115 highlighted) --- Then CTRL+C - Paste your skills into new version's "Skills & Characters" sheet by doing the following --- Right-click on first skill level of "Your Char1" (default is I5) --- Select Paste Special -> Paste values only
You can now select either of the 4 default starting characters. You now have an "All LVL5" character for all your theoretical testing . You can now update skills for 3 of your characters (more can be added by following the instructions on the "Skills & Characters" sheet). Don't forget to rename them . Your Character is selectable from the "Simple Fitting Tool" sheet same way you would select a Dropsuit.
I will warn against going wild with this however as the upcoming "Uprising" build of the game will change skills dramatically, and most of these will have to be re-entered.
The spreadsheet copy that you now make, will connect to the "master" spreadsheet and see if there is a newer version available. You will be prompted with a link to update that will take you to the new spreadsheet.
Enjoy
p.s. I will add the missing BPOs soonish |
Synner Zerg
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
45
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Posted - 2013.04.03 00:17:00 -
[72] - Quote
I've come to a decision to close this thread with it's 1,618 views and 106 likes. This does not mean end of development for this tool.
I am not going to go deep into reasons, but the bottom line is Synner Zerg is a throwaway character that i intend to terminate soon, and so will lose ability to update the OP (which was posted on this character in error).
Thank you all for making this a success and encouraging me to continue work on this. Please direct all comments to the new thread here:
https://forums.dust514.com/default.aspx?g=posts&t=67188&find=unread
GMs, please lock this current thread, and refer to support ticket ID: 3183552 |
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CCP Eterne
C C P C C P Alliance
1246
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Posted - 2013.04.04 10:57:00 -
[73] - Quote
Locking per OP's request. |
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