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Falco Bombardi
The Unholy Legion Of DarkStar
10
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Posted - 2013.03.29 07:12:00 -
[1] - Quote
Hello all, I've been thinking a lot about the Pilot-geared elements of the game and thought we should at least attempt to get some consensus from the community regarding what we would like to see in the Pilot suit.
So far I've seen a few people talking about Pilot suits and here are some of the general assumptions:
-No primary weapon, only sidearm (Pistol or SMG) -Small to Medium frame suit (Personally I think it should be a small frame suit as pilots don't generally bother with body armour) -Vehicle interface modules of some kind (Not sure how these would work, feel free to toss out ideas on this aspect) -Possible ability to spawn directly into the aircraft and not wait for RDV delivery on the field
Personally I think the vehicle interface modules should increase stats such as maneuverability. Think of what a pilot in a G-suit can pull off vs just some bloke strapped in wearing jeans and a T-shirt, or in this case a militia assault suit. Also perhaps some benefit to weapon systems/tacnet sensors would be in order, thinking of the helmet integrated HUDs on modern fighters such as the F-35.
Please comment and give your ideas as to what you would like to see as future DUST aviators.
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Vermaak Doe
SVER True Blood Unclaimed.
651
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Posted - 2013.03.29 07:24:00 -
[2] - Quote
Well we already saw that the pilot was a med suit and had a primary...
Also if any it should give a bonus viable for every vehicle, including the slow movers such as a durability bonus (resists) or velocity (top speed) |
Falco Bombardi
The Unholy Legion Of DarkStar
11
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Posted - 2013.03.29 07:27:00 -
[3] - Quote
Vermaak Doe wrote:Well we already saw that the pilot was a med suit and had a primary...
Also if any it should give a bonus viable for every vehicle, including the slow movers such as a durability bonus (resists) or velocity (top speed)
Where have we seen the Pilot suit?
I agree with you regarding the bonuses, I assume that these will be module based and so we would be able to tailor our suit fitting to dropships, gunships, fighters, etc. I was just throwing the other two out there as "outside the box" ideas away from shield buffs or speed bonuses but I see what you're saying. |
Vermaak Doe
SVER True Blood Unclaimed.
651
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Posted - 2013.03.29 07:28:00 -
[4] - Quote
It's in the battle for caldari prime with the scrambler rifle... |
WyrmHero1945
IMPSwarm Negative-Feedback
78
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Posted - 2013.03.29 07:29:00 -
[5] - Quote
Should have very low HP just like a scout but slower speed and higher scan profile. I like the sidearm-only slot idea, the suit is definitely not designed for ground combat, so if the aircraft is destroyed he'll be using a weapon as a last resort, pretty much what sidearms are meant for.
I don't think the modules should affect the aircraft, as it wouldn't be fair for tank drivers. They don't use a dropsuit to usecthe tank. So it would have very low number of modules (1 high, 1 low at STD). No equipment slots either.
Basically the use of the suit is to get in your aircraft without having to call an RDV. Upgrading the suit would be to survive better if the aircraft is destroyed. It sounds a bit lame though. |
Falco Bombardi
The Unholy Legion Of DarkStar
11
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Posted - 2013.03.29 07:30:00 -
[6] - Quote
WyrmHero1945 wrote: I don't think the modules should affect the aircraft, as it wouldn't be fair for tank drivers. They don't use a dropsuit to usecthe tank. So it would have very low number of modules (1 high, 1 low at STD). No equipment slots either.
Basically the use of the suit is to get in your aircraft without having to call an RDV. Upgrading the suit would be to survive better if the aircraft is destroyed. It sounds a bit lame though.
Not to open a can of worms but perhaps there should be a Tanker suit? Or the Pilot suit would more accurately be a Vehicle Operator suit?
Good idea regarding the speed and sensor profile changes, I think that would be suitable. |
WyrmHero1945
IMPSwarm Negative-Feedback
78
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Posted - 2013.03.29 07:32:00 -
[7] - Quote
Vermaak Doe wrote:It's in the battle for caldari prime with the scrambler rifle...
Wasn't that a Gallente Assault Dropsuit? Why would a pilot be fitted for infantry combat? Doesn't make much sense... |
Vermaak Doe
SVER True Blood Unclaimed.
651
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Posted - 2013.03.29 07:33:00 -
[8] - Quote
WyrmHero1945 wrote:Should have very low HP just like a scout but slower speed and higher scan profile. I like the sidearm-only slot idea, the suit is definitely not designed for ground combat, so if the aircraft is destroyed he'll be using a weapon as a last resort, pretty much what sidearms are meant for.
I don't think the modules should affect the aircraft, as it wouldn't be fair for tank drivers. They don't use a dropsuit to usecthe tank. So it would have very low number of modules (1 high, 1 low at STD). No equipment slots either.
Basically the use of the suit is to get in your aircraft without having to call an RDV. Upgrading the suit would be to survive better if the aircraft is destroyed. It sounds a bit lame though. *Cough* |
Vermaak Doe
SVER True Blood Unclaimed.
651
|
Posted - 2013.03.29 07:34:00 -
[9] - Quote
WyrmHero1945 wrote:Vermaak Doe wrote:It's in the battle for caldari prime with the scrambler rifle... Wasn't that a Gallente Assault Dropsuit? Why would a pilot be fitted for infantry combat? Doesn't make much sense... It hasn't been confirmed, but the gallente pilot has, so I put 2 and 2 together |
Falco Bombardi
The Unholy Legion Of DarkStar
11
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Posted - 2013.03.29 07:36:00 -
[10] - Quote
I really do think that is a Gallente Assault suit but regardless we're getting sidetracked. |
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Vermaak Doe
SVER True Blood Unclaimed.
651
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Posted - 2013.03.29 07:42:00 -
[11] - Quote
If it does have a bonus, it should be separated between hull sizes. For light hulls maneuverability sounds perfect, I can't really say for dropships because of how nerfed they currently are, and for heavy hulls possibly a rof bonus |
Falco Bombardi
The Unholy Legion Of DarkStar
11
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Posted - 2013.03.29 07:50:00 -
[12] - Quote
I'd like to think that it would be left to pilot discretion as to what mods they would choose. Perhaps I may want to go against prevailing wisdom and try some weird fits and buff the tank of a light vehicle, or make a faster heavy. |
Vermaak Doe
SVER True Blood Unclaimed.
652
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Posted - 2013.03.29 07:55:00 -
[13] - Quote
What about a module that can only go on pilot suits that raises a particular attribute of the vehicle you're piloting, it'll be limited to one per pilot suit |
WyrmHero1945
IMPSwarm Negative-Feedback
78
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Posted - 2013.03.29 08:01:00 -
[14] - Quote
Pilot suits would be available for all races. I wouldn't choose Gallente ewww... |
Vermaak Doe
SVER True Blood Unclaimed.
652
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Posted - 2013.03.29 08:08:00 -
[15] - Quote
WyrmHero1945 wrote:Pilot suits would be available for all races. I wouldn't choose Gallente ewww... And they would focus on a second gallente light frame first because...
Besides it being the best looking |
Daedric Lothar
Onslaught Inc
35
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Posted - 2013.03.29 13:36:00 -
[16] - Quote
I would rather just see modules you can put in your suit that can affect deployables, orbital strikes and vehicles. No need for a whole other dropsuit when the Logibro suit is where its at already. Just a new way for Logibros to play. |
Falco Bombardi
The Unholy Legion Of DarkStar
11
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Posted - 2013.03.29 14:37:00 -
[17] - Quote
Daedric Lothar wrote:I would rather just see modules you can put in your suit that can affect deployables, orbital strikes and vehicles. No need for a whole other dropsuit when the Logibro suit is where its at already. Just a new way for Logibros to play.
I hear you but CCP has already tossed out the idea of a Pilot suit, and seeing as how come launch we are going to see a plethora of new suits available. If you aren't already familiar with the system of ship classes in EVE I would take a look at it. Eventually we're going to have very specific suits for a multitude of niche roles. Covert Ops would be a good example of a specialist variant that one would unlock down the line. Pilot is just another one of these battlefield specializations. |
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