Reiki Jubo wrote:Garrett Blacknova wrote:Reiki Jubo wrote:limited range? fact: the scrambler pistol shoots further than the SMG of the same tier.
So you're saying that, because it has longer range than the SECOND-SHORTEST RANGE WEAPON IN THE GAME AFTER A SHOTGUN, it's not a weapon with limited range?
This is getting too easy. Please come up with a competent argument next time.
Also, without counting headshots, the SMG has higher DPS without accounting for reloads, and a higher damage per reload even when you're assuming max clip size.
Headshots are the only reason the Scrambler is a viable Sidearm option against the SMG.
easy? you sure? basic math tells me the pistol does 466 Damage Per Second without headshots. The SMG does 366. Tell me more about this fantasy world where the pistol needs a 450% headshot modifier.
we get it. you like getting bonus damage. sadly its not consistent at all. I remember guys like you crying about the swarm launcher nerf too. 'it should be able to hit personnel' they said. smh.
Standard SMG: 21 dmg x 1000 RPM = 21,000 dpm / 60 = 350dps
Standard Scrambler Pistol: 72 dmg x 400 RPM = 28800 dpm / 60 = 480
So my prediction based on almost every Pistol user running out of ammo and needing to reload while I kill them with my SMG was incorrect.
More importantly, you seem to have missed the fact that the "too easy" comment was following an important point you neglected to address. Scramblers may have more range than 2 weapons in the game, but that hardly negates the "limited range" point I had been making.
Maximum clip size on any Pistol: 11 (17 if you count the burst variant with only 43.2 damage per shot)
Minimum clip size on any SMG: 64
So 11 x 72 = 792
And 64 x 21 = 1344
Or 80 x 21 = 1680
A Militia SMG deals almost twice as much damage per reload as a Standard Scrambler Pistol before counting headshots. Comparing Standard with Standard, the SMG easily tops the double damage per reload mark.
And in CQC, where the SMG is at its best, which gun is more likely to actually hit the target? (pro-tip: it isn't the Pistol)
Different weapons for different situations. And for the record, I don't use the Pistol. I find it not to be overpowered because even in skilled hands, it loses too much effectiveness in CQC, and I can effectively counter it when running a Shotgun or SMG. Also, I use Swarm Launchers, and I was totally supportive of the removal of dumbfire on Swarms, so don't try pinning that on me. When there's a LEGITIMATE complaint about a weapon, I'll listen. This isn't one of those times.