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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
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Posted - 2013.03.28 03:32:00 -
[1] - Quote
If i were to die, i rather dies to a good swarm laucher rather than a noob squad running around with militia swarms..
AV stuff is OP, well not all of it, some is up like AV grenades... Flux grenade is what i call op, it deals 2000 damage to my tank with one grenade also you get 3 of them which makes it worse |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:35:00 -
[2] - Quote
Laheon wrote:I think you're mad.
one grenade deals 2000 shield damage to my tank... you think im mad, my shield tank only has 7500 shield, and with all three grenades you get, you can almost take out my tank... |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:37:00 -
[3] - Quote
Buster Friently wrote:MONKEY CHEEKS wrote:Laheon wrote:I think you're mad. one grenade deals 2000 shield damage to my tank... you think im mad, my shield tank only has 7500 shield, and with all three grenades you get, you can almost take out my tank... That's sorta the point.
?? what that i read the statistics of flux grenades? |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:41:00 -
[4] - Quote
General Tiberius1 wrote:i smell a troll thread
serious thread.. flux grenades are op and swarm launhers are under powered some Sls are OP ans forge guns are UP |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:44:00 -
[5] - Quote
Nemo Bluntz wrote:MONKEY CHEEKS wrote:Laheon wrote:I think you're mad. one grenade deals 2000 shield damage to my tank... you think im mad, my shield tank only has 7500 shield, and with all three grenades you get, you can almost take out my tank... 7500, plus any active resister that prevents, what? 30% damage? Then a recharger that'll get you 200 some odd shield every couple seconds for 30 seconds or something. Try not driving like you're invincible because you're in a tank, maybe.
for 5 pulses....
surge mod lasts for 10 seconds it takes like 5 seconds for gernade to blow up and like 5 more for me to start moving |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:47:00 -
[6] - Quote
Laheon wrote:It takes you 5 seconds to start moving? Wow. Just wow.
talking bout the tank... my tanks isnt that fast and normally, the only place i get fluxed is in a tight place where my tank cant move much but tihs is bout the flux being OP |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:54:00 -
[7] - Quote
Nemo Bluntz wrote:MONKEY CHEEKS wrote:Nemo Bluntz wrote:MONKEY CHEEKS wrote:[quote=Laheon]I think you're mad. one grenade deals 2000 shield damage to my tank... you think im mad, my shield tank only has 7500 shield, and with all three grenades you get, you can almost take out my tank... 7500, plus any active resister that prevents, what? 30% damage? Then a recharger that'll get you 200 some odd shield every couple seconds for 30 seconds or something. Try not driving like you're invincible because you're in a tank, maybe. for 5 pulses.... surge mod lasts for 10 seconds it takes like 5 seconds for gernade to blow up and like 5 more for me to start moving
So you get over 1000hp back, and can have passive, and active resisters which should give you an effective hp of over 10000, and you're having trouble getting away from a guy on foot throwing grenades at you?
And if shields are the problem, it certainly doesn't take you 5 seconds to start driving, or even to get far enough away. They're the faster one. [/ shield tanks are not as fast as you think, i dont have a **** load of torque mods nor do i have speed mods and im certainly not likely to get mauled by flux grenades in the open, players aernt stupid enough to go running up to a tank in the open the do it where i am in a enclosed place like under a building on that one map............... map........... idk that map but it has 2 buildings, also 30% surge defence lasts for 10 seconds which is a pueny amount of time |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:55:00 -
[8] - Quote
General Tiberius1 wrote:MONKEY CHEEKS wrote:General Tiberius1 wrote:i smell a troll thread serious thread.. flux grenades are op and swarm launhers are under powered some Sls are OP ans forge guns are UP flux nades do **** to armor, so working as intended
flux grenades are for shield........................................................................................................................................ |
MONKEY CHEEKS
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.03.28 03:59:00 -
[9] - Quote
[quote=Celeblhach]While I do think the Militia Swarm is too strong, it sounds like you have other problems. If it takes 5 seconds to start moving and you are in a shield tank, then you're doing it wrong. Flux Grenades only harm shields so if they're causing you problems, switch to an armor tank. At the very least, Flux Grenades won't be the things killing you.
dude all tanks are slow to turn around, flux grenades dont do much to me in the open as they do in enclosed areas such as under buildings.... but the thing is they do wayy more damage than they should, i say they should do about 1000-1200 not 2000+ |
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