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WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:06:00 -
[1] - Quote
Caldari gets the mods, Gallente use armor plates and turbo. |
WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:12:00 -
[2] - Quote
WyrmHero1945 wrote:Caldari gets the mods, Gallente use armor plates and turbo.
Whoops sorry I thought you were using a Madrugar. Change a shield extender (I assuming you're using 3) for a shield hardener...
Edit: Yes stick to 2 damage mods, Caldari shield tanks is all about those. |
WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:22:00 -
[3] - Quote
Rifter7 wrote:no im not using three.. i use the giant one and put damage reduction mods, it gives more shields..
i fit this thing like my maelstrom, i just put a heavy shield extender and booster and stacked the living bejesus out of damage reduction mods so the shield reps more.. if you have a shitload of shields the booster has to rep more..
and yeah damage mods on the lows.. i dont want to use a scattered tho i want the neutron one.
You may have to take out the damage reduction mods. Put the lowest PG shield extender and booster, and use 2 hardeners? Maybe it gives you space for a light shield extender? (If it's possible to equip one). |
WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:36:00 -
[4] - Quote
Ok rift I can confirm you can equip light shield extenders. Fit everything before equipping high slot modules. Then equip a light clarity ward booster (76 PG, 127 HP per pulse, compared to heavy conversed which is 271 HP for 512 PG). The hardener should be the most important since shields recharge anyway. Then stack shield extenders (heavy or loght) according to PG left. |
WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:50:00 -
[5] - Quote
Jason Pearson wrote:Idiots who don't know how to tank.
"Wahh you don't need more damage mods, more shields!" You have no ******* clue, quite obviously. Damage Modifiers increase the rate of fire by 95%, its a noticeable difference and also gives that extra 10% damage (If you run the top module), this is a massive difference when it comes to tank fights. DPS over Tank.
Yeah but he's trying to min/max, either go full damage mods or none at all. |
WyrmHero1945
IMPSwarm Negative-Feedback
76
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Posted - 2013.03.27 05:52:00 -
[6] - Quote
TheBluBerry wrote:WyrmHero1945 wrote: Edit: As others have said blasters has enough damage on its own so you may want to ditch the damage mods and get PG upgrades for better shields.
THANK YOU thats what I've been trying to say!!!!!!
Makes sense so you're welcome. ;) |
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