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Thread Statistics | Show CCP posts - 0 post(s) |
Sloth9230
Reaper Galactic
608
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Posted - 2013.03.26 06:15:00 -
[1] - Quote
What about a system where each individual player can submit a report to their contractor for that match. Every report against a player would require them to get 50 WP or they don't get payed for that match. So, assuming a squad of 4 AFKs and 12 other players, that would require each of them to earn 600 WP or they don't payed during that match.
Reporting someone would be as easy as going to the scoreboard and selecting them like if you wanted to check their info or add them to your contacts. |
Sloth9230
Reaper Galactic
608
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Posted - 2013.03.26 06:30:00 -
[2] - Quote
Rifter7 wrote:so.. lets say i don't like this sloth guy because i hear hes one of those dark souls kids and me and my squad decide to report you afk at the very end of the round..
yeah.. there goes your isk. 200 WP? In a match? That's easy.
The WP requirements would be for the entire match, not just after I'm reported.
But who could ever hate me?
Buster Friently wrote:Kinda complex. Converting Dust to all passive SP would be simpler and more effective. I dislike that because then I have no incentive to actually play, I would just put it on passive and come back in a month/year. |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 06:41:00 -
[3] - Quote
Well almost any system I could think of could be exploited or abused, so yeah, Idk what the hell CCP could possibly do to fix this. |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 06:46:00 -
[4] - Quote
Elrick Mercer wrote:If Dust 514 was more FUN to play people would not AFK SP farm. What CCP needs to do is remove skill point cap altogether. Lets say it does get more fun, and lets say they do remove the cap (which I hope they don't), you don't think there would still be people who would hang out in the MCC all day? 10,000,000 ISK says they would. |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 06:50:00 -
[5] - Quote
OOH, OOH, what if only time outside of the red line counts towards your SP? Yeah sure, it would suck if your team gets redlined, but at least people would keep trying to take objectives, and if all else fails, there's always ambush. |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 07:14:00 -
[6] - Quote
[quote=Buster Friently]
Quote:This is why going all passive is better. New players would earn sp on an equal footing with veterans, and afking would be eliminated. It would also remove any satisfaction from personally training my skills. Why play Dust when I can play Pokemon for year and then comeback to find a nice pool of SP?
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Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 07:26:00 -
[7] - Quote
Drifter MAGGOT wrote:Anyone ever heard of VTK?.............. Vote to kick? You mean whats going to happen to those guys going 0-8? I don't think that's very nice. Though I guess similar things could happen with my system too |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 07:30:00 -
[8] - Quote
WyrmHero1945 wrote: Well us veterans will still have the SP cap, so it's not like the newbies will be far behind.
And new people can partially circumvent it, but probably not completely negate it, through grinding. They can't do that if you completely cu off Active SP. Will you catch up to a guy who's played for 7 years and spent every day grinding? No, but I think they've earned that advantage. |
Sloth9230
Reaper Galactic
609
|
Posted - 2013.03.26 07:35:00 -
[9] - Quote
Buster Friently wrote:
Theoretically, you should be playing dust because it is fun. Extrinsic lures are a form of psychological addiction. If dust isn't fun to play, sp aside, you should move on.
And if I consider earning my SP fun, then what? Sorry but there's nothing fun about waiting a month for a skill to train, neither is grinding, but the gameplay should strive to make the grind fun, or at the very least bearable. |
Sloth9230
Reaper Galactic
609
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Posted - 2013.03.26 07:44:00 -
[10] - Quote
Buster Friently wrote:Sloth9230 wrote:WyrmHero1945 wrote: Well us veterans will still have the SP cap, so it's not like the newbies will be far behind.
And new people can partially circumvent, but probably not completely negate it, through grinding. They can't do that if you completely cu off Active SP. Will you catch up to a guy who's played for 7 years and spent every day grinding? No, but I think they've earned that advantage. New players don't need to. This is a common misconception about eve as well. New players only need enough sp for one fully decked out build. The way skills in dust work is that after that, a player doesn't get better, they just have more builds to from. How much passive SP are we talking here? Cause a fully decked out build in dust will take a while. Still, you need to stop treating this like EVE, this is a FPS not EVE. Even a sh*t shooter like CoD offers some rewards for playing, even if it is something as meaningless as a fancier name tag. Do you know why people strive to earn those useless name tags, because it gives them a sense of accomplishment... along with inflating their E-peens.
What does passive SP reward me? Nothing, a game that I don't even have to play to succeed at isn't interesting in the slightest. |
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Sloth9230
Reaper Galactic
610
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Posted - 2013.03.26 08:36:00 -
[11] - Quote
Rifter7 wrote:
Why do people play eve?
Why do people go to casinos? Also, from what I've heard,EVe isn't just ships going pew pew at eachother, there are people who have completely alternate lives their...try finding people with the same commitment to a shooter. No matter how fun dust becomes, it's just another shooter.
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Sloth9230
Reaper Galactic
610
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Posted - 2013.03.26 09:01:00 -
[12] - Quote
Rifter7 wrote:why the hell do you think i'm posting over here and not still playing dks man? for another cod or bf3 clone? "Rifter" 7, You've played EVE, You understand EVE, and you understand the potential that this game has. But what draws the average FPS fan to this game? It's not Planetary conquest, it's not the player driven economy.
This game is in part designed to appeal to EVE fans, but it's also trying to appeal to the average FPS gamers, and I think that CCP understands that to do hat they have to take what works from other series and apply it to Dust. That's why we had Mag players in closed beta, it's why we have Active Sp.
This isn't EVE "the shooter", this is Eve + parts from Battlefield + MAG + Halo ect.
Ultimately it will be the PC, the economy, and the skill system that sets Dust apart from the average shooter, but first it has to draw in fans from those other series.
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Sloth9230
Reaper Galactic
614
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Posted - 2013.03.26 15:47:00 -
[13] - Quote
Halve the current SP from time in game, and increase the SP earned from WP is probably the best way to go, that way new guys going 0-8 will still earn something.
I also agree with Buddah about not earning SP if your on the redline. |
Sloth9230
Reaper Galactic
618
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Posted - 2013.03.26 19:38:00 -
[14] - Quote
DS 10 wrote:Sobriety Denied wrote:Sloth9230 wrote:Well almost any system I could think of could be exploited or abused, so yeah, Idk what the hell CCP could possibly do to fix this. easy.. 1sp per second, 5sp per warpoint. fixed. their experimental system has fail all over it, trying to morally bind players to some unwritten code of ethics and a few players supporting this with their so called boycotting of the AFKers has totally failed on so many levels. 10 minute game where you earn 500 WP would get you 3100 SP. 10 minutes with 1500 points would be 8100. I say this because I think the cap would be hit too fast to keep players playing. Clearly there should be diminishing returns once you reach a certain point, idk 3000/4000? |
Sloth9230
Reaper Galactic
623
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Posted - 2013.03.26 23:21:00 -
[15] - Quote
Gunner Nightingale wrote:1S=1 SP. 1WP=5 SP.
x WP for DS pilots for each merc carried over y distance for up to z period of time(similar to logi WP cap)
Fixes in the short term
Long term fix 6 more weeks and new content build will suck vets into PC/FW and out of PUBS and if it truly allows SP gain then problem will solve itself.
HTFU and /thread. It's been a while since I played skirmish so I don't remember how SP I'd earn in an average match, but that seems okay with me. So what about Ambush, would that be the same? I was thinking 1S= 1SP and 1WP = 3SP, so you'd still get about about 4000 SP if you got 1000 WP. |
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