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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
145
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Posted - 2013.03.26 03:01:00 -
[1] - Quote
OP makes thread about militia forge guns, complains about Grimlocks.
2/10.
Seriously though, I don't know why everyone's hiding up in towers and stuff when you can hop in a shield heavy and run around with the rest of the infantry just fine. Learn to time your shots, the tears are far greater when you can dispatch 2-3 guys in a row with successive single shots to the chest. Heavy machine guns are boring and limited, and Scout shotty's have to work the trigger twice as hard for the same effect. These are where the fun's at.
Prospective Forgeristas: Train your proficiency up. You can wreak just as much havoc with the standard assault forge gun once you're skilled, and at a fraction of the price. Close quarters hits will work the same regardless of how much realbux or spacebux you shell out. And don't mess with the normal Forges. You'll end up holding onto that charge and playing defensive with it. The key to the FG is learning the flow of the trigger pulls, being able to fire off successive shots and land hits with almost no misses (saves your ammo for sniping, which is much more unreliable and reliant on splash.)
Keep em' wailing everyone!
Oh, and always remember - your enemies will always look to just about any explanation they can think of before they'll admit that you practiced up and schooled them.
o7 |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
145
|
Posted - 2013.03.26 03:10:00 -
[2] - Quote
Kaze Eyrou wrote:Cause that TOTALLY sounds like a mining laser....
No, but it does sound like something that should go straight through a dropsuit like butter, not a little puff of hot air to knock other mercs off ledges. I mean c'mon guys. This is a gun designed to pierce tanks. There's a limited degree of rock-paper-scissors that you can build into the combat meta without some immersion-breaking situations where you have ridiculous rules about what will and won't damage people. Friendly fire is bad enough where this is concerned, along with the current state of missile launchers of all varieties (including swarms).
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Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
145
|
Posted - 2013.03.26 03:59:00 -
[3] - Quote
DJINN Marauder wrote: Heavy doesnt work against proto assault. :(
Sure it does. You aim, you pull the trigger, you hit them, they die. There is literally nothing in the game that the Forge Gun in incapable of destroying provided sufficient skill (player talent, not points) and sufficient ammunition available.
EDIT: Forgot to add cause forge guns are used by the coolest bros. o7 |
Heinrich Jagerblitzen
D3LTA FORC3 Orion Empire
145
|
Posted - 2013.03.26 04:21:00 -
[4] - Quote
Spkr4theDead wrote:LOL You're joking. Do you see 12 out of 16 of the enemy team spamming forge guns at you? No? Then stop complaining. They changed the swarm launchers because EVERY SINGLE PERSON was using them, and not the way CCP had intended them to be.
Maybe you shouldn't use proto gear. Maybe you also shouldn't force the enemy team back to the redline, thus opening yourself up to being forged by people with cheap gear.
Or you could stay behind your redline and snipe like far too many people do already. How about you stop crying for the heavy class to get another nerf?
-OP SUCCESS- |
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