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Thread Statistics | Show CCP posts - 1 post(s) |
Buster Friently
Rosen Association
157
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Posted - 2013.03.24 08:45:00 -
[1] - Quote
Mithridates VI wrote:Nova Knife wrote:Because there's no abuse? CCP designed the reward system in such a way that what you do in the battleh as very little effect on yoru rewards. The majority of them come from time spent in battle.
I will agree that the rewards for time are a bit high... But there's honestly nothing CCP can do to stop people from idling except make the game more rewarding and interesting to actually play it.
If they introduce an idle-kick... People will just use macros on their controllers, or run around every so often knowing how long they have to move.
If they introduce a vote-kick... People will just abuse the hell out of it to kick people they don't like regardless of if they are AFK or not.
They only thing to really do is lower the rewards based on time. They can't remove them completely, because they were put there in the first place as a 'consolation prize' for the people who get like 100-200WP a match at most on a regular basis. This system allows those people to progress at a good pace still...
(As a side-note... The only people involved in actual abuse of game mechanics here are the people using grenades to try to teamkill.) It's hilarious to dance around those people, and make them kill themselves for no reason btw. TL;DR: The solution is to reward losers less. OP, you get to be responsible for all of the crying that results from that.
Actually, the solution is to punish those "players" who choose to exploit the game and taint the overall experience. Considering the exposure lately to the subject, I'm expecting that CCP is watching.
Have fun. |
Buster Friently
Rosen Association
157
|
Posted - 2013.03.24 08:50:00 -
[2] - Quote
GoD-NoVa wrote:Buster Friently wrote:Mithridates VI wrote:Nova Knife wrote:Because there's no abuse? CCP designed the reward system in such a way that what you do in the battleh as very little effect on yoru rewards. The majority of them come from time spent in battle.
I will agree that the rewards for time are a bit high... But there's honestly nothing CCP can do to stop people from idling except make the game more rewarding and interesting to actually play it.
If they introduce an idle-kick... People will just use macros on their controllers, or run around every so often knowing how long they have to move.
If they introduce a vote-kick... People will just abuse the hell out of it to kick people they don't like regardless of if they are AFK or not.
They only thing to really do is lower the rewards based on time. They can't remove them completely, because they were put there in the first place as a 'consolation prize' for the people who get like 100-200WP a match at most on a regular basis. This system allows those people to progress at a good pace still...
(As a side-note... The only people involved in actual abuse of game mechanics here are the people using grenades to try to teamkill.) It's hilarious to dance around those people, and make them kill themselves for no reason btw. TL;DR: The solution is to reward losers less. OP, you get to be responsible for all of the crying that results from that. Actually, the solution is to punish those "players" who choose to exploit the game and taint the overall experience. Considering the exposure lately to the subject, I'm expecting that CCP is watching. Have fun. lol if you think CCP will do something about those "players" then you women are sadly mistaken
We'll see. You might want to brush up on the bannings in Eve to see what CCP might do. Or, you know, not afk.
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