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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.03.23 22:00:00 -
[1] - Quote

What the heck happened?
The environments from the merc battles have invested the regular skirmish and ambush.
Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties.
These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable.
So... What the heck is the deal here?
Please change it back. |
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Mobius Wyvern
BetaMax. CRONOS.
1252
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Posted - 2013.03.23 22:43:00 -
[2] - Quote
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back. Nope. |
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Ryder Azorria
Amarr Templars Amarr Empire
146
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Posted - 2013.03.23 22:47:00 -
[3] - Quote
Just because you can't handle the pure unadulterated awesomeness of that skybox doesn't mean you have the right to deprive others of it.
Regardless, it'll be removed during Mondays downtime - when the Caldari prime event wraps up. |
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DUST Fiend
Immobile Infantry
2135
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Posted - 2013.03.23 22:48:00 -
[4] - Quote
Well, we're still fighting on Caldari Prime, to my knowledge. Last I checked it takes the janitor at least a few days to clean up a crashed Titan  |
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gbghg
L.O.T.I.S. Legacy Rising
799
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Posted - 2013.03.23 22:52:00 -
[5] - Quote
Ryder Azorria wrote:Just because you can't handle the pure unadulterated awesomeness of that skybox doesn't mean you have the right to deprive others of it.
Regardless, it'll be removed during Mondays downtime - when the Caldari prime event wraps up. The longer I look at the more flaws I see, but it still doesn't detract from it's awesomeness |
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Booby Tuesdays
THE DOLLARS
42
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Posted - 2013.03.23 22:57:00 -
[6] - Quote
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back. What about when we fight at night, or on a desert planet with sandstorms, or in a forest, or during an eclipse? Mercs don't complain when the conditions aren't perfect for melting faces. |
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Scheneighnay McBob
Bojo's School of the Trades
1130
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Posted - 2013.03.23 23:40:00 -
[7] - Quote
I don't have a problem with the current weather as far as aiming- and I've been sniping. |
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Garrett Blacknova
Codex Troopers
2107
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Posted - 2013.03.24 00:02:00 -
[8] - Quote
It's a weekend event. We're all currently fighting on Caldari Prime, and there's a crashed Titan just up the road from the battlefield.
I'm sorry if this isn't a convenient time for you, but it's not like they parked there on purpose. |
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Green Living
Pink Fluffy Bounty Hunterz
94
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Posted - 2013.03.24 00:04:00 -
[9] - Quote
QQ, really OP. |

Ignoble Son
3dge of D4rkness SoulWing Alliance
94
 |
Posted - 2013.03.24 00:38:00 -
[10] - Quote
How the hell did I become the bad guy in this?
We now have a grand total of two maps to play on in regular skirmish and ambush, and both of those maps are now plagued with terrible lighting and horrible visibility.
What was wrong with leaving these map changes contained to the mercinary battles, like they were yesterday, that way those who do not want to play on two maps with horrific visual impairments, can have the choise?
And for the record: I never said that I could not deal with the terrible visual handicaps we are experiencing now, I am just getting tired of, unnecessarily, having to do so. |
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Buster Friently
Rosen Association
157
 |
Posted - 2013.03.24 01:55:00 -
[11] - Quote
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back.
Welcome to New Eden
(Yes it's a tired cliche by now, but it applies here) |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1747
 |
Posted - 2013.03.24 02:01:00 -
[12] - Quote
You remember those Navy SEALS that had to line up and coordinate their sniper team in the middle of the rocking sea while being able to synchronously shoot at three Somali pirates holding hostages who were on board another, much smaller, boat in the sea while having to account for wind conditions, movement, and timing three shots at once so that none of the pirates can have a chance at killing the hostages?
Did you think they had a choice on the conditions of their kill? |
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General Tiberius1
ZionTCD Legacy Rising
267
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Posted - 2013.03.24 02:04:00 -
[13] - Quote
Garrett Blacknova wrote:It's a weekend event. We're all currently fighting on Caldari Prime, and there's a crashed Titan just up the road from the battlefield.
I'm sorry if this isn't a convenient time for you, but it's not like they parked there on purpose.
yes they did, the devs ensured it did
*cough cough scripted for marketing purposes cough cough* |
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Boomer Dues Mortis
D3ath D3alers RISE of LEGION
47
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Posted - 2013.03.24 02:05:00 -
[14] - Quote
I currently like the destruction on the field as a Heavy it gives me more spots to run to cover instead of having to go the long way so I am not in the open. |
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Geth Massredux
ZionTCD Legacy Rising
104
 |
Posted - 2013.03.24 02:08:00 -
[15] - Quote
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back. Just play the game. Its not like your completely blind. Its not acceptable, what are you the game map police- its a free to play game, play it and stop complaining |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1747
 |
Posted - 2013.03.24 02:09:00 -
[16] - Quote
Quote: in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties.
"If you can see the enemy, the enemy can see you."
-Audie Murphy, WWII Veteran- |
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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
 |
Posted - 2013.03.24 02:11:00 -
[17] - Quote
Maken Tosch wrote:You remember those Navy SEALS that had to line up and coordinate their sniper team in the middle of the rocking sea while being able to synchronously shoot at three Somali pirates holding hostages who were on board another, much smaller, boat in the sea while having to account for wind conditions, movement, and timing three shots at once so that none of the pirates can have a chance at killing the hostages?
Did you think they had a choice on the conditions of their kill?
Why has this thread digressed into a debate about kill conditions (with abslutely noone arguing on one side of the debate - talk about your one sided arguments)? This is nowhere near the main point behind this thread. *shakes his head* |
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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
 |
Posted - 2013.03.24 02:14:00 -
[18] - Quote
Geth Massredux wrote:Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back. Just play the game. Its not like your completely blind. Its not acceptable, what are you the game map police- its a free to play game, play it and stop complaining
Free for who? I don't know about you but I pay for this game. |
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General Tiberius1
ZionTCD Legacy Rising
267
 |
Posted - 2013.03.24 02:24:00 -
[19] - Quote
Maken Tosch wrote:Quote: in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. "If you can see the enemy, the enemy can see you." -Audie Murphy, WWII Veteran-
+1 |
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General Tiberius1
ZionTCD Legacy Rising
267
 |
Posted - 2013.03.24 02:25:00 -
[20] - Quote
Ignoble Son wrote:Maken Tosch wrote:You remember those Navy SEALS that had to line up and coordinate their sniper team in the middle of the rocking sea while being able to synchronously shoot at three Somali pirates holding hostages who were on board another, much smaller, boat in the sea while having to account for wind conditions, movement, and timing three shots at once so that none of the pirates can have a chance at killing the hostages?
Did you think they had a choice on the conditions of their kill? Why has this thread digressed into a debate about kill conditions (with abslutely noone arguing on one side of the debate - talk about your one sided arguments)? This is nowhere near the main point behind this thread. *shakes his head*
you're new hear huh?
a good thread is one that gets derailed |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1748
 |
Posted - 2013.03.24 02:26:00 -
[21] - Quote
Ignoble Son wrote:Maken Tosch wrote:You remember those Navy SEALS that had to line up and coordinate their sniper team in the middle of the rocking sea while being able to synchronously shoot at three Somali pirates holding hostages who were on board another, much smaller, boat in the sea while having to account for wind conditions, movement, and timing three shots at once so that none of the pirates can have a chance at killing the hostages?
Did you think they had a choice on the conditions of their kill? Why has this thread digressed into a debate about kill conditions (with abslutely noone arguing on one side of the debate - talk about your one sided arguments)? This is nowhere near the main point behind this thread. *shakes his head*
Actually, it is near the main point. You complained that you can't see the enemy all the time while we're in the middle of a major three-day battle of Caldari Prime and the Titan just so happens to crash and causing you to not be able to see clearly because the wreck was blocking the sun. I was able to find and locate targets without even a sniper rifle scope, AR scope, hell I didn't even have a gun, just a pair of knives and no binoculars. I was able to spot most mercs almost halfway across the map before they even showed up on the TACNET. It's called adapting to the environment and learning how to distinguish the target from the terrain. |
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Christoph Archeon
Killshot Corp
79
 |
Posted - 2013.03.24 02:30:00 -
[22] - Quote
Ignoble Son wrote:How the hell did I become the bad guy in this?
We now have a grand total of two maps to play on in regular skirmish and ambush, and both of those maps are now plagued with terrible lighting and horrible visibility.
What was wrong with leaving these map changes contained to the mercinary battles, like they were yesterday, that way those who do not want to play on two maps with horrific visual impairments, can have the choise?
And for the record: I never said that I could not deal with the terrible visual handicaps we are experiencing now, I am just getting tired of, unnecessarily, having to do so.
Actually there is 4-5 maps |
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Gunner Nightingale
Internal Error. Negative-Feedback
379
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Posted - 2013.03.24 02:32:00 -
[23] - Quote
Ignoble Son wrote:How the hell did I become the bad guy in this?
We now have a grand total of two maps to play on in regular skirmish and ambush, and both of those maps are now plagued with terrible lighting and horrible visibility.
What was wrong with leaving these map changes contained to the mercinary battles, like they were yesterday, that way those who do not want to play on two maps with horrific visual impairments, can have the choise?
And for the record: I never said that I could not deal with the terrible visual handicaps we are experiencing now, I am just getting tired of, unnecessarily, having to do so.
If the setting was stable and didnt have a random framerate drop every few minutes due to some sync issue with the audio and the debris it would be less annoying.
Also i am frustrated and desperate for new content as pretty much every closed beta vet and a few open beta vets. But make no mistake the mercenary events weren't getting enough traffic and the fhey need to test this system out as it will be apart of the next build with the updates coming to faction warfare so yea they needed server load to conduct their test and im okay with that.
Im not okay with it not working as fluidly as it should. Sure it looks like but it also creates a hiccup in the framerate regularly and whether thats server stress or engine stress from the effects. |
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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
 |
Posted - 2013.03.24 02:55:00 -
[24] - Quote
Maken Tosch wrote:Ignoble Son wrote:Maken Tosch wrote:You remember those Navy SEALS that had to line up and coordinate their sniper team in the middle of the rocking sea while being able to synchronously shoot at three Somali pirates holding hostages who were on board another, much smaller, boat in the sea while having to account for wind conditions, movement, and timing three shots at once so that none of the pirates can have a chance at killing the hostages?
Did you think they had a choice on the conditions of their kill? Why has this thread digressed into a debate about kill conditions (with abslutely noone arguing on one side of the debate - talk about your one sided arguments)? This is nowhere near the main point behind this thread. *shakes his head* Actually, it is near the main point. You complained that you can't see the enemy all the time while we're in the middle of a major three-day battle of Caldari Prime and the Titan just so happens to crash and causing you to not be able to see clearly because the wreck was blocking the sun. I was able to find and locate targets without even a sniper rifle scope, AR scope, hell I didn't even have a gun, just a pair of knives and no binoculars. I was able to spot most mercs almost halfway across the map before they even showed up on the TACNET. It's called adapting to the environment and learning how to distinguish the target from the terrain.
Ignoble Son wrote:And for the record: I never said that I could not deal with the terrible visual handicaps we are experiencing now, I am just getting tired of, unnecessarily, having to do so.
Read the OP again my friend. I wasn't complaining about the conditions I was complaining about the forced repetition of said conditions.
As to the titan crash, as to my knowledge, mercenary warfare is not limited to a single planet (Caldari Prime):
"Calling all merc. Calling all mercs. Please disengadge from ALL battle zones galaxy wide, and proceed imediately to the manus peaks and line harvest district on Caldari Prime."
What the hell? |
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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.03.24 02:59:00 -
[25] - Quote
Gunner Nightingale wrote:Ignoble Son wrote:How the hell did I become the bad guy in this?
We now have a grand total of two maps to play on in regular skirmish and ambush, and both of those maps are now plagued with terrible lighting and horrible visibility.
What was wrong with leaving these map changes contained to the mercinary battles, like they were yesterday, that way those who do not want to play on two maps with horrific visual impairments, can have the choise?
And for the record: I never said that I could not deal with the terrible visual handicaps we are experiencing now, I am just getting tired of, unnecessarily, having to do so. If the setting was stable and didnt have a random framerate drop every few minutes due to some sync issue with the audio and the debris it would be less annoying. Also i am frustrated and desperate for new content as pretty much every closed beta vet and a few open beta vets. But make no mistake the mercenary events weren't getting enough traffic and the fhey need to test this system out as it will be apart of the next build with the updates coming to faction warfare so yea they needed server load to conduct their test and im okay with that. Im not okay with it not working as fluidly as it should. Sure it looks like but it also creates a hiccup in the framerate regularly and whether thats server stress or engine stress from the effects.
Would like a link to confirm that this is why CCP is doing what they are doing. Otherwise I consider it nothing but fanciful conjecture.
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Iron Wolf Saber
BetaMax. CRONOS.
3201
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Posted - 2013.03.24 04:01:00 -
[26] - Quote
I want to fight on an ice planet....
In the middle of a summer blizzard!
As for the weather effects I wish they will remain a permanent testament (and random) to dust 514 no need to rob future players of this awomse back drop.
I want shine, I want clouds, I want hail, I want gas storms, I want rain, I want snow, I want ion storms that screw with your UI, I want a real night time with no sun. And I want more maps.
After all there are a couple million megatons of debris in orbit now. |
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iLLMaTiC619
KiLo.
40
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Posted - 2013.03.24 05:51:00 -
[27] - Quote
I love the added elements ! when I first saw the new skyline with fireballs falling and smoke I almost got shot by 5 enemies cuz I was in awe of the new scenery lol
preview to what is to come on this great game.. the OP is a cry baby stfu .. |
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Ignoble Son
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.03.24 06:09:00 -
[28] - Quote
iLLMaTiC619 wrote:I love the added elements ! when I first saw the new skyline with fireballs falling and smoke I almost got shot by 5 enemies cuz I was in awe of the new scenery lol
preview to what is to come on this great game.. the OP is a cry baby stfu ..
Yes, it is absolutely wonderful that we have lost two out of four maps (two out of six, if you count the installation/complex maps) and we are now forced to deal with horrible visibility conditions. * double facepalm and palm face drag - shakes is head* |
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Kiso Okami
Militaires Sans Jeux
42
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Posted - 2013.03.24 06:56:00 -
[29] - Quote
For what it's worth, this is part of an event. All "mercs" are currently in Caldari Prime (no other maps will show up). Once the dust settles (no up intended), the maps will be set to their original form factors.
Better feel good about the visual variation and hope they DO add a day/night cycle to maps, and maybe even the weather effects. Would help making the maps a bit more "alive". Also, feel good that you might not have to deal with it 100% of the time, unlike in this scenario (which is basically unavoidable). |
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Leither Yiltron
KILL-EM-QUICK RISE of LEGION
418
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Posted - 2013.03.24 07:20:00 -
[30] - Quote
Ignoble Son wrote: What the heck happened? The environments from the merc battles have invested the regular skirmish and ambush. Gone are the days of environments with enough light to properly target and kill your opponent, in adition targets are obscured by a thick layer of smoke an ash, further compounding the lighting difficulties. These environment were cool to play a few times, through the merc battles, and they would be cool to play every now and again, in the future, but right now I am starting to get frustrated at having to play them EVERY time I hop into a match. this is not acceptable. So... What the heck is the deal here? Please change it back.
Dude, there's a Titan burning up in the atmosphere where you're fighting. If you don't want to fight on Caldari Prime, the Federal Defense Union and the State Protectorate don't have to pay you any ISK.
As we say in New Eden: HTFU |
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Vermaak Doe
SVER True Blood Unclaimed.
611
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Posted - 2013.03.24 07:27:00 -
[31] - Quote
Caldari prime is pretty much a dump for a home planet, no wonder we gallente use it for target practice |
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Winsaucerer
The Southern Legion
31
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Posted - 2013.03.24 11:27:00 -
[32] - Quote
The crashed titan and the meteors from the sky looks awesome. I was trying to find a thread praising CCP for it, and this one will have to do.
It looks epic, and I love it, and it makes the game feel so much more immersive. I spend too much time in game looking at the sky rather than watching for nearby enemies. |
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Falco Bombardi
Planetary Response Organisation Test Friends Please Ignore
5
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Posted - 2013.03.24 16:54:00 -
[33] - Quote
I have been playing on a CRT TV at 480p, and have had no trouble dealing with the somewhat reduced battlefield visibility caused by a several kilometer long warship screaming into the planet at terminal velocity. As for the reduced map options: "This too shall pass"
GLORY TO THE STATE |
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AFdog
Imperial Populicide Legion
5
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Posted - 2013.03.24 17:11:00 -
[34] - Quote
Booby Tuesdays wrote:What about when we fight at night, or on a desert planet with sandstorms, or in a forest, or during an eclipse? Mercs don't complain when the conditions aren't perfect for melting faces.
Not true, it is every Merc's given right to *****, whine, complain, and generally be a nuisance to the higher ups about the enviroments/weather they end up in. Yes they know there is nothing that can be done about it, but they still have the right to complain. You really want to hear soldiers/mercs complain? Mess with their hot chow!!! You will never hear the end of it. lol
As for the OP, read the announcement forums, its a fight for Caldari Prime and the smoke/ash and all the debris is from an epic space battle. Would have been nice to see some of the debris fall in randomly during a match with some splash damage effects, maybe next time? |
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gbghg
L.O.T.I.S. Legacy Rising
804
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Posted - 2013.03.24 17:15:00 -
[35] - Quote
Don't know what he's talking about, visibility's fine, i can fly dropships in it and still see pretty much everything on the map. |
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