Pages: 1 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
XV1
Bulldog Mining and Industrial Ltd Rebel Alliance of New Eden
1
|
Posted - 2013.03.23 12:32:00 -
[1] - Quote
I would like to see the overall effectiveness of damage types against armor/shields and the headshot modifiers for weapons. I have heard that the scrambler pistol is 450% bonus on headshot but I do not know where to find such information. |
Aighun
Zumari Force Projection Caldari State
680
|
Posted - 2013.03.23 14:31:00 -
[2] - Quote
XV1 wrote:I would like to see the overall effectiveness of damage types against armor/shields and the headshot modifiers for weapons. I have heard that the scrambler pistol is 450% bonus on headshot but I do not know where to find such information.
You can see the "headshot" modifiers if you aim (aim down sights) for different areas of an enemy merc or vehicle. You get a percentage effectiveness for each different weapon. So if you aim down sights at an enemy using assault rifle you get something like 110% headshot, sniper rifle is maybe %165, scramble like you said is 450% or so.
I think it is for each round that connects. Not sure if it differs between types of weapons in the same class, breach vs. tactical for example. But it should. Just to make the game more interesting over the long run.
Best way to test it out would be to set up a corp battle with some friendlies and try out all of the different weapons you have. Larger corporations have probably already done this. |
Adstellarum
G I A N T
15
|
Posted - 2013.03.23 15:57:00 -
[3] - Quote
sniper rifle headshot is 195%.. then there is also range as well that has to be taken into account and I do believe you can also look at allies and still get this info |
Aighun
Zumari Force Projection Caldari State
680
|
Posted - 2013.03.23 16:02:00 -
[4] - Quote
Adstellarum wrote:sniper rifle headshot is 195%.. then there is also range as well that has to be taken into account and I do believe you can also look at allies and still get this info
Ha, derp, yes, thanks.
Range one is interesting too if you can get someone to stand still long enough and walk away from them |
XV1
Bulldog Mining and Industrial Ltd Rebel Alliance of New Eden
3
|
Posted - 2013.03.25 19:29:00 -
[5] - Quote
Was kind of wondering what that percentage number displayed was. Thought it might be what the tip screen said was intel or something, still don't quite get what it was talking about.
No information on shield and armor resistances yet, anyone know? |
Johnny Guilt
Algintal Core Gallente Federation
63
|
Posted - 2013.03.27 08:04:00 -
[6] - Quote
XV1 wrote:Was kind of wondering what that percentage number displayed was. Thought it might be what the tip screen said was intel or something, still don't quite get what it was talking about.
No information on shield and armor resistances yet, anyone know?
I know
My guess is they work similar to eve |
CODE Breaker93
Planetary Response Organisation Test Friends Please Ignore
26
|
Posted - 2013.03.27 08:35:00 -
[7] - Quote
Johnny Guilt wrote:XV1 wrote:Was kind of wondering what that percentage number displayed was. Thought it might be what the tip screen said was intel or something, still don't quite get what it was talking about.
No information on shield and armor resistances yet, anyone know? I think i knowMy guess is they work similar to eve Thermal: AR shotgun(?) EM: Laser rilfe Scambler pistol Kinetic: SMG HMG Forge gun(?) sniper(?) Explosive: Mass driver Swarm launcher locus grenades
Good point... Possible
|
|
|
|
Pages: 1 :: [one page] |