XV1 wrote:KalOfTheRathi wrote:Skill up. Use something other than the Militia Swarm Launcher.
Watch others and when the Kill Feed says FredTheDropShipKiller has taken someone else down see what weapon was used. Militia weaponry is to get you started. Not to one shot Everything on the planet.
Now, why don't you go ask these question in the proper Forum? The Training Ground works fine for this.
No OP/Buff/Nerf thread needed. Nothing to see here, move along. New Berry asking questions, that is all.
Ok I have the best swarm launcher with 6 missiles per shot that all do no good if any drop ship I fire at just flys out of their range.
This is a request forum where I am REQUESTING that swarm launchers be better at taking airships as that seems to be the best use for a cluster of tracking missiles. Currently even with damage mods I can only really threaten either an idiot pilot or perhaps an armor based dropship as the shield ones take far less damage and ANY dropship can move far faster than I can moving out of my missile range quickly and easily.
I am not asking for OP the SL I would only like to see some way to increase their effectiveness against fast targets. Perhaps a modules or skill or even a specialized SL with less damage for faster missiles anything would do.
Dear XV1
I have come, and I believe with other posters of this thread, to the unanimous conclusion that you simply get pissy that you cant WTFPWN every vehicle you see.
I further believe that you DO NOT have the best quad dmg mod proto swarm launcher, as it CAN 1-2 hit a droppship
Furthermore, shield dropships DO NOT take as much dmg for the following reason:
Due to inherit resitances:
-Shields take 70% dmg from explosives
-Armor takes 130% dmg from explosives
Therefore theoretically AT THIS TIME, Shield Dropships are meta, even though I think the Prometheus is sexy and i'll still use it.
ALSO note that that being said, swarms are not the most effective at taking down Caldari dropships, but:
-WEAPONS that are, are coming SOONtm, and this threads request would severly delay them and other "****" we NEED.
-THEY WORK GREAT vs everything else
-and WTF are you hating dropships for, theyre a transport vehicle! they honestly arnt even a real threat!
-If the dropship gunners are an issue, shoot them...jeez, I kill them all the time then the thing is a bonus as there are poeple NOT on the ground shooting you!
Furthermore, buffing SWARM lock speed and or flight speed will further SCREW HAVs, as the only thing going for us with NO WAY to outrun or delock your missiles is to tank them...that flight times saves my ass as I can rep between volleys! I assure you, my tank blowing up will cost more than you typically spend in three matches, so you wanting to be able to do that every match is fuc*ing ridiculous.
ALSO people saying swarms take to long to lock on...your just impatient! 1 Proto Swarmer can effectivly take out a single tank..considering an EFFECTIVE TANK has 3 people in it, thats just NOT FAIR.
and FURTHERMORE, anyone that keeps making these whaste of time threads that demand the nurf of vehicles and buff of AV--->
I CHALLENGE YOU:
for a week, you will and only will drive HAVs and fly dropships, and we will see your consensus at the end,
currently your talking from a 1-sided lazy experience and its simply ignorant and overall arrogant.!