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Dany 7A5H
G I A N T
12
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Posted - 2013.03.21 17:54:00 -
[1] - Quote
My tank costs 1mil and I have 4mil skill points in tanks, my tank is basically maxed out, "meta", whatever you want to call it....
Yes I average 20/0 in a lot of pubs... So does a triple complex dmg stacked proto using AR assault...
Whats your point?
Someone with 4 mil sp in an AV fit with proto AV nades kicks the crap out of my tank..
Hence why tanks are rare..and no a soma or sica is not a tank, and they die to your newberry free militia AV fit. ;-)
The commitment needed to use an HAV effectively, both in ISK and SP as well as simple player skill, makes HAVs rare, but the ones you see and complain about do it to often enough that we've perfected it just like Imperfects pub stomp with their Proto AR builds...
So seriously, how are we HAVs op? I need to not blow up for 4-5 games to just break even on it!
Your simply hating the fact that your Scissors doesn't beat Rock...next time roll paper.
Edit: That being said no we are not in pods in HAVS, just like you don't see an egg driving the LAV...PODs are used to drive spaceships in EVE because the normal crew for a Frigate to fly fully functional is in the dozens...
So no we HAVs are not tankers, unfortunately you cant make omelettes out of us after cracking us open with those damn OP AV Nades...sorry.
And a Tank in this day and age drives will 1-3 people, just like HAVs do, and yes gunners are important. |
Dany 7A5H
G I A N T
13
|
Posted - 2013.03.21 18:02:00 -
[2] - Quote
RINON114 wrote:Breakin Stuff wrote:This is quite hunestly one of the stupidest topics I have ever seen. HAVs are not OP. They rip balls off of people not equipped to kill tanks. This is as it should be. If you are tooling around with ARs, mass drivers, sniper rifles and HMGs then you are getting rolled for your lunch money.
The last three Sagaris marauders I got into it with I blew the kitten out of them in three shots with my forge gun. One took four because he had a proper tank fit, go figure. Im running full proto AV fits right now, and, militia tanks take one more shot than an LAV for me to execute.
Surya marauders are trickier but I kill more of them than escape because I took the time to learn how to kill them. Tanks are only overpowered if no one on your team is willing to deploy the proper tools to destroy them. The toolkit is there, and if you take the time to use it correctly you can become a holy kittening terror for vehicle drivers.
Further for you dinguses spouting lore, all the tanks need is a cybernetic neural uplink. Hydrostatic capsules were created to sustain capsuleers, but the only reason they exist is the neural burner used to transfer consciousness accurately is rediculously bulky. the capsules were built around it. With the advent of the DUST neural transfer implant, the hydrostatic capsule has been rendered obsolete. It, and the clone mechanics in EVE are due for a redesign.
Finally, 99% of AV in DUST 514 is militia grade. Somewhere, you people were spoon-fed the delusion that militia grade AV was simply good enough. It is if you have five or more militia AV concentrating fire, but if you want an HAV burned use proto AV. They don't shrug those hits off. They run or they die. So only proto should be able to deal with tanks? What a load of ass cheeks. If militia AV fits are incapable of dealing with tanks (which they aren't) then they shouldn't exist as an AV fit, they should be called anti LAV and Dropship fits. Either that or tanks are overpowered, you choose.
Militia AV will WTFPWN militia tanks, Proto AV will...you guessed it, WTFPWN Proto tanks..
Analogy:
A bow is a militia fit
an M4A1 is a Proto Fit
Will a bow pierce a bullet proof vest? No... Will a M4A1 pierce a bullet proof vest and kill the guy? probably...
Will a bow pierce a bullet proof vest and kill a guy if the bullet proof vest got shot to hell by an M4A1? Its possible...
That being said Ive tanked 9 Militia AV swarms with no issues, 2 Proto AV nades and oh crap im almost dead! and that lucky Militia swarm gets the kill =.=.
If free suits could kill the best most expensive stuff in the game consistently, we'd all use the free stuff... |
Dany 7A5H
G I A N T
14
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Posted - 2013.03.22 05:59:00 -
[3] - Quote
RINON114 wrote:Dany 7A5H wrote:My tank costs 1mil and I have 4mil skill points in tanks, my tank is basically maxed out, "meta", whatever you want to call it....
Yes I average 20/0 in a lot of pubs... So does a triple complex dmg stacked proto using AR assault...
Whats your point?
Someone with 4 mil sp in an AV fit with proto AV nades kicks the crap out of my tank..
Hence why tanks are rare..and no a soma or sica is not a tank, and they die to your newberry free militia AV fit. ;-)
The commitment needed to use an HAV effectively, both in ISK and SP as well as simple player skill, makes HAVs rare, but the ones you see and complain about do it to often enough that we've perfected it just like Imperfects pub stomp with their Proto AR builds...
So seriously, how are we HAVs op? I need to not blow up for 4-5 games to just break even on it!
Your simply hating the fact that your Scissors doesn't beat Rock...next time roll paper.
Edit: That being said no we are not in pods in HAVS, just like you don't see an egg driving the LAV...PODs are used to drive spaceships in EVE because the normal crew for a Frigate to fly fully functional is in the dozens...
So no we HAVs are not tankers, unfortunately you cant make omelettes out of us after cracking us open with those damn OP AV Nades...sorry.
And a Tank in this day and age drives will 1-3 people, just like HAVs do, and yes gunners are important. You have convinced me that tanks, as they are right now, do not need a nerf (and believe me that can be a difficult thing to do). My suggestion to remedy the problem of having brutally powerful tanks is to bring down the costs of them and then nerf them. Like I said before, a tank being hit repeatedly by a forge gunner and 5 militia swarms should die, simple as that.
i think people should just stop being ignorant and train AV
furthermore CCP has better things to do than worry about this, such as new dropsuits, vehicles and maps...as well as fixing those damn dmg mods.
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