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Daalzebul Del'Armgo
D3LTA FORC3 Orion Empire
48
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Posted - 2013.03.20 12:44:00 -
[1] - Quote
Ok just throwing this random idea out there.
what if the Genolution in there haste(to save us or however the story line will go) didn't allow us to pick where we put the clone packs we bought off them.
1. Random dispersion fill unoccupied districts first. 2. After all districts are filled then it would randomly pick a district to attack based on the time you are placing the pack. aka if you buy your pack at 18:00 and choice to use it at that time. It would pick an occupied district randomly that have there reinforcement timer set at 18:00 to attack.
This would remove a few issues with using alt corps. Help limit using Genolution packs to repeatedly attack certain districts or keep them in a state of Locked. Using alt corps to feed districts uncontested to primary corps making Distance a deterrent and more of a factor.
Note this would just help limit it. with enough work it could still be done but at a greater cost.
There are quite a few pro's and con's with this but i will let others debate that. |
Daalzebul Del'Armgo
D3LTA FORC3 Orion Empire
48
|
Posted - 2013.03.20 15:27:00 -
[2] - Quote
Random dispersion of Genolution clone packs would be a poor mechanic since some or most of what determines the outcome of the battle that occurs would be down to a Random Number Generator, such as your opponent and the district location. It's not very satisfying to lose because of something you couldn't affect. When you are trying to enter the arena of corp battles you should be able to choose your opponent and location. If the match is too hard it is because you chose poorly, not because you got assigned a tough match by an RNG.
The random is just for the beta. Once you have/Hire EVE pilots to transport clones you can pick basically npc=random human interaction=Where you want it. That way as it is expanded it would create more interaction with the eve side. least how i see it.
Random insertion is dumb alliances will be scattered all over the place
yes if them alliances want to be close to each other they will have to grind there way to a particular spot. which equals more conflict and more numbers for CCP to analyze.
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Daalzebul Del'Armgo
D3LTA FORC3 Orion Empire
49
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Posted - 2013.03.21 00:11:00 -
[3] - Quote
bleh double post my bad. |
Daalzebul Del'Armgo
D3LTA FORC3 Orion Empire
49
|
Posted - 2013.03.21 00:13:00 -
[4] - Quote
Although randomising the destination of genolution packs solves the issues above, it introduces several new problems:
1) Alliances will be unable to take districts in the same area, so that they cannot work together It's an MMO - Massively Multiplayer Online game. Since we are allowed to create alliances of corporations, we should be allowed to work together and not merely be another meaningless chat channel
Alliances are eve side atm not dust side, also they can not work together at the moment for any beneficial reason other than trying to control a whole system to make the distance clone loss more effective. Alliances do work together atm aka Ringers. plus this is for testing purposes so if you want the corps that are ahead of the game with alliances to work together then make them fight to all get near one location. Not start out all huddled together. Plus once eve pilots can be introduced to be paid to move genolution packs you can pick your starting point. that way there is a benefit to use the MMO side of eve, but there is still a stand alone NPC system. The eve pilot version needs a benefit to be used otherwise why not just use the NPC since it's 100% guaranteed. unlike the eve pilot who can be shot down.
2) You do not get to choose your opponent if you a corp wanting to join in once all districts are taken You completely remove any strategic choices of the corp - the have to suffer the outcome of a dice roll. This is NOT fun gameplay.
This would be fixed using eve pilots. plus an incentive to use eve pilots over the NPC's. The Genolution are Terrible business men after all.
Both of these problems are not ones that you can leave unsolved; and so Genolution randomisation becomes a completely unviable solution which should not be considered.
We need the NPC's for a stand alone system, but we have Eve pilots to have an improved system to use so not completely unviable
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