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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
441
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Posted - 2013.03.19 11:42:00 -
[1] - Quote
Just wondering if these are worth skilling into ??
Thanks. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
441
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Posted - 2013.03.19 12:19:00 -
[2] - Quote
mikegunnz wrote:Std: Against higher level tanks, standard are all but useless. The only thing they are good for is SLIGHTLY softening it up so that a proto FG or Swarm and finish it off with a couple shots.
Adv: Advanced Prox Mines are the highest I've used. These do significant damage to mid/high level tanks, but will not destroy. You still need like 2 shots with a proto AV weapon to finish it off.
Proto: Haven't used proto prox mines yet.
Note: My findings are with clustering 3mines in the same area so that if they tank hits, its getting blasted by all three.
Hey Mike:
Is the max you can carry three? Can the tankers see the mines or are they invisible to the enemy?
Can you have more than three mines active at one time??
Thanks. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
441
|
Posted - 2013.03.19 12:24:00 -
[3] - Quote
Garrett Blacknova wrote:My girlfriend has had her (modded Starter) LAV one-shotted by Prox mines.
They're not the most powerful weapon on the field, and they won't one-shot a tank, but they can hurt, and if you manage to get behind enemy lines with them and set a trap on the tank's line of retreat, when your other AV guys push it back, guess where it's going to go?
Happy birthday to you.
I was wondering along the lines of trolling tankers with 12 proxy mines from several squadmates. Yes I am evil. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 12:45:00 -
[4] - Quote
Pent'noir wrote:they are great for adding more tactics to your hunt. Although most tanks will see them and either shoot it or avoid them fearing an ambush. You can get 6 mines out at a time if you have a supply depo or nanohive around. i have not put much sp into them yet as they are low on my priority list, but it will be something i'll max out. As i remember from long ago, the higher prox can do huge amounts of dmg, especially when they all go off at the same time.
Please can you share mine placement tips? Thanks.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 12:46:00 -
[5] - Quote
ChromeBreaker wrote:you carry 3, can place 6, and the basic can 1 shot a LAV with a direct hit.
I have a starter "sprint" fit for getting to objectives first, and have the basics equipped... quite good at stopping a LV rush
Whats a good placement strategy so the tankers do see them so easy? Thanks. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 13:19:00 -
[6] - Quote
But if they were usefull for vehicles then its strange that so few use them?? Hmmmm after thinking about it for a bit I think theres a downside besides ISK that folks are not telling me?? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 13:30:00 -
[7] - Quote
ChromeBreaker wrote:Vermaak Doe wrote:Thanks for making my life as a tanker harder ChromeBreaker! \o/ hugs!! if it makes you feel better i didnt tell them you can do more damage with remote explosives... Tech Ohm Eaven wrote:But if they were usefull for vehicles then its strange that so few use them?? Hmmmm after thinking about it for a bit I think theres a downside besides ISK that folks are not telling me?? How do you know? they're hidden lol, its hard for me to see my own mines let alone anyone elses. Downside is that you might miss... and effort
Ok.
But this being CCPs first shooter I was expecting something like the enemy tankers also are able to see the mines since CCP decided that the "anti tank mines" display a huge glowing flag or stroboscopic light signal that only tankers see or something real lame like that.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 13:52:00 -
[8] - Quote
ChromeBreaker wrote:Tech Ohm Eaven wrote:ChromeBreaker wrote:Vermaak Doe wrote:Thanks for making my life as a tanker harder ChromeBreaker! \o/ hugs!! if it makes you feel better i didnt tell them you can do more damage with remote explosives... Tech Ohm Eaven wrote:But if they were usefull for vehicles then its strange that so few use them?? Hmmmm after thinking about it for a bit I think theres a downside besides ISK that folks are not telling me?? How do you know? they're hidden lol, its hard for me to see my own mines let alone anyone elses. Downside is that you might miss... and effort Ok. But this being CCPs first shooter I was expecting something like the enemy tankers also are able to see the mines since CCP decided that the "anti tank mines" display a huge glowing flag or stroboscopic light signal that only tankers see or something real lame like that. ... what game are you playing? lol
The game where I looked and theres no mine detector in Marketplace, theres no mine detector in vehicles, theres no mine detector skills.
So that has me wondering at what the inside joke is about these proximity explosives for vehicles.
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Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
442
|
Posted - 2013.03.19 14:11:00 -
[9] - Quote
Vermaak Doe wrote:ChromeBreaker wrote:Vermaak Doe wrote:Thanks for making my life as a tanker harder ChromeBreaker! \o/ hugs!! if it makes you feel better i didnt tell them you can do more damage with remote explosives... Tech Ohm Eaven wrote:But if they were usefull for vehicles then its strange that so few use them?? Hmmmm after thinking about it for a bit I think theres a downside besides ISK that folks are not telling me?? How do you know? they're hidden lol, its hard for me to see my own mines let alone anyone elses. Downside is that you might miss... and effort * breaks controller*
Not quite yet.
Unreal engine or Carbon has destructible enviro so imagine an infantry shovel as an equippable item for digging tank traps.....nice.
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