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ICECREAMK1NG
WARRIORS 1NC
424
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Posted - 2013.03.18 16:22:00 -
[1] - Quote
Hmmm, have you noticed 99% of the idiots, (people) against proxy have never used or experienced it in a game. |
ICECREAMK1NG
WARRIORS 1NC
427
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Posted - 2013.03.18 23:22:00 -
[2] - Quote
Appia Vibbia wrote:Reasons against Proximity chat: way too low of the totem pole of things to add to even care about. potential lag. We'd all sound like the TF2 Pyro Sig radius is measured in Db. As that is the standard abbreviation for Decibels I assume it is based off how much noise you make. As a scout with -125% to signature radius no one would hear me unless I was running and even then few would hear me. People still have to turn on chat to hear it, which they simply don't. just another way to harass people.
Pros: you can talk to people that are super close to you not in your squad. . .
yup, so 1 good thing about it.
Being able to 1 button switch from team to squad chat would be nice
And they still post. |
ICECREAMK1NG
WARRIORS 1NC
428
|
Posted - 2013.03.18 23:38:00 -
[3] - Quote
Sobriety Denied wrote:Appia Vibbia wrote:Reasons against Proximity chat: way too low of the totem pole of things to add to even care about. potential lag. We'd all sound like the TF2 Pyro Sig radius is measured in Db. As that is the standard abbreviation for Decibels I assume it is based off how much noise you make. As a scout with -125% to signature radius no one would hear me unless I was running and even then few would hear me. People still have to turn on chat to hear it, which they simply don't. just another way to harass people.
Pros: you can talk to people that are super close to you not in your squad. . .
yup, so 1 good thing about it.
Being able to 1 button switch from team to squad chat would be nice yes we need to be able to switch chat channels on the fly, this would also help to coordinate corp battles, the commander does not need to hear everyone, he only needs to hear his officers/squad leaders, the troops would not hear the commander only they can hear their squad leaders- we need a more structured comms.
MAG ahoy... |
ICECREAMK1NG
WARRIORS 1NC
436
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Posted - 2013.03.19 17:04:00 -
[4] - Quote
Noc Tempre wrote:Kushmir Nadian wrote:Garrett Blacknova wrote:Nemo Bluntz wrote:Vermaak Doe wrote:I'm impartial to proxy chat because despite the "usefulness" of proxy chat it's mainly going to be used for trolling I've rarely seen proxy chat used for trolling. Night at the Roxbury'ing a female model. I still say that turning voice on by default is much, MUCH more important than prox chat. And that prox chat doesn't have enough benefits to balance out the additional lag it would cause, and the illogical fact that enemies will be able to hear your encrypted voice transmissions while your acual voice is sealed inside an armoured suit. If you had the option of an "open channel" broadcast where anyone in range could hear, that might be cool, but it should be something you trigger manually, not an automated system. You should be required to hold a button down to transmit. Also, because they've already got enough functions to fill up the PS3 controller, we'd either need a rewrite of the control scheme or custom controls that let you drop functions you don't use off the controller (like push to talk). You guys kill me. Both are important IMO. For the last GD time: If I can hear bullets whiz past my head and explosions? I can hear a guy 5m away talking. Turn it off on non-air planets for all I care. But as long as I can hear SFX? I can hear voices. Don't use the realism card when it doesn't make any sense.
Why not, he's only using a realism argument to counter the other dumb realism argument.
It's a certain type for and against. can you spot it too. I bet you can. |
ICECREAMK1NG
WARRIORS 1NC
436
|
Posted - 2013.03.19 19:36:00 -
[5] - Quote
Logi Bro wrote:I keep hearing from all the pro-proxy people that there is no reason not to implement it, but I hear no good reason TO implement it. The "talking to blueberries" argument is flimsy at best considering blueberries all leave their voice chat in the defaulted "off" position, trash talking is just for trolls, and learning the location of enemies that won't shut their mouth is just ridiculous. Are you telling me my advanced technology can't stop my voice from reaching across a vacuum? (Even if there isn't a vacuum I'm still going to stick with my "advanced technology stopping my voice" argument.)
Yeah like Dave said, why would you want any fun in a video game.
This dull trash is just great the way it is.
People like you remind me of children who automaticaly say ''I don't like it'' but have never tried it. |
ICECREAMK1NG
WARRIORS 1NC
436
|
Posted - 2013.03.19 20:27:00 -
[6] - Quote
Garrett Blacknova wrote:ICECREAMK1NG wrote:Yeah like Dave said, why would you want any fun in a video game. This dull trash is just great the way it is. People like you remind me of children who automaticaly say ''I don't like it'' but have never tried it. When you have a response to someone providing logical arguments against prox chat, let me know.
Did you actualy read any of this thread you moron.
When you have anything intelligent to say, let me know. |
ICECREAMK1NG
WARRIORS 1NC
436
|
Posted - 2013.03.19 21:44:00 -
[7] - Quote
Noc Tempre wrote:ICECREAMK1NG wrote:Garrett Blacknova wrote:ICECREAMK1NG wrote:Yeah like Dave said, why would you want any fun in a video game. This dull trash is just great the way it is. People like you remind me of children who automaticaly say ''I don't like it'' but have never tried it. When you have a response to someone providing logical arguments against prox chat, let me know. Did you actualy read any of this thread you moron. When you have anything intelligent to say, let me know. Where can he find you? In the redline with an LAV and a rep?
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Nah now you'll find me at the top of th kill boards fgt. lol.lol.lol.looooooolllllllll....... hah ah ahahahhhahah oooh so funny. |
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