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Author |
Thread Statistics | Show CCP posts - 17 post(s) |
Card Drunook
DoC Deck of Contractors
79
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Posted - 2013.03.18 22:15:00 -
[1] - Quote
I've been considering the issue of voting in a free to play game off and on since I first heard about DUST and wanted to chip in something. The best concept I've come up with would be some version of a weighted voting system using both time since character creation and total value of a players assets (counting SP total as an asset) as the basis. It pretty much eliminates the biggest issue I see of people mass creating accounts just to game the voting system.
I'd love to hear what kinds of solutions you've already considered but I don't think this thread is the best place to discuss it as that could be a long conversation.
Also, something to keep in mind about the Community, there are plenty of people like me that play the game but refrain from getting involved in the noise of the forums. It doesn't mean we're not part of the community, it just means we're not interacting with the part you (CCP) sees regularly.
And while I'm out of lurking mode, just want to say I'm still waiting for player to player ISK transfers so I can start doing real mercenary contractor work. Any news on when people who aren't CEO's or officers will be able to pay people? |
Card Drunook
DoC Deck of Contractors
79
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Posted - 2013.03.22 00:06:00 -
[2] - Quote
I've spent a little while setting up a couple topic for us to discuss the ideas put forth in this thread. Assuming anyone's interested in actually trying to discuss and work them out that is. I've got links in the threads to the other topics.
[Voting Discussion] Credit Card Identification
[Voting Discussion] Weighted Voting System
[Voting Discussion] Technical Identifiers (IPs, MAC addresses, PS3 serial number...
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Card Drunook
DoC Deck of Contractors
79
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Posted - 2013.03.22 13:43:00 -
[3] - Quote
Laurent, if you look through the threads I posted you'd see the first thing I did when I began discussing an idea was link to the post that brought it up.
I'd rather continue discussing this in the thread I made for it so we don't clutter this thread more. So I'll just comment on the fact that what you said would mean CCP would be relying on the system Sony uses for it's voting security.
NanoCleric, I think the basic idea you have is good but I don't see how it could scale up. If there were only a few thousand of us then it might work. The problem is it would become useless if even a third of the CURRENT players become involved. It's one thing if an application has a couple comments on it, it's another thing entirely if each application has Hundreds of comments on it. Only a handful of people would actually read that.
Panther Alpha, are you seriously suggesting trying to keep the people who are being represented from having a vote? The point of the council is to be the voice of the people playing the game, so any voting system NEEDS to be in the hands of the players. |
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