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pipies
Opus Arcana Orion Empire
0
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Posted - 2013.03.26 21:18:00 -
[1] - Quote
Max assault shields = (225*1.25) + 4(66) = 545 Max heavy shields = (320 *1.25) +3(66) = 598 Max AR damage/s = 34.1 * ((1.1^4)+0.15+0.1) * 750/60 = 730.6 Max heavy EHP = 598 + ((422*1.25)+2(112)) = 1350 Practical EHP = 598 + 527 =1125 Damage EHP = 400 + 527 = 927 Average reaction time = 0.74 seconds Heavy run speed = 3.91 m/s Lets say the average assault class uses two dam. mods. DPS = 622.3 Lets say a heavy runs with a practical suit EHP - DPS*reaction time = 1125- 622.3*0.74 = 664 Thus the average prototype heavy has ~ 1 second to fight back if not looking at an AR assault suit. (Not to mention giant heavy heads, AR being hybrid damage, AR range >>HMG range, AR being far more precise, etc) -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------I play a logi, a heavy and an assault(three diff. characters). Heavies are a joke. I take on heavies toe-to-toe with a gek & standard assault suit, at close range. Heavies are the most expensive class to play & require the most skill points Heavies are suppose to be "tanks". Do some calculations and figure the max hp of all classes. Heavy works out to be ~ 300 more EHP. Revamp please; before I quit this character xD
*Note I did not include HMG damage because I feel the damage & range is fine. Just something needs to be done about the durability of said "heavies" |
pipies
Opus Arcana Orion Empire
1
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Posted - 2013.03.27 14:14:00 -
[2] - Quote
ReGnUM Public Relations wrote:pipies wrote:
Thus the average prototype heavy has ~ 1 second to fight back if not looking at an AR assault suit.
Firstly, do you understand what 1 extra second means in a 1v1. I really hate doing this and I usually don't put my nose into these pointless threads. However, it is time to use my Elitist prowess to crush these irreverent peasants. Do you understand how hard it is to move a good heavy from a fixed position. Especially when a Logi is supporting them. Too many people mistake that because Heavies can DPS it is a slayer class. Well its not and it will never be. Too many times do I see heavies running around hunting for kills. Mobility is your weakness, yet you use it? The heavy is designed for holding down key positions. Like choke points, CRUs, and Resupplies. It amazing me that some of these player have been playing for over six months and still don't understand the roles in this game.
This argument isn't about the heavy's role. I am simply stating the heavy has too little HP. I don't know why you got any other implication when I was simply listing statistics but okay. |
pipies
Opus Arcana Orion Empire
1
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Posted - 2013.03.27 20:54:00 -
[3] - Quote
Rei Shepard wrote:ReGnUM Public Relations wrote:pipies wrote:
Thus the average prototype heavy has ~ 1 second to fight back if not looking at an AR assault suit.
Firstly, do you understand what 1 extra second means in a 1v1. I really hate doing this and I usually don't put my nose into these pointless threads. However, it is time to use my Elitist prowess to crush these irreverent peasants. Do you understand how hard it is to move a good heavy from a fixed position. Especially when a Logi is supporting them. Too many people mistake that because Heavies can DPS it is a slayer class. Well its not and it will never be. Too many times do I see heavies running around hunting for kills. Mobility is your weakness, yet you use it? The heavy is designed for holding down key positions. Like choke points, CRUs, and Resupplies. It amazing me that some of these player have been playing for over six months and still don't understand the roles in this game. Holy hell froze over, someone not thinking the ((Heavy + HMG) == (Assault + 1)), i always chuckle when i see the turtle cross the street to assault the other side when there are 6+ shooting, only to be shot down 4 feet outside of cover.. I can see them rage "WHYYY can't i TANK THIS SH*T"!!! RAAAAAGGGEEEE 1_Extra_second = God; when playing FPS games when you encounter 1 vs 1. You have mistaken a second to fight as an "extra second". Please read the post before making an argument. |
pipies
Opus Arcana Orion Empire
1
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Posted - 2013.03.27 21:00:00 -
[4] - Quote
Superhero Rawdon wrote:znignflo72 wrote:Regnum is right, I play with heavies that don't ***** and complain and do just fine every game. 95% of heavies I play are ********, that's why they die. You people expect that since you are in a heavy suit you should win every 1v1 and be impossible to kill. Maybe you should just learn how to play the class instead of crying for a buff. There are already plenty of heavies running around in Dust, buffing would make this game Heavy514. while i respect ure opinion, znig, i call bullshit everything thats been said in protest has been about the cost vs. effectiveness of the proto heavy suit, the limited number of slots vs number of slots in other suits, etc etc regnum is 100% right, and im guilty of killhunting from time to time also in pub matches, but thats not my motivation for backing up these arguments for buffing the proto heavy, adding slots, lowering cost and possibly nerfing MIL and STD heavy suits honestly, im getting tired of seeing u 'leet' players and assault players using that "u just mad u suck" argument. ^ This. I'd just like to add that, were one to have actually read posts about heavies, they would notice that many heavies have alts in which they drop heavies like flies on(ex: my primary post). Even Players who do not play a heavy agree that the heavy is too weak. |
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