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Author |
Thread Statistics | Show CCP posts - 189 post(s) |
Vaerana Myshtana
Bojo's School of the Trades
406
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Posted - 2013.03.15 00:29:00 -
[1] - Quote
Beren Hurin wrote:jackbubu wrote:CCP FoxFour wrote:jackbubu wrote:Seeing how you do not continue travel costs above 7 jumps am i correct to guess that the initial launch will be limited to 1 low sec region ? (would also fit the 250 districts) Correct. its gotta be Heimatar honour duel amamake Planet 1 Belt 1 || planet 1 district 1 B) Well planets will have between 4-25 districts. Lets say the median planet has 9. That means that there will probably be 25-35 planets available for battle. I think there are less than 20 temperate planets in Heimatar available as lowsec systems with temperae planets. I haven't looked where genolution is yet...
The Heimatar ones also appear to be almost all in FW, which would (IIUC) not be available for PC. |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 00:32:00 -
[2] - Quote
Jack Sharkey42 wrote: So this means that clones spoil?!? That's so gross!
They're made from corpses anyway... That's not gross enough?
http://community.eveonline.com/background/cloning/clon_02.asp |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 01:12:00 -
[3] - Quote
Beren Hurin wrote:Quick pivot reveals the following systems with the conditions (not FW system, in lowsec, has temperate planet, has Genolution Station):
Aridia (Naga, Sakht, Tisot) Genesis (Toon, Zarer) Lonetrek (Iitanmadan, Nannaras) Metropolis (Gebuladi) Placid (Grispire) Tash-Murkon (Keshirou, Ordat, Rethan) The Forge (Otsela)
Some systems have 2 planets. But, if these are the right conditions for seeded districts, most of these regions will be secluded from others (outside of 5 jumps away). So we may see 'continental domination-possibly, but unlikely universe wide since once you have a district you can't 'attack from nowhere'. Your initial location will have to be your beginning point...I assume?
Interestingly, Genolution stations were seeded in lowsec constellations near each other. There are quite a few in highsec as well.
::EDIT:: this is moot now that I read the part about it being one region. But it might be useful for speculation. Although I like the idea of there being different 'isolated continents' at first rather than a pangea of systems.
Actually, looking at Dotlan... I'm just about ready to put money on Aridia or Genesis.
Aridia is all lowsec with about 50 or so temperate planets in consecutive, non-FW lowsec. Genesis has something like 40 temperate planets in consecutive, non-FW lowsec.
I'm hoping for Genesis, since Aridia is on the far side of Genesis for everyone except Amarr and Amarr-side nullsec peeps. |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 01:13:00 -
[4] - Quote
Goric Rumis wrote:Thought: Why not crowd-source the map building? Allow players to submit alternative maps, do a review and playtest in a special "map beta" mode, and then you decide where the new map goes (so players aren't creating maps for their own districts).
This would obviously require a lot of work just to set up, but I imagine it would require less work than creating however many thousands of unique maps.
Just a thought.
This is a HUGE, awesome idea.
PLEASE do this. |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 02:03:00 -
[5] - Quote
CCP Nullarbor wrote:Not initially, although I'd be interested in hearing ideas on what the skills might affect and who should be responsible for training them.
Well, just off of the current devblog, I suggest the following skills:
Science (x1) - Allows training of Science skills -#- Biomass Recycling (x2) - 2% bonus to biomass payouts per level. (Individual character) -#- Clone Storage (x6) - 2% bonus to max clone storage in districts per level. (CEO or COO) -#- Clone Transportation (x6) - 3% reduction in clone loss from transit per level. (CEO or CTO)
Trade (x1) - Allows training of Trade skills -#- Clone Marketing (x6) - 3% bonus to sale price of clones sold to NPCs per level. (CEO or CMO) -#- Clone Purchasing (x2) - 5% discount on price of clones bought from NPCs per level. (CEO or COO)
Industry (x1) - Allows training of Industry skills -#- Construction Management (x4) - 2% discount on SI building costs per level. (CEO or COO) -#- Clone Production (x6) - 2% bonus to clone production in districts per level. (CEO or CRO)
Social (x1) - Allows training of Social skills. -#- Negotiation (x4) - 2% bonus to ISK payout for Instant Battles and FW (Individual Character) -#- Transport Negotiation (x4) - 2% discount on NPC transit costs (CEO or CTO)
Definitions: -#- CEO: Chief Executive Officer (current role) -#- CMO: Chief Marketing Officer (new role) -#- CRO: Chief Research Officer (new role) -#- COO: Chief Operations Officer (new role) -#- CTO: Chief Transport Officer (new role) |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 02:13:00 -
[6] - Quote
SERPENT-Adamapple wrote:How many planets will the Genolution corp. have on initial launch?
They have said 250 districts on some number of planets in a single region. |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 02:14:00 -
[7] - Quote
Absolute Idiom II wrote:So after you initiate an attack on a district, you then have an hour to start the battles. If you go quickly, you could start 2 or maybe 3 battles in this period? As long as you START the each corp battle within the hour, then you you get to complete them?
If I understand correctly, there can only be one battle per day. The attackers have a one hour window after the battle to initiate a battle for the following day (same time) before another corp could do so. |
Vaerana Myshtana
Bojo's School of the Trades
406
|
Posted - 2013.03.15 03:10:00 -
[8] - Quote
Dumb question on behalf of my relatives in EVE:
Does invading a district automatically create a wardec in EVE? If members of my corp/alliance can OB my enemies and vice versa, shooting a potential OBer would carry a security status penalty unless there is a wardec or limited engagement created automatically. |
Vaerana Myshtana
Bojo's School of the Trades
410
|
Posted - 2013.03.15 21:22:00 -
[9] - Quote
Kain Spero wrote:Django Quik wrote:Kain Spero wrote:My question is if we are going to be limited to one region of low-sec to start is it going to be owned by a particular faction? (Gallente, Minmatar, Amarr, etc.)? That could end up tipping this in favor of folks involved FW for that Empire. It was mentioned earlier today that FW and PC do not interact at this stage. The issue is if you are in an opposing faction's space their NPC faction forces will still attack you, regardless if you are doing Dust FW at the time. You also can't cloak in opposing faction space, which would give an advantage to FW players that are in the region of their aligned faction.
Setting aside the FW issues, there is still an issue with empire control- standing.
http://wiki.eveonline.com/en/wiki/Standings_mechanics
Standing affects the economic costs of doing business for EVE pilots, in particular missioning and refining. So if an corp wants to keep its EVE pilots close by, those pilots need a way to make money while they are not OBing the corp's enemies.
Someone who has been busy raising their Amarr (and Caldari) standing is losing Minmatar (and Gallente) standing at the same time. As your standing goes up, you gain access to better missions and discounted refining. As it goes down, you get crummier missions and pay higher taxes.
Furthermore, an EVE corp can establish Player-Owned Structures (POSs) in systems where the members have good standing with the controlling faction. This is potentially another source of income (or at least a place to keep ships) but you need to have the correct faction standing to do it. |
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