Free Healing
L.O.T.I.S. Legacy Rising
249
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Posted - 2013.03.17 22:18:00 -
[1] - Quote
Vrain Matari wrote:hershman001 wrote:You say youre turning your attention to the planets... CCP, shouldnt you turn your attention to the broken game mechanics?
- Terrible Hit detection
- Unable to traverse uneven terrain
- Poor controls all around for vehicles, dropsuits and interfaces.
- Text, font, icons, reticule, and other HUD items that are color washed invisible half the time.
- Ridiculous low fov for an fps.
- Invisible walls in every map
This is only the beginning. What is being done to fix these issues? +1 for the forst three points. Other points have validity too. Hate to keep on this, but it's a stark reality and not really being publicly addressed by CCP, in spite of their stated commitment to prioritize core mechanics. OK, i'll shut up about it. For now.
1. The Hit detection has improved greatly over the long term of the Closed Beta. Currently, there is no problem with an accurate shot connecting with your target. Failure to do so is either on YOU, your weapons range, or the Terrain Bug that causes your target to "Blue Shield". If you wish to test this, you and a friend go stand out in the middle of an open field and shoot each other 100 times. If, either of you fails to take damage during those 100 bullets your post will THEN become valid. Don't forget the recording.
2. The Terrain Bug your mentioning, i'm guessing, is the one where if you approach an incline on a hill you sometimes become unable to move correct? That bug doesn't seem to be caused by "Uneven" terrain but by those specific areas. You can pretty much climb up any "Uneven" mountain without getting stuck till it becomes so steep you fall, yet when you move across one of these FEW area's you seem to get stuck. This is an issue, if i recall correctly, with the way your Character model interacts with that specific area of the Map. They keep fixing it, and the issue keeps coming back. However, it is a minor issue.
3. The Vehicle Controls are not broken, neither are they terrible. They're simply different. Whether or not you can control them is dependent again upon you. I used to be terrible at driving an LAV. After MUCH practice I've become quite good at it. The Dropsuit interface is fine. It does take a while to load but there is nothing wrong with it's functionality so I fail to see your point there. The UI, which is what i'm assuming you meant by "interfaces", could definitely use improvement but the Core Functions of which you speak are fine and work properly.
4. There is only ONE map, or rather map type, where that is an issue and that is the "High Sun" map type which causes the sun to be brighter or "Closer" than normal depending on the planets proximity to the sun. Even then, a simple solution is to go to your "OPTIONS" in your NEOCOM and make sure you have the right level of "Brightness" for your TV. If you follow the instructions the Bright Sun won't be a problem anymore.
5. It is my belief that the FoV is fine. Your Clone is wearing a Helmet. You try putting on a helmet and see if your FoV doesn't get altered. The FoV seems fine in comparison. An increased FoV would also decrease the usefulness of Scout and Logistics Dropsuits who thrive on exploiting blindsides in order to get a kill. If CCP decides to increase the FoV then that's fine. But honestly it seems fine to me as is.
6. The only "invisible wall" i know of is the Sky Ceiling and I believe we all know what that is there. Other than that i've never seen an invisible wall. I'd imagine they exist to keep us locked in the engagement area but usually they exist near the redline so that we don't even get to them. Further clarification on your point is needed.
and Mr. Matari, CCP DID publicly state that they intend to "CONSTANTLY" improve on the Core Game play mechanics throughout the life of DUST 514, during an Interview with CCP SmartyPantz on the Dusters Blog, and they have been doing it, via the extended server downtime. What it seems your asking them to do is mention "we have also improved Core Game Play Mechanics" in all of their Downtime posts. I am seeing a surprising lack of faith in these posts. CCP has done nothing to disprove, except maybe "NEO" Vk.0 Aurum Suits, that they plan to provide as many improvements, and information on said improvements, as possible... for FREE.
All you gotta do is Keep the faith. |