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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1676
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Posted - 2013.03.14 04:01:00 -
[1] - Quote
[Fast Ninja] Prototype Scout vk.0 2x complex sidearm damage modifiers 1x militia bpo shield extender 3x basic kinetic catalyzers 1x standard nova knives 1x flux grenades 1x militia bpo nanite injector
[Stealth Ninja] Prototype Scout vk.0 2x complex sidearm damage modifiers 3x enhanced profile dampeners * 1x standard nova knives 1x militia bpo drop uplink
No CPU upgrade module needed.
Also, the melee-sprint glitch for nova knives is still limiting because it is still cumbersome when you have to constantly repeat the process in the middle of a 1v1 dance of death. On top of that, every attempt to glitch while trying to hold a sprint drains stamina.
Making sprinting-charging a feature will actually eliminate this distraction and save stamina.
EDIT:
* - Recently upgraded to enhanced profile dampeners. Unfortunately I had to sacrifice the shield extender but since I'm more stealthy that doesn't matter. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1676
|
Posted - 2013.03.14 04:10:00 -
[2] - Quote
Re-FLeX wrote:Unfortunately i'm talking about high end gear wich comes later on, in the long run (or even in the short run) you can fit everything on an assault suit or a logistics suit. but on a scout suit you will never and i mean never fit it if you don't use a CPU extender....
Did you account for skill books that boost CPU output and reduces CPU demand?
PS: What formula did you use? Did you use this formula?
http://dustsearch.com/thread/57922/page/1#9 |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1677
|
Posted - 2013.03.14 04:23:00 -
[3] - Quote
Sloth9230 wrote:Re-FLeX wrote:
Whats the use of the 3 Equipment slots on a scout or 2 on the VK0 when you don't even get to use them due to the lack of CPU?
Maybe you're not supposed to be able to use them all, just have to option to use them? Either use a low module or equipment. Whats wrong with any suit requiring CPU modules anyway? If nobody needed them then they would be pointless. Just be glad that they don't also use PG like PG modules use CPU.
The only time I ever need CPU upgrades is when I need to fit 3x complex damage mods for the militia swarm launcher plus nanohives. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1782
|
Posted - 2013.03.26 03:59:00 -
[4] - Quote
Pardon me for necroing this thread for a bit but I got a point to make here.
After doing my research regarding fitting scout suits (particularly the prototype level one) I have come to the conclusion that there is one fit that can manage having all high and low slots including the primary fitted with complex and prototype without the need for the CPU or PG upgrade.
Coincidentally, this fit happens to favor a particular profession that most folks here seem to dismiss as wasteful or useless. Can you guess what it is?
Scout vk.1 3x complex sidearm damage modifiers 3x complex kinetic catalyzers 1x Ishukone Nova Knife
Because the profession doesn't utilize the equipment slots so often and the grenades are seldom used in this profession, those extra slots are excluded. But here is the thing. You need level 5 in all of the following skills for this to fit.
Sidearm Weapon Upgrade Sidearm Weapon Upgrade Proficciency Circuitry Cmbat Engineering
It will be a very tight fit but the suit will work as intended especially if you have profile dampening skills maxed out. And if the point of this thread is that there is no way of making a good scout suit without needing a CPU upgrade module, then it looks like that myth is busted.
Ps: The math I used is posted on my diaries. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1783
|
Posted - 2013.03.26 05:02:00 -
[5] - Quote
2100 Angels wrote:Maken Tosch wrote:Pardon me for necroing this thread for a bit but I got a point to make here.
After doing my research regarding fitting scout suits (particularly the prototype level one) I have come to the conclusion that there is one fit that can manage having all high and low slots including the primary fitted with complex and prototype without the need for the CPU or PG upgrade.
Coincidentally, this fit happens to favor a particular profession that most folks here seem to dismiss as wasteful or useless. Can you guess what it is?
Scout vk.1 3x complex sidearm damage modifiers 3x complex kinetic catalyzers 1x Ishukone Nova Knife
Because the profession doesn't utilize the equipment slots so often and the grenades are seldom used in this profession, those extra slots are excluded. But here is the thing. You need level 5 in all of the following skills for this to fit.
Sidearm Weapon Upgrade Sidearm Weapon Upgrade Proficciency Circuitry Cmbat Engineering
It will be a very tight fit but the suit will work as intended especially if you have profile dampening skills maxed out. And if the point of this thread is that there is no way of making a good scout suit without needing a CPU upgrade module, then it looks like that myth is busted.
Ps: The math I used is posted on my diaries. Interesting fit you have there.... looks mighty squishy though. lets hope no one sees you coming
In all honesty here, the scout suit was never primarily intended to act like an assault suit and the fit I have here fully utilizes pure speed (10.15m/s) as a means of speed tanking (think Dramiel orbiting a Megathron).
Currently I only have a standard nova knife and only able to use enhanced kinetic catalyzers but there have been occasions where I have succeeded in standing toe to toe with heavies. With just these basic things and I have been able to evade red line encampments while I hacked objectives that were extremely close to the enemy's base.
But again, the all-proto-all-complex fit I posted above is the only practical fit I can find. The OP is correct that for any other profession, the CPU upgrade module is needed for this suit. Of course, this is all assuming CCP doesn't change the CPU/PG of the suit during the next update. |
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