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trollface dot jpg
Destined 4 Biomass
52
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Posted - 2013.03.12 20:44:00 -
[31] - Quote
Garrett Blacknova wrote:I find it interesting that whether you hold a grenade or throw it, being too close when it explodes will hurt/kill you... but it only hurts your teammates if it explodes before you let go. Has anyone tested to see if it hurts teammates if you are in mid throw but it hasn't left your hand? Just out of curiosity. |
Your Absolut End
SVER True Blood Unclaimed.
27
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Posted - 2013.03.12 22:31:00 -
[32] - Quote
don't blame the teamkillers, blame the red dots for not doing their job, somebody have to take care of this! |
Knight SoIaire
Better Hide R Die
63
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Posted - 2013.03.12 23:28:00 -
[33] - Quote
I was killed by a friendly Null Cannon, I'm not kidding |
Cerebral Wolf Jr
Immobile Infantry
777
|
Posted - 2013.03.13 00:27:00 -
[34] - Quote
trollface dot jpg wrote:Garrett Blacknova wrote:I find it interesting that whether you hold a grenade or throw it, being too close when it explodes will hurt/kill you... but it only hurts your teammates if it explodes before you let go. Has anyone tested to see if it hurts teammates if you are in mid throw but it hasn't left your hand? Just out of curiosity.
You can thank Immobile Infantry's R&D Department for the grenade ganking, or #Dust321 as Kain Spero liked to called it.
It don't work, you have to actually die yourself for the damage to turn from "good" damage into "bad" damage, if your dead it's essentially damage that can kill any blue at all in it's radius.
We have a few more things in the pipline that could be fun but require some more testing. We outed this publically after a lot of internal testing about 3 weeks ago, i'm surprised it's taken this long for people to catch onto it.
It's also worth noting that if you kill an AFK farmer in the MCC they get booted from the game as they don't respawn and thus lose their SP for the match.
It's also worth noting that if you kill a friendly with a Grenade NOT A LAV and you get the -50 WP's for the kill, you also get the normal ISK you should get for killing them based on their suit type and gear costs etc so you can actually make quite a lot of ISK by killing idiots on your own team in full proto gear. |
Medic 1879
The Tritan Industries
14
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Posted - 2013.03.13 00:34:00 -
[35] - Quote
I never saw any TK'ing till today actually till I noticed a guy on the other team constantly commiting suicide and taking 2-3 people with him not quite sure what was going on there but it was amusing on the killfeed (Audio something comitted suicide.) followed by several (Redberry died). |
Cerebral Wolf Jr
Immobile Infantry
777
|
Posted - 2013.03.13 00:35:00 -
[36] - Quote
Better grenades produce better results, more kills, better radius etc etc. |
trollsroyce
Seraphim Initiative. CRONOS.
201
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Posted - 2013.03.13 05:04:00 -
[37] - Quote
Cerebral Wolf Jr wrote:Better grenades produce better results, more kills, better radius etc etc.
Have you tested remote explosive tk? |
Dr Debo Galaxy
GunFall Mobilization Covert Intervention
232
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Posted - 2013.03.13 05:11:00 -
[38] - Quote
Cerebral Wolf Jr wrote:trollface dot jpg wrote:Garrett Blacknova wrote:I find it interesting that whether you hold a grenade or throw it, being too close when it explodes will hurt/kill you... but it only hurts your teammates if it explodes before you let go. Has anyone tested to see if it hurts teammates if you are in mid throw but it hasn't left your hand? Just out of curiosity. You can thank Immobile Infantry's R&D Department for the grenade ganking, or #Dust321 as Kain Spero liked to called it. It don't work, you have to actually die yourself for the damage to turn from "good" damage into "bad" damage, if your dead it's essentially damage that can kill any blue at all in it's radius. We have a few more things in the pipline that could be fun but require some more testing. We outed this publically after a lot of internal testing about 3 weeks ago, i'm surprised it's taken this long for people to catch onto it. It's also worth noting that if you kill an AFK farmer in the MCC they get booted from the game as they don't respawn and thus lose their SP for the match. It's also worth noting that if you kill a friendly with a Grenade NOT A LAV and you get the -50 WP's for the kill, you also get the normal ISK you should get for killing them based on their suit type and gear costs etc so you can actually make quite a lot of ISK by killing idiots on your own team in full proto gear.
What happens if you hit your cap so your WP relate directly to your SP and then you get -50 WP. Do you get negative SP or just none?Just wondering. |
Sleepy Zan
Internal Error. Negative-Feedback
2125
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Posted - 2013.03.13 05:11:00 -
[39] - Quote
TKing hundreds of blues per day was the most fun I ever had in this game. |
Garrett Blacknova
Codex Troopers
2001
|
Posted - 2013.03.13 06:03:00 -
[40] - Quote
Medic 1879 wrote:I never saw any TK'ing till today actually till I noticed a guy on the other team constantly commiting suicide and taking 2-3 people with him not quite sure what was going on there but it was amusing on the killfeed (Audio something comitted suicide.) followed by several (Redberry died). That's usually the picture you see when someone drives/flies a CRU-equipped vehicle into the redzone and doesn't turn back. |
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blue gt
Algintal Core Gallente Federation
2
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Posted - 2013.03.13 10:47:00 -
[41] - Quote
Beren Hurin wrote:If the game is close and we aren't down by much I'll attempt to continue fighting for my team by actually trying to go for objectives. But if half the blues cowardly remain in the redzone after I hack objectives or lose suits trying to actually turn stuff around, I get angry. If we are indeed down by a really insurmountable amount I'll go to the redline snipers and team kill them because they were the ones responsible for the loss. Unless you are farming 4-5 kills per minute as a sniper you are hurting the team. Your body is better taking fire and pushing the advance. I reserve the right to enrage my team for what they have done wrong.
amen brother, don't forget afk farmers. |
blue gt
Algintal Core Gallente Federation
2
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Posted - 2013.03.13 10:53:00 -
[42] - Quote
trollsroyce wrote:Anyhow, the mechanics that allow TK should be hunted down from highsec public games, and be allowed on lowsec FW (with standings and reward hit) and nullsec (free for all). Alternately highsec TK should be concord watched: insta kick and clone death.
Now here's a thing I've been wondering: can you TK with remote explosive suicide? Should test for fun :) Friendly tank traps, killing afk dualtank heavies etc...
of course you do you AFK farming **** face, my only regret is that I havent seen you in match since I learned of this, ive been racking up AFK kills when ever I can. |
Sir Petersen
Valhalla Nord
114
|
Posted - 2013.03.13 10:58:00 -
[43] - Quote
Yeah this is a great feature when you-¦ve had enough of your team snipers. All stations taken by your opponent in Skrimish and they-¦re sitting pretty in a mountain doing nothing what so ever for they-¦re team to win the game.
What to do? Blow them up. |
blue gt
Algintal Core Gallente Federation
2
|
Posted - 2013.03.13 10:59:00 -
[44] - Quote
Tony Calif wrote:1.) WARRIORS are boss. 2.) FF should either be on, or off. Not dependant on weapon.
3.) Blue jeeps shouldn't kill you. Especially when you jump out of one and get insta crushed as CCP decided to put you infront of your own kitten jeep. I am sick of running myself over.
yea I wont disagree when driving a lav I die more to running my self over due to the ****** disembark mechanics then to any thing else.
I think my favorite is when the lav bounces off of something and backs up into me, that or some jackoff murder taxi driver bailing for my kill and accidentally landing his lav on me. I he did it intentionally I would care less, I just hate overzealous idiots. you can practically hear them yelling HHHHHOOOOOOOOOYAAAAAAAAAAAA DIGGITY DIGGITY DO as they jump out! |
blue gt
Algintal Core Gallente Federation
2
|
Posted - 2013.03.13 11:05:00 -
[45] - Quote
I haven't gotten a RE suicide to work but I haven't tried that explicitly, ive been trying to trigger nuetral grenade piles by RE suicide, no luck so far but ive not yet mastered the tactic. |
Cerebral Wolf Jr
Immobile Infantry
778
|
Posted - 2013.03.13 11:28:00 -
[46] - Quote
Dr Debo Galaxy wrote:Cerebral Wolf Jr wrote:trollface dot jpg wrote:Garrett Blacknova wrote:I find it interesting that whether you hold a grenade or throw it, being too close when it explodes will hurt/kill you... but it only hurts your teammates if it explodes before you let go. Has anyone tested to see if it hurts teammates if you are in mid throw but it hasn't left your hand? Just out of curiosity. You can thank Immobile Infantry's R&D Department for the grenade ganking, or #Dust321 as Kain Spero liked to called it. It don't work, you have to actually die yourself for the damage to turn from "good" damage into "bad" damage, if your dead it's essentially damage that can kill any blue at all in it's radius. We have a few more things in the pipline that could be fun but require some more testing. We outed this publically after a lot of internal testing about 3 weeks ago, i'm surprised it's taken this long for people to catch onto it. It's also worth noting that if you kill an AFK farmer in the MCC they get booted from the game as they don't respawn and thus lose their SP for the match. It's also worth noting that if you kill a friendly with a Grenade NOT A LAV and you get the -50 WP's for the kill, you also get the normal ISK you should get for killing them based on their suit type and gear costs etc so you can actually make quite a lot of ISK by killing idiots on your own team in full proto gear. What happens if you hit your cap so your WP relate directly to your SP and then you get -50 WP. Do you get negative SP or just none?Just wondering. No you don't lose SP for it.
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trollsroyce
Seraphim Initiative. CRONOS.
202
|
Posted - 2013.03.13 11:32:00 -
[47] - Quote
blue gt wrote:Tony Calif wrote:1.) WARRIORS are boss. 2.) FF should either be on, or off. Not dependant on weapon.
3.) Blue jeeps shouldn't kill you. Especially when you jump out of one and get insta crushed as CCP decided to put you infront of your own kitten jeep. I am sick of running myself over. yea I wont disagree when driving a lav I die more to running my self over due to the ****** disembark mechanics then to any thing else. I think my favorite is when the lav bounces off of something and backs up into me, that or some jackoff murder taxi driver bailing for my kill and accidentally landing his lav on me. I he did it intentionally I would care less, I just hate overzealous idiots. you can practically hear them yelling HHHHHOOOOOOOOOYAAAAAAAAAAAA DIGGITY DIGGITY DO as they jump out!
Lost 3 Thales to failed LAV disembark, goofy style doesn't work in dust... |
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