
Philipp Achtel
Immobile Infantry
13
 |
Posted - 2013.03.09 20:56:00 -
[1] - Quote
iceyburnz wrote:Its CCPs game design. You can't blame people for choosing the path of least resistance.
With a sniper you can fight with almost no attrition(Death), which in turns saves you money, you always end up with a profit both in terms of Isk and the 'all important' K/D ratio. This means you can afford the best equipment and still project force across the battlefield without fear of losing too much 'pro gear' because you're way behind the action. Counter snipers? Please. A sniper dies once, then repositions themselves with view of the enemy while blocking the view of the enemy sniper.
...
I'm not really sure how to counter the goto sniper culture. I've suggested doubling the cost of all sniper rifles. Removing the militia BPO might be a good idea (arbitors can still keep thiers - mainly because the suit sucks). It might be a non-issue once corporations become more than an intresting side note and we have district warfare.
Do you agree? Disagree? State why.
Your solution to the problem of people sniping to maximize their income is to remove free suits? That makes no sense to me. We want new players to have free suits so they can ease into the game with low financial risk. Remove those suits and you will see more snipers, not less. Removing the sniper BPO in particular might be a good idea, though.
In any case, the solution is to tie income even more directly to the outcome of the match and the warpoints system, so as to make it more profitable to take risks on the front line than to go 4-0 with 200 WP by sniping.
That, and sometimes blueberries need a little "push" from an elder brother in an LAV to get them moving in the right direction. |

Philipp Achtel
Immobile Infantry
14
 |
Posted - 2013.03.09 21:23:00 -
[2] - Quote
Johnny Guilt wrote:Dislike button
Snipers are fine stop trying to funnel the game so everyone just ends up playing frontline roles
In an ambush, where the only objective is to win on clones, I would agree. But in skirmish, frontline roles are by far the most important, and players shouldn't be discouraged from pursuing what, in theory, is the objective of the engagement. |