
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3180
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Posted - 2013.03.16 06:54:00 -
[2] - Quote
Eris Ernaga wrote:KAGEHOSHI Horned Wolf wrote:I don't see the fundamental difference between this and clearing infestations for gameplay; either way you're fighting AI. Please provide some details about the enemy groups, enemy types within each group, mission types, and how various mission types should be accomplished. It's based on running missions for corporations, NPC corporations exist in EVE and they should as well in Dust. It would allow a reward system in Dust because dust at the moment is all about loss and not so much about gain. It would give players away outside of pve, and pvp and into missions which could be done solo. In fact in EVE as well there is pvp, pve, and missions all though missions are some what of a pve system they are not completely the same thing.
But gameplay wise, how would killing a bunch of pirates or some other targets for a mission be different than killing a bunch of drones? I don't understand your point about it being different from PVE. Mission from an NPC or not, its PVE if you're fighting AI enemies. Drone infestations will be missions anyway, some NPC gives you a contract to get rid of their drone problem, you do the job, and get paid. Even regular regular public battles joined throgh matchmaking are just battles where you're fighting on a behalf of warring corporate NPCs (NPC corps already exist in Dust). I am not against what you are suggesting, but I don't understand the distinction between "mission" and a regular battle since regular battles (and the upcoming PVE infestation) are jobs from NPC corporation.
That being said, I would love to see a greater variety of AI enemy groups aside from rogue drones, different battle environments (like boarding and fighting inside a pirate ship), and different battle objectives. I would also enjoy the ability to fight a variety of enemy groups (including rogue drones) by myself, or with a group.
EDIT: I read your other post, I get the difference now. A battle is just one battle, but a mission/quest is a series of things you have to do that can take more than one battle to complete, and even some non-combat things. |