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H4lfdog
KILL-EM-QUICK RISE of LEGION
16
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Posted - 2013.03.08 17:25:00 -
[1] - Quote
So what is best? |

Knarf Black
Subdreddit Test Alliance Please Ignore
439
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Posted - 2013.03.08 17:38:00 -
[2] - Quote
Situational. Fluxes will do more damage, but they can't lock on like AV and can't make the killing blow. |

gbghg
L.O.T.I.S. Legacy Rising
558
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Posted - 2013.03.08 17:38:00 -
[3] - Quote
flux then swarm him, works every time |

H4lfdog
KILL-EM-QUICK RISE of LEGION
16
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Posted - 2013.03.08 17:55:00 -
[4] - Quote
Thx. |

Don Von Hulio
UnReaL.
118
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Posted - 2013.03.08 19:17:00 -
[5] - Quote
Flux only do whatever their base damage is. If you have skilled into Swarms, its better to just spam swarms since you will be doing upwards of 2000+ damage per volley.
With advanced swarms i can do around 2100 damage to shields. Little bit more if its just armor. |

Pent'noir
Algintal Core Gallente Federation
67
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Posted - 2013.03.08 19:23:00 -
[6] - Quote
Flux is better if they actually hit, but since it is so easy for the tank to just drive away, I've said fudge it and just use av. Maybe i'll change my mind once I get proto flux. |

crazy space 1
ZionTCD Legacy Rising
909
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Posted - 2013.03.08 19:30:00 -
[7] - Quote
Don Von Hulio wrote:Flux only do whatever their base damage is. If you have skilled into Swarms, its better to just spam swarms since you will be doing upwards of 2000+ damage per volley.
With advanced swarms i can do around 2100 damage to shields. Little bit more if its just armor. you aren't taking into account that swarms only do 70% damage to shields |

Django Quik
R.I.f.t
235
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Posted - 2013.03.08 19:31:00 -
[8] - Quote
It's quite difficult to get a hit with fluxes because they don't home and have a timed fuse. I also find they don't seem to hit if they land on the other side of a tiny bump from the tank, which is incredibly frustrating. Still I prefer to go with fluxes if only so that I can use them against infantry if necessary. AV nades you can not. |

semperfi1999
Internal Error. Negative-Feedback
339
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Posted - 2013.03.08 19:42:00 -
[9] - Quote
Dont fluxes also nullify any activated module as well? So if you hit a shield tank while its recharging its shields then the recharge is turned off. I think it works like this....can a tanker confirm same? |
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