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Negris Albedo
Nuevo Atlas Corporation
0
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Posted - 2013.03.15 22:46:00 -
[31] - Quote
Nice, man. I like the ideas. PVP is great, but if that's all you do, it gets tiring after a while. |
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Meeko Fent
Kinsho Swords Caldari State
17
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Posted - 2013.03.21 14:26:00 -
[32] - Quote
Ulysses Knapse wrote:Meeko Fent wrote:Ulysses Knapse wrote: Tens of thousands of empty districts with no one to say "GTFO". EVE is different, the ratio is 10 capsuleers per system, not 10 districts per mercenary. There is no system in EVE available to the public that goes an entire day without a single capsuleer flying through. There might, however, be thousands of districts that go empty for days on end.
There Can be no Peace in New Eden? If we are constantly Butchering each other in these districts, how will the Mortals do their jobs in Manufacturing plants and the like? I'm just saying that there are too many empty places for people to go and very little risk of them ever getting stopped in an open-world. The fact that you need a starship to bring you to the district might increase that risk, though. The reason there is an assload of empty space on DUST is because we will never go there. we only visit planets to go to Battle, not go shopping. I have no problem with infinate empty space, because we a never going to touch it. |
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Ulysses Knapse
Nuevo Atlas Corporation
126
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Posted - 2013.03.21 18:34:00 -
[33] - Quote
Meeko Fent wrote:Ulysses Knapse wrote:Meeko Fent wrote:Ulysses Knapse wrote: Tens of thousands of empty districts with no one to say "GTFO". EVE is different, the ratio is 10 capsuleers per system, not 10 districts per mercenary. There is no system in EVE available to the public that goes an entire day without a single capsuleer flying through. There might, however, be thousands of districts that go empty for days on end.
There Can be no Peace in New Eden? If we are constantly Butchering each other in these districts, how will the Mortals do their jobs in Manufacturing plants and the like? I'm just saying that there are too many empty places for people to go and very little risk of them ever getting stopped in an open-world. The fact that you need a starship to bring you to the district might increase that risk, though. The reason there is an assload of empty space on DUST is because we will never go there. we only visit planets to go to Battle, not go shopping. I have no problem with infinate empty space, because we a never going to touch it. Why wouldn't you touch it? Haven't you heard of industry? |
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Daedric Lothar
Onslaught Inc
6
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Posted - 2013.03.21 18:46:00 -
[34] - Quote
Ulysses Knapse wrote: Gravimetric Sites Here, mercenaries can extract rare materials from small alluvial deposits scattered through the site. These are the least likely to be guarded. Rare ore deposits can be harvested with handheld mining lasers that take up an equipment slot. The ore will eventually fill up the mining laser. If you die, the ore will be lost. After evacuating, all ore is retrieved by the LDS.
You want to bring mining to an FPS? People rage against mining enough in Eve and its a slow game. If by extracting materials you mean, looting the corpses of other players in the game. I support this. |
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slypie11
Planetary Response Organisation Test Friends Please Ignore
6
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Posted - 2013.03.21 21:27:00 -
[35] - Quote
We could do what you do in planetside 2, put mining stations and/or clone factories in certain areas. You want the resources, you gotta fight for them. Also, hopefully(for me anyway) by the time the game launches, CCP will advertise the game and there will be more players. |
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Ulysses Knapse
Nuevo Atlas Corporation
242
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Posted - 2013.04.15 08:27:00 -
[36] - Quote
Tap. |
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Robert JD Niewiadomski
NULLIMPEX INC
54
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Posted - 2013.04.15 09:03:00 -
[37] - Quote
Tap^2 & +1 & Like  |
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