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Thread Statistics | Show CCP posts - 1 post(s) |
Iron Wolf Saber
BetaMax.
3029
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Posted - 2013.03.08 03:01:00 -
[1] - Quote
Would like to note that I don't see any dust 514 advertisments on any website on a computer that had its cookies scrubbed and one I havent been to a dust 514 website before.
Not sure what advertising algorithms google uses to advert dust or eve but once I do they become overwhelming majority of the side ads.
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Iron Wolf Saber
BetaMax.
3029
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Posted - 2013.03.08 03:41:00 -
[2] - Quote
Noc Tempre wrote:Iron Wolf Saber wrote:Would like to note that I don't see any dust 514 advertisments on any website on a computer that had its cookies scrubbed and one I havent been to a dust 514 website before.
Not sure what advertising algorithms google uses to advert dust or eve but once I do they become overwhelming majority of the side ads.
Then their advert strategy is even dumber, focusing on people already interested.
That's google's or ad sense's fault mostly though....
Here let me google up tomb raider and see how often those ads pop up. |
Iron Wolf Saber
BetaMax.
3029
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Posted - 2013.03.08 04:21:00 -
[3] - Quote
Firestorm Zulu wrote:Skihids wrote:I get the same feeling.
It's a beta, a real beta, but it's being marketed as if it were a released product.
The discontinuity is palpable.
Every time I see another general audience ad or a special sale I have to work harder to remind myself that this isn't a real game yet and it's ok to have all these broken and missing parts.
And I've been here for nine months. The new guys don't have that experience as a counterweight. NEWS FLASH: ITS NOT A REAL BETA I have yet to see a single fix or improvement that other game betas were not capable of, the only difference here is CCP is slow to the punch and the beta is in 1+ year of 'development' And by development I mean, they ran out of cash and are now milking the hardcore fanbois for every cent they can get out of them b/c they can't get a releasable version in time.
We had a patch this morning... |
Iron Wolf Saber
BetaMax.
3030
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Posted - 2013.03.08 07:18:00 -
[4] - Quote
Wow lost a million subs last year. |
Iron Wolf Saber
BetaMax.
3031
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Posted - 2013.03.08 13:35:00 -
[5] - Quote
Midas Man ll wrote:steadyhand amarr wrote: On an unrealted note what's with the lasted shoots all starting with the letter D lol Standard progresion A = Alien Vs Preditor 1999 B = Battlefield - 2002 C = COD - 2003 D = TBC - recently released
Duke Nukem? |
Iron Wolf Saber
BetaMax.
3032
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Posted - 2013.03.08 14:56:00 -
[6] - Quote
Tony Calif wrote:#1 customisation; no more than CoD. #2 maps; I don't see 4000+ #3 p2w; 200% boosters, lvl3 Proto gear. #4 market? Say what? Where? Trading? #5 Battling over player owned installations? Say what? Where? When? #6 PvE. There is still naff all info. #7 Large player count. 24vs24 was promised, and CCP "have tested 64 players in a game".
Sorry, but I loved this game & it's promises a year ago. It's just not turning into the beautiful butterfly it could be.
#1 CoD: 3 Module Slots, +1 primary +1 side, +1 Equip +1 Grenade + Cosmetics vs.
Dust 514's: Skil Tree + 12-15 slots depending on the base, 1-2 primary weapons, weapons will have its own lost (eta uncertain, expected 2013 winter expansion), 2-4 equipment slots, more grenade slots (soon tm possibly 0.8? devs keep teasing) + Cosmetics (soon, estimated 0.8)
#2 Its... complicated, they're building some sort of library and how it all works isn't fully understood to folks who poked about it in IRC, it would be an interesting dev blog to ask for.
#3 Just because you got to a suit a month early doesn't mean I can't kill you just the same. In other words most people are paying to lose.
#4 Player to player trading coming in 0.8, full market later but unknown time. Same for corp armories and locationally aware inventories.
#5 Was never a launch feature, ballpark is anywhere from 2013 winter to 2014, it will also be a multiple expansion project so it will be constantly iterated until its almost right.
#6 Was also never a launch feature, ballpark is saying 2013 winter or sooner
#7 32 vs 32 with squads of 6 is scheduled for 0.8 |
Iron Wolf Saber
BetaMax.
3032
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Posted - 2013.03.08 15:02:00 -
[7] - Quote
Lol we had a bug in this build that had 64 players (though lopsided) earlier and they patched it out. |
Iron Wolf Saber
BetaMax.
3032
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Posted - 2013.03.08 15:07:00 -
[8] - Quote
CCP FoxFour wrote:Garrett Blacknova wrote:So, as with many things, SOONGäó. Pretty sure I hate the word soon. :(
please take note the lack of 'tm'. |
Iron Wolf Saber
BetaMax.
3032
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Posted - 2013.03.08 15:12:00 -
[9] - Quote
Garrett Blacknova wrote:CCP FoxFour wrote:Garrett Blacknova wrote:So, as with many things, SOONGäó. Pretty sure I hate the word soon. :( Then stop your employers from maintaining it as a trademark?
They have been for the last two weeks... |
Iron Wolf Saber
BetaMax.
3034
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Posted - 2013.03.08 15:41:00 -
[10] - Quote
Garrett Blacknova wrote:Iron Wolf Saber wrote:Garrett Blacknova wrote:CCP FoxFour wrote:Garrett Blacknova wrote:So, as with many things, SOONGäó. Pretty sure I hate the word soon. :( Then stop your employers from maintaining it as a trademark? They have been for the last two weeks... *looks in MQ* *still sees "SOONGäó" banners popping up* Let me guess... SOONGäó?
I am just saying things concerning the 0.8 patch have been stated to be SOON. This started back when Nova Knife did the pod cast when the developer emphasized 'soon no tm.' |
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Iron Wolf Saber
BetaMax.
3039
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Posted - 2013.03.08 17:29:00 -
[11] - Quote
Firestorm Zulu wrote:SoonGäó means years. Soon means months. "Dev blog this week" means next month or never.
Sour puss.
As for the correction. "No" = stop asking every month, maybe once a year to see if our minds have changed but at the moment not least one bit interested in going that direction.
"We're Thinking about it." = havent even tried coding this, but its something considering when time allows.
"We're working on it." = Resources are being put into this HOWEVER there is a chance its never going to see the light of day due to whatever reasons.
"What do you guys think?" = At a crossroads where its now more than ever before resources get wasted into something bad so listening to ideas, suggestions, views, and opinions would be most influential before committing.
"TBA" = Something screwed up big time, getting back to you on that once the entire place stops spontaniously combusting.
"Scheduled (feature)" = No work has been done yet but people will be on it soon enough hopefully.
"Scheduled (event)" = Add +/- 2 hours to either end just in case.
"Soon(tm)" = Its fully worked on by a team and staff and doing the best to make sure it makes it into deployment window and ultimately do not feel comfortable sharing even an estimate on its completion or partial intergration. Due to unforseen futures it may or may not make deadlines and even worse may get canceled in light of other projects and or priorites.
"Soon (no TM)" = Feature is slated for completion/is complete or waiting for a last few bits but due to everyone else's work I am not allowed to give you the week or time.
"Accounment (date)" = Things are done and its out of the hands that made them, fingers cross and hope it doenst blow up everything.
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Iron Wolf Saber
BetaMax.
3039
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Posted - 2013.03.08 18:04:00 -
[12] - Quote
Re @ General.
#2 was talking about maps and how they're made/handeled.
#3 I would counter for the long term game, one day I will have 100 million skill points. Others here will have 200 million skill points. Market would help for sure as aurum gear can populate the exchanges by players wanting to buy isk.
#4 & #5 Various Dev Blogs, interviews and the sorts all going back to 2012 fan fest. However in good news low sec conquest will be the first step in this game mode (as opposed to null sec conquest) and we may see the start of it this year according to the last dust514.org cast.
#6 from what I have been told its a co-op horde hunter mode. Its assumed you have to go around the map hunting down a drone queen failure to do so means drowing in drones. The drones are also reactive, to your setup so if you bring HAVs they're going to bring suicide AV drones to counter or Forge gun armed ones or thier own hacked HAVs they've eaten. It will be by far not a soloing activity which exploration was stated to be but thats more of a openworld/pvp potential.
#7 CCP Nullarbor stated it as one of the many things he's doing to fix squads up in IRC.
As for version 0.8 they keep saying Soon (no TM) which means they have a good idea which week they're going to deploy on.
I will have to say this about it though.
CCP Nullarbor just told us this is the first weekend in a long time he's had off. So that should give somewhat of a hint to the pace of things and where they are now. |
Iron Wolf Saber
BetaMax.
3040
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Posted - 2013.03.08 19:16:00 -
[13] - Quote
MASS DR1V3R wrote:Iron Wolf Saber wrote:Would like to note that I don't see any dust 514 advertisments on any website on a computer that had its cookies scrubbed and one I havent been to a dust 514 website before.
Not sure what advertising algorithms google uses to advert dust or eve but once I do they become overwhelming majority of the side ads.
Sooo this. Blame Google, not CCP. /thread
Well I just tried it just now, the libary computers are thin clients and dont store cookies, googled the new wizard of oz movie, and no matter what site it was, the web ads where there. |
Iron Wolf Saber
BetaMax.
3040
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Posted - 2013.03.08 19:39:00 -
[14] - Quote
Don Von Hulio wrote:Firefox, and adblock+
Ads dont even show before online videos hahahahahaha
I only pop up block, i leave the website ones alone. |
Iron Wolf Saber
BetaMax.
3044
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Posted - 2013.03.09 00:59:00 -
[15] - Quote
but I rather have cheeky devs. they have humor
https://www.youtube.com/watch?v=msXRFJ2ar_E |
Iron Wolf Saber
BetaMax.
3051
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Posted - 2013.03.09 13:17:00 -
[16] - Quote
Carbon is a framework engine similar to frost byte 2 engine is. You attach other engines into them to make it all work together. Other engines Like enlighten, havok, emotion & unreal.
The overall goal of carbon was that assests created by one game can be shared/used/utilized in another game. For example planets (graphics) in eve online are a direct result of planets in dust 514.
If world of darkness creates an awesome hair/cloth flowing animation that could be ported over into eve online's avatars ect. ect. Or dust 514's avatars and environs. |
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