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Shyeer Alvarin
Dead Six Initiative
49
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Posted - 2013.03.06 05:08:00 -
[1] - Quote
Player Name- Shyeer Alvarin Fit Name- "Murder Medic" Dropsuit Sever Logistics Dropsuit Primary Weapon- Exile Assault Rifle Modules- 2x Complex Shield Extenders, 1 Enhanced Armor Plate, 1 Militia Armor Repairer (BPO), Locus Grenade Equipment- Guaged Nanohive, Flux Repair Tool, Basic Nanite Injector
Shield- 264 Armor- 265 Weapon Damage- 37.2 |
Shyeer Alvarin
Dead Six Initiative
49
|
Posted - 2013.03.06 05:17:00 -
[2] - Quote
IRuby Heart wrote:Shyeer Alvarin wrote:Player Name- Shyeer Alvarin Fit Name- "Murder Medic" Dropsuit Sever Logistics Dropsuit Primary Weapon- Exile Assault Rifle Modules- 2x Complex Shield Extenders, 1 Enhanced Armor Plate, 1 Militia Armor Repairer (BPO), Locus Grenade Equipment- Guaged Nanohive, Flux Repair Tool, Basic Nanite Injector
Shield- 264 Armor- 265 Weapon Damage- 37.2 WOW!! Jesus, isn't the SVER just a basic Logi suit? Logibros sure do have it good.
Circuitry 5, Combat Engineering 3, Field Mechanics 4, Shield Control 3. I put my SP into core skills before I started investing in bigger and badder suits. I'm a Murder Medic, Grimsnes Pilot, and go to my Type-II heavy suit with MH-82, Dual Complex Shield Extenders, and Enhanced Shield Regulator.
My Murder Medic would use a GEK if I had the CPU to spare. I'd have to drop the Plate to a Basic and default back to a basic short-range Repair tool to fit the GEK-38.
(Edit to add-) As it is, my fitting is packed. I've got 10CPU and 1PG to spare. |
Shyeer Alvarin
Dead Six Initiative
49
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Posted - 2013.03.06 05:31:00 -
[3] - Quote
Sgt Kirk wrote:Seriously though,
Dropsuit: Sever Logistics Dropsuit
Primary Weapon: GEK-38
Grenades: Standard Flux Grenades
Equipment: Basic Nano Hives, Basic Repair Tool, Basic Nanite injector.
High Modules: x2 Enhanced shield enhancers
Low Modules: Enhanced Armor plate, Enhanced Armor Repairer
Total stats are unknown at the time, I'm not on the game
Logi Shield HP base = 125. Shield Control is 5% per level. Multiply by 1.X (x being level *5) Shield and armor skills don't apply to modules.
Logi Armor HP base = 150 Field Mechanics is 5% per level. Apply the same math as above. Suit HP equals (Base*1.X)+(Modules) (Edited to add note- Shield and Armor HP is rounded down. There are no decimals) |
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