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Lance 2ballzStrong
SyNergy Gaming
699
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Posted - 2013.03.05 16:29:00 -
[1] - Quote
Whatever tbh. CCP has no problems updating the market place with new AUR stuff...but no word on the new weapons and suits... or even the update...funny.
No worries guys, the update is coming soon, but in the mean time enjoy new AUR items!
How about fixing the dmg mods? Been how many months now people complaining about them? Simple stuff like this goes overlooked by CCP, without a peep from them. But we get updated as soon as new AUR stuff is available though! I'll bet they update everyone on when they fix the new Mega ultra super SP booster, so everyone can go out and buy it.
GG |
Lance 2ballzStrong
SyNergy Gaming
701
|
Posted - 2013.03.05 17:12:00 -
[2] - Quote
TiMeSpLiT--TeR wrote:Omega booster is for a reason. New weapons perhaps that needed to be tested?
wait!...CCP tests stuff out???
I thought they just make stuff and release it and give us to test. Remember the game sound was messed up for 2 weeks? Seems they didn't test anything. |
Lance 2ballzStrong
SyNergy Gaming
701
|
Posted - 2013.03.05 17:19:00 -
[3] - Quote
Iron Wolf Saber wrote:Lance 2ballzStrong wrote:Whatever tbh. CCP has no problems updating the market place with new AUR stuff...but no word on the new weapons and suits... or even the update...funny.
No worries guys, the update is coming soon, but in the mean time enjoy new AUR items!
How about fixing the dmg mods? Been how many months now people complaining about them? Simple stuff like this goes overlooked by CCP, without a peep from them. But we get updated as soon as new AUR stuff is available though! I'll bet they update everyone on when they fix the new Mega ultra super SP booster, so everyone can go out and buy it.
GG One again 1 Page of information can add a new existing non-art assest item to the market data base. vs Several dozen pages of information is required to add in a new weapon with no existing assests.
Oh? Why not remove the AUR dmg mods? You know...at least give us that much. It's not enough they're broken, but they use less CPU + PG...
But you and I both know they won't do that! Gotta make that dolla dolla bill! It's broken, why remove it! Just means more people going to buy it.
Kinda hypocritical on CCP's part tbh. The Booster is broken but they didn't release it, while the dmg mod been broken for months, yet it's still there.
Surely CCP fanboys can see this...or maybe not. |
Lance 2ballzStrong
SyNergy Gaming
701
|
Posted - 2013.03.05 17:21:00 -
[4] - Quote
ICECREAMK1NG wrote:How about fixing bloody skirmish, it's been a week now, more important I would have thought.
How about adding more than 2 game modes |
Lance 2ballzStrong
SyNergy Gaming
701
|
Posted - 2013.03.05 17:35:00 -
[5] - Quote
Midas Man ll wrote:Lance 2ballzStrong wrote: Oh? Why not remove the AUR dmg mods? You know...at least give us that much. It's not enough they're broken, but they use less CPU + PG...
But you and I both know they won't do that! Gotta make that dolla dolla bill! It's broken, why remove it! Just means more people going to buy it.
Kinda hypocritical on CCP's part tbh. The Booster is broken but they didn't release it, while the dmg mod been broken for months, yet it's still there.
Surely CCP fanboys can see this...or maybe not. There is a subtle difference. The booster is broke in a way that renders it useless i.e. less money to CCP people buy it once realise it doesn't help and don't bother again. The dmg mod is broke in a way that makes it more useful to players therefore more buy it and CCP make more $$$.
I won't say the booster is broke. It's not being released because when applied it erases w/e booster you already had active. I can see people being angry over it, who wouldn't.
But people been angry and complaining about the dmg mods for months now. |
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