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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Bojo The Mighty
Bojo's School of the Trades
522
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Posted - 2013.03.07 04:20:00 -
[1] - Quote
Rework 1st Person Mode: No one uses it for a reason.
1st person needs to reflect 1st person in many other games, even our LAVs have proper first person! Dropship camera needs to be replaced with a cockpit view and not-so tunnel vision. A wider viewing angle and hopefully the ability to rotate camera without rotating the dropship. It's the future, so I'm sure cameras are all over the dropships, so having TV Monitors withing the cockpit to televise a window would be appropriate (So when you look down, you will see the ground via a monitor just above your lap.
I'll be back with some more. This is minor but first thing off the top of my head. 1st person DS flying sucks. |
Bojo The Mighty
Bojo's School of the Trades
588
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Posted - 2013.03.15 22:27:00 -
[2] - Quote
I wrote this in the DS survival WP thread:
Quote:For the transport issue, I think that when Team Leaders are instated, a team Leader could designate a rally point, and if team mates get out of your dropship at the designated rally area, you get maybe 10 WP per person dropped at rally point and X% of their WP made at rally point but there's a limit:
- Pilot can not make WP for delivering same people to the same rally point (like reviving same person twice)
- New rally point must be X meters from the last one to reset WP lock
- Pilot receives X% of passenger WP at dropzone for X seconds
- Pilot must go X distance in the X-Y plane before a passenger can be picked up and considered a "New Passenger"
- Cool Down Timer after drop WP.
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Bojo The Mighty
Bojo's School of the Trades
663
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Posted - 2013.03.21 18:16:00 -
[3] - Quote
This requires work on current dropship models: Landing Skis like a helicopter.
The current landing "feet" are very imbalanced and cause tipping. The simplicity and functionality behind landing skis far exceeds the potential futuristic landing feet have to offer. |
Bojo The Mighty
Bojo's School of the Trades
796
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Posted - 2013.04.04 17:56:00 -
[4] - Quote
I can't think of anything rightly.....so I'll tell the story of how my 6000HP+ DS was destroyed
I caved into Shouper of BHD, and deployed a DS in Manus Peak Ambush...never again. They deployed a Tank and a forge gunner. Safest spot to rest was in the redzone. Never again... Forge gun was biggest problem. He was on a roost, and we were trying to stay out of sight of the HAV. In the end the two of them caught me when I was doing mad loops around the map. Crashed down in redzone. Gbghg and Shoup bit down on cyanide pills while I ran out of the redzone to get slaughtered in a second by like four people. |
Bojo The Mighty
Bojo's School of the Trades
876
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Posted - 2013.04.14 01:31:00 -
[5] - Quote
So I did numerous runs today:
1: Small Railguns need to be fixed! I know there is a thread I made about this but to reflect the importance of them to a DS I'm suggesting it here as well.
2. Afterburners: Too much PG. I know that CCP did this for a reason, but PG in the 140's? You could fit two Azeoptric Ward Shield Extenders for that. |
Bojo The Mighty
Bojo's School of the Trades
877
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Posted - 2013.04.14 01:59:00 -
[6] - Quote
I'm lukewarm,
both mCRU and droplinks require PG/CPU Droplinks are a onetime deal Droplinks are limited use mCRU's are mobile, uncampable
Repairing Lightning (Remote Repairs, Shield emitters) needs WP more than mCRUs! |
Bojo The Mighty
Zanzibar Concept
1364
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Posted - 2013.08.05 14:40:00 -
[7] - Quote
We need to revive this: V1.0 or something, because the time for the dropship is returning ~Fly High Condors~ |
Bojo The Mighty
Zanzibar Concept
1520
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Posted - 2013.08.21 04:56:00 -
[8] - Quote
Fix the turret "snap" bug!
it is very frustrating when you just aim down and you are snapped back up. This is a serious problem. |
Bojo The Mighty
Zanzibar Concept
1527
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Posted - 2013.08.21 16:24:00 -
[9] - Quote
KalOfTheRathi wrote:Bojo The Mighty wrote:Fix the turret "snap" bug! it is very frustrating when you just aim down and you are snapped back up. This is a serious problem. Sorry, Bojo. I don't know this one. Would you mind taking the time to explain it to me? Thanks in Advance. When you are the door gunner of a dropship, and you point your turret down and forward towards the nose, if the pilot turns upward at all the turret is "snapped" back upward towards the horizontal median instantly. Basically it means that the whole bottom left / right corner is unavailable to aim in. So many lost kills because of this bug. |
Bojo The Mighty
Zanzibar Concept
1549
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Posted - 2013.08.22 20:05:00 -
[10] - Quote
martinofski wrote:They could even put a limit on there to the number of spawns. Like the droplinks. I'm sorry but mCRUs are expensive CPU/PG hogs and to make them limited use would make them worthless. I do not believe that direct WP for mCRU spawns is proper either but they should have WP in one form or another. |
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