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Nelo Angel0
Expert Intervention Caldari State
18
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Posted - 2013.03.04 18:39:00 -
[1] - Quote
Now I was all for it being implemented. But this might've been one of those ideas that was good on paper not so much when implemented. The weekly cap has basically made it harder to play dust. The reason being when you cap skirmish becomes useless and ambush.... well its ambush
Aside from that if you cap day1, and you will with boosters, theres almost nothing bringing you back to Dust (almost being corp battles). With the daily cap at least there was a reason to play everyday. The only problem was how small the daily cap was.
so my question to you guys is if you regret choosing the weekly cap? thinking about it would you have kept the daily cap instead? |
Nelo Angel0
Expert Intervention Caldari State
18
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Posted - 2013.03.04 18:45:00 -
[2] - Quote
Illuminaughty-696 wrote:I would have regretted a daily cap more. I do not want to feel obligated to play every day. I'm not saying the weekly cap is or is not the ideal solution, but daily cap = my head asplode.
guess we have different gaming habits :) I really liked the daily cap. Just hated how quick i hit it. Thinking about it i always got just enough SP to buy something small. |
Nelo Angel0
Expert Intervention Caldari State
18
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Posted - 2013.03.04 18:50:00 -
[3] - Quote
Invading Oren wrote:The weekly cap is more enjoyable IMO and doesn't punish you for losing a day. 1000-1500 for each isn't that bad also so you can still earn quite a bit sp after cap. After all we play to have fun and we stop when we don't no matter the cap.
good point. I guess i just had more fun with the daily cap than with the weekly cap. But thats just my preference the thread was for the forums own opinion :) |
Nelo Angel0
Expert Intervention Caldari State
18
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Posted - 2013.03.04 18:57:00 -
[4] - Quote
Orin the Freak wrote:acually, DUST is making DUST dull. same build for 2+ months with no new content or even timeframe, just more CCP money grabs. It's not the cap thats "ruining" the experience, it's the lack of substance. the SP soft cap is more than enough. but I'm sick of world of tanks-bush, and Tryhard-O-Rama skirmish. CBs are this games only saving grace, and they are limited to two squads, and have no real purpose. the sad part is, outside of adding a few maps, CB fundamentals have never changed.
we need 6+ member groups, and 4 squad contract battles, with planetary conquest. only then will I truly be able to start enjoying this game again.
So basically lack of support? I respect CCP but console gamers aren't PC gamers. Console gamers, especially in a shooter, need updates to keep them interested and compelled to play.
At least thats what i got out of your post. |
Nelo Angel0
Expert Intervention Caldari State
20
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Posted - 2013.03.04 20:06:00 -
[5] - Quote
Nguruthos IX wrote:If it seems bad that's because currently the only thing to do in the game is get SP. That's a fault of lack of content.
When you think about it the features in this beta so far are very small. It's far from enough to be considered a released "game"
i guess that brings up the argument that dust came out of closed status to quick. It may be a beta but it's left a bad impression on most people due to bugs,FR,and most of all lack of content. I should mention however that's all to be expected in a beta. But in a FPS, a very popular genre, these issues are supposed to minimized. |
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