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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Wakko03
Better Hide R Die
134
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Posted - 2013.03.04 15:16:00 -
[1] - Quote
Before I fire off a email to support I wanted to see if anyone else noticed this.
Simply put, you go into a match - one where a medic can find your body, and isn't stupid enough to try and revive you when the enemy is in a complete circle around you, and you get revived; I have noticed that certain dropsuit modules will be eaten by the revive.
I thought it was just the grenades, but then on some suits I noticed that I had more basic armor plates than basic repair modules, yet on the suits I was using they are the same mods on all. I stock in bulk 100's so I always restock to that after every match while I was testing this out.
It does appear exponentially, so if you get multiple revives to the same suit, the modules needed to restock go up as well.
I just noticed this last night and I am going to try to get more specific, but I just wanted to see if anyone else is getting revived more now due to the proto-suits being on the market and noticing something odd while restocking. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
141
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Posted - 2013.03.04 15:21:00 -
[2] - Quote
Can't say that I noticed, but it would explain why I at times feel I'm getting odd numbers on my modules since I like you buy them in 100's as well, and suddenly one type has less, I figured it was me screwing up using another fit but this could explain it then.
/c |
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Severus Smith
ZionTCD Legacy Rising
175
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Posted - 2013.03.04 16:14:00 -
[3] - Quote
Post this in the bug forums. I don't like the idea of losing modules if my Logi raises me. |
Thor Thunder Fist
Better Hide R Die
82
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Posted - 2013.03.04 16:49:00 -
[4] - Quote
Wakko03 wrote:Before I fire off a email to support I wanted to see if anyone else noticed this.
Simply put, you go into a match - one where a medic can find your body, and isn't stupid enough to try and revive you when the enemy is in a complete circle around you, and you get revived; I have noticed that certain dropsuit modules will be eaten by the revive.
I thought it was just the grenades, but then on some suits I noticed that I had more basic armor plates than basic repair modules, yet on the suits I was using they are the same mods on all. I stock in bulk 100's so I always restock to that after every match while I was testing this out.
It does appear exponentially, so if you get multiple revives to the same suit, the modules needed to restock go up as well.
I just noticed this last night and I am going to try to get more specific, but I just wanted to see if anyone else is getting revived more now due to the proto-suits being on the market and noticing something odd while restocking.
I have noticed a glitch like this with my tanks where in a match it says I only have 2 but when I get back to my quarters I see I have 4. but I don't think I've ever been revived multiple times in the same suit......... so I know nothing bout your bug wakko |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
183
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Posted - 2013.03.04 16:55:00 -
[5] - Quote
I have seen this too. Missing modules after a revive. Also, I lost a Gorgon one match and afterwards my Viper count went down by one instead. Lol |
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GM Vegas
Game Masters C C P Alliance
322
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Posted - 2013.03.04 16:56:00 -
[6] - Quote
Moved this thread to the appropriate Section. |
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Brush Master
HavoK Core
186
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Posted - 2013.03.04 16:58:00 -
[7] - Quote
This is a good catch. I will have to watch my modules as well. |
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